E-767 AWACS
The Boeing E-767 is an Airborne Early Warning and Control aircraft. It was designed in response to the Japan Air Self-Defense Force's requirements, and is essentially the E-3 Sentry mission package on a Boeing 767 platform.
Model: Veltro2k
Cockpit: by Dels
install in Objects/aircraft folder
THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE.
IN ACCORDANCE WITH THE COMBAT ACE MODDERS AGREEMENT
KC-767
The Boeing KC-767 is a military aerial refueling and strategic transport aircraft developed from the Boeing 767-200ER.
The tanker received the designation KC-767A in 2002,after being selected by the US Air Force initially to replace older KC-135Es.
In December 2003, the contract was frozen and later canceled due to corruption allegations.The tanker is currently being developed
for use by the Italian and Japanese air forces, who have ordered four tankers each.
Temp Skin
Model: Veltro2k
Cockpit: Kesselbrut
install in Objects/aircraft folder
THIS MODEL IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE. IN ACCORDANCE WITH THE COMBAT ACE MODDERS AGREEMENT
SF2 BAE Harrier II Pack
- This pack builds on previous GR.7 and GR.9 Harrier releases and adds the GR.5
- Loadouts/ weapon capabilities have been completely re-worked and researched along with service dates etc.
- All the skins have gone through a details template to bring them all into line.
- GR.9 specific Sniper Laser targeting pod.
- There are new skins to cover Operation Warden plus the Harriers OEF deployments along with some OEF specific loadouts (the CRV-7 Flechette rockets are great fun!).
- The GR.9 has the cancelled ASRAAM/ Brimstone loadouts selectable via the 'single mission editor' along with the OEF specific loads (same for the GR.7).
- Data.ini is updated to SF2NA standards and the avionics.ini have been touched up.
- All Weapons, effects, sounds, pilots etc are included.
Credits:
-Bobrock
-Brian32
-Dave
-Team Viper
-Ravenclaw_007
Instillation:
Drop into your mods folder and override when prompted. I recommend deleting all previous GR.5/7/9 Harriers first.
Note:
Has only been tested in a merged install of all SF2 titles.
Enjoy,
Dan (dtmdragon)
Su-37 "Terminator" by the Russian Sukhoi fighter aircraft is a development
and production of the company's single-seat multi-purpose jet fighter prototype.
As Su-37 Su-27 fighter is a series of new models are derived from one,
so the continuation of the Su-27 NATO code, known as the Flanker-F.
Su-37 in April 1996 in Zhukovsky near Moscow for the first flight Flight Test Center.
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3dregenerator's 3dmodel
DATA From Another Sukhoi fighter DATA
Cockpit use insky su-35 Cockpit
If you want use it in Strike Fighter 2,Please open 3dMod-For-SF2 package,And put
it in Su-37 Terminator package.
Thanks for user ivanbasic
2 Skins
ANIMATION=10
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FrTn
---------------
Update - Denissoliveira
seat k-36
Pilot
Texture
Export version for the Indonesian Air Force. Eight ordered 4 April 1978, with five more ordered in May 1981, a further three in October 1981 and four in November 1982, giving a total of 20 delivered between 1980 and 1984. Five repurchased by BAE Systems in 1999.
