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    1. This is an updated data file for the Stock Third Wire SBC-125.
       
      Adjustments have been made to bring the [DetectSystem] entry in line with SF2:NA.
       
      It has been based upon the data used by the TW CVA-63.
       
      Also the four Mark 24 Mod 11 5 inch mounts for the 5"/38 Mark 12 guns are now operational.
       
      As default they are set to use the stock TW "5IN_MK12"
       
      An alternate optional 5 inch gun "5IN_38_MK12_AA" has been included. This gun has been adjusted to be more effective against aircraft.
       
      This file has been tested in SF2:NA.
      302 2
    2. CVN Ulyanovsk



      by



      Julhelm


       
      This model represents the Soviet Project 1143.7 CVN Ulyanovsk, as it probably would have appeared had the project had been carried through to completion.
       
      I won't go into the actual history of the ship, as it's just as easy for anyone so inclined to perform an online search and dig up all the relevant details on the vessel.
       
      This model was designed and optimized for SF2:NA, and that means Windows Vista, Windows 7, or Windows 8. At the very least it requires the latest SF2 series patch for its systems and DX10 visual effects to work properly.
      To install this package, simply place the folders located inside the .RAR archive into the mod folder of whichever SF2 title you desire the ship to appear in.
       
      Additional work may be required on your part to ensure that the ship's TEWS RWR symbol (SkyWatch) is added to the RWR list of any aircraft so equipped. Instructions on how to do this, can be found on the SF2 knowledge base, courtesy of EricJ:
      http://combatace.com/topic/44441-making-a-custom-tga-for-tews-radar-warning-recievers/
       
      Sound effects will also require editing of the soundlist.ini file in order to work.
       
      I’ve included a modified soundlist.ini file, for those who do not have it extracted.
       
      Warning: Be careful if you already have an existing custom soundlist.ini file, as it will be overwritten. In that case, simply add the following lines (shown below), taking care to follow the existing numbering sequence (the soundlist.ini will reside in your flight folder). Use the supplied soundlist.ini as a guide.
      SoundFileXXX=Underway
      SoundFileXXX=ReductionGear
      SoundFileXXX=CIWS
       
      [underway]
      Priority=Normal
      3DSound=TRUE
      DopplerEffect=TRUE
      Looped=TRUE
      NumBuffers=2
      MaxDist=250.000000
      MinDist=10.000000
      InsideConeAngle=360
      OutsideConeAngle=360
      ConeOutsideVolume=100
       
      [ReductionGear]
      Priority=NORMAL
      3DSound=TRUE
      DopplerEffect=TRUE
      Looped=TRUE
      NumBuffers=4
      MaxDist=2000.000000
      MinDist=10.000000
      InsideConeAngle=360
      OutsideConeAngle=360
      ConeOutsideVolume=100
       
      [CIWS]
      Priority= Normal
      Looped=TRUE
      NumBuffers=2
      3DSound=TRUE
      DopplerEffect=FALSE
      MaxDist=2000.000000
      MinDist=50.000000
      InsideConeAngle=360
      OutsideConeAngle=360
      ConeOutsideVolume=100
       
      Known issues:
       
      1) The supplied SA-N-11 Kortik SAMs are not precisely scaled, so they were placed in the center of each Kashtan's missile tube cluster. They also do not have a defined booster stage in their model file, so don't expect booster separation. Also, the actual SA-N-11 is guided by an optical tracking system in real life. Again, this is not supported by the series, so they were given high counter-measure rejection and probability of intercept values, to compensate.
       
      2) As of the present date (October 7 2012) Third Wire does not support a PROPER VLS system on a vessel that's also equipped with mutiple SAM types, on slewable mounts. To put it simply, one can have a working VLS system and nothing else, or one can have working Kashtans. I chose the latter option, though the nodes and missiles are supplied if this situation were to change in the future.
       
      3) Third Wire has not made provisions for a working "ski-jump", so virtual bow catapults are used instead, and aircraft thus launched will appear to fly through the bow ramp.
       
      Credits:
       
      Ulyanovsk model, SA-N-9 model, and Textures for both, by Julhelm
       
      SA-N-11 missile model and textures, based on the SA-19 by Gabilon.
       
      Sound & Visual effects, and all data.ini work, by Fubar512
       
      Testing by Dave, Wrench, Brain32 and Crusader.
      1,262 3
    3. North Dakota Texaco tanker v1.0 for SF2
       
      This is an attempt at making a better-looking target as compared to the stock cargoship. I think this looks better.
       
      Be advised this uses normalmapping and is thus incompatible with versions of the game earlier than february 2010. Works fine in DX9 however though you'll not see any per-pixel lighting. Won't work in 1st gen games so don't even bother.
       
      Pictars:
       


       
      Installation:
       
      Simply extract the contents of the package into your ground objects folder. It'll overwrite your stock cargoship so that, you know, it'll actually show up in missions.
       
      Known Issues:
       
      Destroyed model absolutely refuses to show up ingame. However I've included the lod file so any enterprising souls can give it a go.
       
      Credits:
       
      Model & textures by Nils 'Julhelm' Dücker
       
      Disclaimer:
       
      You MAY NOT use any part of this package in any payware package or otherwise take credit for it without first consulting me.
       
      Any problems post on the combatace boards or mail to NilsD <at> bredband <dot> net
      666 1
    4. Nimitz Class Carrier (CVN-68)
      -------------------------
       
      Set of alternative textures for the Thirdwire Nimitz Class carrier that came with (SF2NA)
       
      Includes a Light Grey and Dark Grey deck scheme
       
       
      USS Nimitz (CVN-68) 1975 -
      USS Dwight D. Eisenhower (CVN-69) 1977 -
      USS Carl Vinson (CVN-70) 1982 -
      USS Theodore Roosevelt (CVN-71) 1986 -
      USS Abraham Lincoln (CVN-72) 1989 -
      USS George Washington (CVN-73) 1992 -
      USS John C. Stennis (CVN-74) 1995 -
      USS Harry S. Truman (CVN-75) 1998 -
      USS Ronald Reagan (CVN-76) 2003 -
      USS George H. Bush (CVN-77) 2009 -
      713 1
    5. Hi! This is another armed cargo ship. This time, it has M-1939 and ZPU-1 AAA. It's just another ini edit. Just unzip and drag to your Groundobjects folder. It's a new ship, so no overwrite is needed. I am planning to make a new one, but this time with deadly SAMs. I hope you like it!
      172 3
    6. The Mighty Hood 1941 we Hope you enjoy her in extended combat.
      272 0
    7. Hi!!! This is a little modification of the stock Cargo Ship. It has a ZSU-23 Shilka on its deck, so that it will shoot the hell out of anything flying above it. It won't be such a threat for high velocity aircrafts, even at low altitude, but you will have some trouble if trying to dive-bomb towards the ship. Note that the 3D model is the same. I don't know if it is possible to actually add a Shilka model on its deck. This is just a deadly INI edit.
       
      This will not replace the stock Cargo Ship. Just drag the ShilkaCargoShip folder to your GroundObjects folder. That's it!!!
       
      Thanks KJakker For your help as regards the Detect and Weapon system lines!!!
       
       
      Here's a nice video!
       

      164 0
    8. Charle de Gaulle R91
      473 0
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