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    1. SF2 WW2 PTO/CBI Nakajima Ki-44 Tojo by Geo
       
      = For SF2, Full-4/5 Merged (Reccomended/Preferred) =
       
      *There is a possibility that this mod will =MAY= work in SF/Wo* 1stGen game installs at any patch level. However, due to some/many of modifications made to fit them into the SF2 environment, not all features will be active.*
       
      ** Notex2: The aircraft herin have several different skins ... for the CBI, SoWesPac (ie: Dutch East Indies), (semi) Central Pacific (read: Phillipines), Home Islands defense. I've tried to tag them as best as I can. If running seperate CBI and general PTO mods folders, you may want to seperate them out, or move the texture listing around to fit your usage. **
       
      This model seems to be either the Ki-44-Ib, Ic or IIB, as it carries the 4 12.7mm machine guns. I chose to call it the "Ic".
      Skins within the pack are the originals from Geo's 1stGen release. They are (as bes as I can ID them):
       
      23 Sentai
      29 Sentai (PI)
      47 Sentai
      50 Sentai, 1 Chutai (CBI)
      85 Sentai (CBI -china mostly)
       
      23 & 47 both carry the 'white bandage' marking that usually denote Home Islands Defense, but some units around Pelambang, NEI also carried them.
       
      New (semi)compliant SF2 FM was cobbled together. As has become expected, the FM is NOT perfect, and needs further fine-tuning by Experts. A New SF2 style "box art" hangar screen, Geo's original 2 loading screens, converted to jpg, so you can switch to whichever one you like better. Weapons (drop tanks and bombs), guns, a pilot figure and engine sounds are included. All skins remain in their original bmp format, and decal randomization is set to TRUE (for the few number decals we have). As is usual, all lighting is 100% historically correct.
      The canopy has been switched to the Standard Animation Keystroke, Shift/0.
      Damage textures are new, in DDS format.
       
      As always, fairly easy to follow, highly detailed install instructions are included. So, please read them. Also, give the "Notes" section a read too. All original readmes are included for historical purposes (when discoverable from the archives)
       
      Happy Hunting!
      wrench
      kevin stein
       
      with thanks to Geo!!
      403 1
    2. SF2 WW2 ETO Hawker Typhoon Mk.1B (DAT)
       
      = For SF2 (Full4/5 Merged RECCOMENDED!)
       
      **This mod -MAY- work in 1stGen game installs. But this has not/cannot be tested by me.**
       
      This pak contains mods for the Dev A-Teams Hawker Typhoon IB as seen in the ETO
      This is a semi-complete aircraft mod, and as per DAT directives, the aircraft lod is =NOT= included. So, those users that cannot access the DAT downloads, you're advised to skip this, as it's of no use to you. Everything else is included (pretty much!).
      Those users with access, =WILL= be transfering the lod from a seperate DAT download of the Hawker Typhoon IB.
       
      This mod has been built and tested with the...
       
      Typhoon-R11.lod (dated 8/3/2005
       
      from their WW2 Aircraft Downloads section.
       
      This pacakge contains the (almost) complete aircraft, and two skins.
      You'll have:
       
      No. 175 Squadron (code HH)
      No. 609 Squadron "West Riding" (code PR)
       
      The skins are completly new, from my Home Grown Template ™, and remains in bmp format. New decals were created for Squadron Code letters, serials, plane-in-group letters and others.
      The serials are pooled, and are 'generic' in nature, as they represent no particular aircraft within the unit(s) depicted, but ARE for the model variant represented. Colors are FS matched as close as possible. When possible, the Squadron Crest is used for the 'paint chip' on the loadout screen.
      All fuselage markings are decals (wing roundels remain painted on); this will allow super easy creation of other squadrons by simply creating a new SCode or **(2letter) decal, and decal randomization is set to TRUE.
       