What's in:
- a new plane;
- 5 new skins;
- Historical decalsets;
- open canopy 10 key auto closing at take off;
- weapons
- "real" sound;
- New screens;
- loadout.tga;
Notes:
- This plane uses as stand in Harrier1 cockpit
- Coupi tweak (harrier's frame removed) is inside the pack
Credits:
- RussoUK - plane model 2.0;
- Ndicki- original Templates;
- Old Diego - original pilots;
- Coupi pit tweak;
- Spillone104 - RR Adour sound
- Paulopanz - Skins, Decals, pilots, edits;
Install:
- all mod folder content in your mod install
- overwrite
- if you haven't SF-2EU or dislike Harrier1 pit open Hawk53.ini
[AircraftData]
AircraftFullName=Hawk Mk.53
AircraftShortName=Hawk
AircraftDataFile=Hawk52_data.ini
//CockpitDataFile=Hawk_cockpit.ini
CockpitDataFile=Harrier1_cockpit.ini <---- delete this
HangarScreen=Hawk_Hangar.jpg
LoadingScreen=Hawk_Loading.jpg
LoadoutImage=Hawk_Loadout.tga
LoadoutFile=Hawk_loadout.ini
//AvionicsDLL=Avionics60.dll
AvionicsDLL=Avionics70.dll <---- delete this
//AvionicsDataFilename=HAWK_AVIONICS.INI
AvionicsDataFilename=Harrier1_avionics.ini <---- delete this
UserList=Hawk_UserList.ini
---> delete all "//" too and you will use the F-100 cockpit
That's all
Enjoy
@ paulopanz
Export version for the Swiss Air Force. Twenty ordered on 20 October 1987, with first built by BAe and remaining 19 assembled by the Federal Aircraft Factory at Emmen. Delivery from November 1989 to October 1991. Decommissioned in 2002, 18 were sold to Finland in June 2007
What's in:
- a new plane;
- 3 new skins;
- Historical decalsets;
- open canopy 10 key auto closing at take off;
- weapons
- "real" sound;
- New screens;
- loadout.tga;
Notes:
- This plane uses as stand in Harrier1 cockpit
Credits:
- RussoUK - plane model 2.0;
- Ndicki- original Templates;
- Hi Ho Silver original SF1 skin;
- Coupi cockpit tweak; (1.1)
- Spillone104 - RR Adour sound
- Paulopanz - Skins, Decals, edits;
Install:
- all mod folder content in your mod install
- overwrite
- if you haven't SF-2EU or dislike Harrier1 pit open Hawk66.ini
[AircraftData]
AircraftFullName=Hawk Mk.66
AircraftShortName=Hawk
AircraftDataFile=Hawk66_data.ini
//CockpitDataFile=Hawk_cockpit.ini
CockpitDataFile=Harrier1_cockpit.ini <---- delete this
HangarScreen=Hawk_Hangar.jpg
LoadingScreen=Hawk_Loading.jpg
LoadoutImage=Hawk_Loadout.tga
LoadoutFile=Hawk_loadout.ini
//AvionicsDLL=Avionics60.dll
AvionicsDLL=Avionics70.dll <---- delete this
//AvionicsDataFilename=HAWK_AVIONICS.INI
AvionicsDataFilename=Harrier1_avionics.ini <---- delete this
UserList=Hawk_UserList.ini
---> delete all "//" too and you will use the F-100 cockpit
That's all
Enjoy
@ paulopanz
Export version for the Kenyan Air Force. Fitted with braking parachute. Twelve ordered 9 February 1978, with deliveries from 1980 to 1981. Retired in 2012.
What's in:
- a new plane;
- 1 new skin;
- Historical decalset;
- open canopy 10 key auto closing at take off;
- weapons
- "real" sound;
- New screens;
- loadout.tga;
Notes:
- This plane uses as stand in Harrier1 cockpit
- Coupi tweak (harrier's frame removed) is inside the pack
Credits:
- RussoUK - plane model 2.0;
- Ndicki- original Templates;
- Coupi pit tweak;
- Spillone104 - RR Adour sound
- Paulopanz - Skins, Decals, pilots, edits;
Install:
- all mod folder content in your mod install
- overwrite
- if you haven't SF-2EU or dislike Harrier1 pit open Hawk52.ini
[AircraftData]
AircraftFullName=Hawk Mk.52
AircraftShortName=Hawk
AircraftDataFile=Hawk52_data.ini
//CockpitDataFile=Hawk_cockpit.ini
CockpitDataFile=Harrier1_cockpit.ini <---- delete this
HangarScreen=Hawk_Hangar.jpg
LoadingScreen=Hawk_Loading.jpg
LoadoutImage=Hawk_Loadout.tga
LoadoutFile=Hawk_loadout.ini
//AvionicsDLL=Avionics60.dll
AvionicsDLL=Avionics70.dll <---- delete this
//AvionicsDataFilename=HAWK_AVIONICS.INI
AvionicsDataFilename=Harrier1_avionics.ini <---- delete this
UserList=Hawk_UserList.ini
---> delete all "//" too and you will use the F-100 cockpit
Extras:
- simply drag and drop HARRIER1_COCKPIT.ini file copy in previous Mk. 51, 60, 66 to apply Coupi's pit tweak
That's all
Enjoy
@ paulopanz
Canopyglass updated,and added explosive charge lines to canopy glass.
better lights tga..
and fixed small mapping error.
Put LOD in main hawk folder and rename if needed,drop the 2 glass tga`s and light.tga into same folder...
also if your data.ini is different from contained txt just alter it with the new entry..
this is for the old hawk T1a...until I complete the new ones.
CA rules apply...
cheers.