      My 1stGen original "Box Art" style Hangar and/or Loading screens have been rebuilt to SF2-spec for this package. They are in jpg format. Damage textures are new, in DDS format.
      Also included, is a new drop tank, by Raven, with a built in pylon (as it's missing from the aircraft model itself). See Notes for more on loadouts.
      The rockets and guns you should already have, so they are NOT included.
      The canopy has been switched to the Standare Manual Animation Keystroke ™, Shift/0.
      The FM may need further small adjustments (ok, maybe more than a little...).
       
      As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!!
      All the original DAT readmes are included, for historical and ownership/copyright purposes.
      It is HIGHLY suggested you unzip this archive FIRST, and READ the install instructions BEFORE installing this mod. So you know EXACTLY what to do..
       
      Good Hunting!
      wrench
      kevin stein
      216 0
    3. The Boeing B-17 Flying Fortress is a four-engine heavy bomber aircraft developed in the 1930s for the (USAAC.
       
      Credits:
      Model: Veltro2k
      AvHistory engine sound: Gregoryp
      cockpit: Kesselbrut
      Ini working, and skins, decals and screens and whatnots; including hundreds of hours of research>: Wrench
      Others I'm sure I'm forgetting....
       
      Make sure to read the instructions !!!!!!
       
      Under no circumstances shall this be used as whole or part of any payware product !!!!!!!!!!!!!
      477 3
    4. SF2 WW2 PTO B-17F Flying Fortress Pak
       
      -- Something for the WW2 PTO players --
       
      = For SF2 ONLY, Full-5 Merged (Reccomended/Preferred) =
       
      **Note: Having any SF2 series game is HIGHLY reccomended, as this mod references the stock destroyed An-12. Also, due to modifications to various inis, this mod will probably -NOT- work in 06 level 1stGen game installs. 08 Level 1stGens may have some issues, but this has not/cannot be tested by me.**
       
      This is a "Theatre Specific" release of Veltro2K's B-17F Flying Fortress Heavy Bomber. This package =ONLY= represents Forts used in the PTO/SoWesPac region.
       
      To eliminate any confusion with any other B-17Fs you may (or may not) have, your in-game displayed name will read "B-17F Flying Fortress (V2K)"
       
      There is 1 skins/decal set in this pack:
       
      AAF42/43 - OD/G representing aircraft when first they first arrived in Theatre (star/ball insignia). This scheme, and insignia, was used throughout the (rather short) service life of the Fortress in the SoWesPac region. Research has NOT turned up any evidence they ever recieved the "star-and-bar" insigina before being phased out of the PTO.
       
      The Skin is in jpg format. All new (theatre specific) serial number decals were created. The serials ARE historically accurate (100%), for those aircraft assigned to the SWP from the first 300 F models deployed worldwide. One may consider the serials as 'generic' in nature, as they represent none of the Bomb Groups/Squadron of the region, but =ARE= correct for the model depicted, and theatre deployed to.
      All markings are decals. All lighting is historically correct. Damage textures are in DDS format.
      There are =NO= nose arts. Those with the desire (and talent) are encouraged to do the necessary legwork on research, running down the correct match between nose art and serial number.
       
      It should be noted, do =NOT= use this mod in an MTO or ETO-centric mods folder; the Pacific Fortress' (Fortressi?) is slightly different!
       
      Engine sounds, pilot figures, BRAND new "Box Art" style Hangar screen (in SF2 jpg format) are included. Operational service dates are rounded to 'whole months', and ARE relatively correct for PTO usage ("Eaker wants them for Europe")
       
      As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!! PLEASE read the "Notes" section for other important notations.
       
      Happy Landings!!
      wrench
      Kevin Stein
       
      PS: when flying at night, watch out for glowing green orbs!!
      333 0
    5. Vought Corsair MK.4, RN Fleet Air Arm, by Mod Mafia/TMF 7/17/2013
       
      = For SF2, Full-4/5 Merged (Reccomended/Preferred) =
       
      *Note: There is a distinct possibility that this mod =MAY= work in SF/Wo* 1stGen game installs. However, due to the excessive modifications made to fit them into the SF2 environment. End Users ™ that attempt to do so, do so at their own risk. A Full 4/5 Merged install is reccomened. At very minimum, SF2:V is required, as this aricraft references the A-1H's destroyed model. Also, some of the SF2 only "switches" will NOT work in 1stGens.*
       
      *Note #2: this model will REPLACE, in it's entirety, those using Wolf's as a base. You may (well, should!) delete that mod completly; both the aircraft and decals folders. These, again, will replace them.*
       
      A brand "new" model that was never completed when Bpao passed away a few year back. I've been fortunate enough to be allowed to complete his work, as a member of the Mod Mafia.
       
      This will complete the set of TMF/MM WW2 Corsairs.
       
      This is the Royal Navy Fleet Air Arm Corsair Mk.4 (with clipped wingtips) as seen 1944 and later aboard RN carriers in the Pacific Ocean (ie: BPF).
       
      Skin/Decals are included are for:
       
      1830 NAS, BPF, HMS Illustirous
       
      1841 NAS, BPF, HMS Formidible
       
      Both skins are in 'standard' Fleet Air Arm (ie: USN) Dark Blue Overall.
      All skins are in jpg format.
      A new-ish SF2 'box art' style hangar screen was (re)created for this aircraft. Damage textures are the old tga versions.
      Decals are used for all markings, and Randomization is set to TRUE. This will make it easier for other skinners to recreate other Air Groups by simple making a new "TLet" decal.
       
      The aircraft is fully carrier capable. The canopy operates via the Standard Animation Keystorke ™ of Shift/0. Like the other MM/TMF Corsairs, the wingfold operates via the "airbrakes" key. This is why they do not show folded when parked on deck.
       
      All lighting is historically accurate. WW2 weapons (ie: bombs, rockets) are included. Even though you may have them already. The pilot figure and engine sounds are included(which you may also have already!).
       
      When 'in game', you'll see
       
      "Corsair Mk.IV FAA (TMF)"
       
      in the aircraft selection drop-down window. This will diferentiate it from any other Mk.IVs you may (or may not) have.
       
      As always, fairly easy to follow, yet detailed install instructions are included. PLEASE read them!!!
       
      Good Hunting!
      Wrench
      Kevin Stein
      150 0
    6. Updated LOD for the 109E-3
      added some depth to the fast and slow props so they dont look flat ...(side view...see pic.)
      Just extract and paste into BF109E-3 folder...click yes to overwrite old Files (LOD and Out files)
      197 0
    7. Updated BF109E-3,3d model,skins,templates and paintwork, by me
      Russouk2004 May 06 2013
      **********************************************************************************************************
      This model is as acurate as I could get it and with skins,and templates has cost me some hard work and long hours...
      This model is for Strike fighters2 series.
      It is a free add on and as such cannot be modded without permssion.
      =========================================================================================================
      To install,
      =======================================
      extract and place folder BF109E-3,into mod folder of your choice...
      C:\Users\XXX\Saved Games\ThirdWire...(or to your path if dfferent.)
      Must have...
      Latest patch July12,and latest weapons pack,tho latter isnt essential.
      hope you enjoy it as mch as I did makng this model.
      Includes 6 German a\c and one Swiss...you may want to make swiss seperate A\C as it was after all a neutral country...lol
      Sounds
      2 X new german pilots(by me)...one with goggles down,one with them up..(Gerpilot and Gerpilot2 respectively.)
      Centreline tank...part of 3d model.
      decals.
      Squadron ini entries.(add to squadronlist.ini)
      Bumpmapping.
      There are a few niggles which im sorting...
      Legal stuff...
      ==============
      Feel free to repaint using seperate templates....
      added new layers for panels rivets and common decals.
      any older skins will need to be modified with new templates...Included.
      This model is free and cannot be altered without permssion(3d model) unless requested,if modded,via ini files etc,all I ask is credit,where credits due.
      This add on cannot be used for financal gain.
       
      Any queries to ....
      Rusouk2004@ntlworld.com...
      Thanks to following...
      Combatace.
      Wrench for testing..
      Baffmeister for new FM`s.
      (Data for RussoUK BF-109E-3 model. FM by Baffmeister, Charles, and ThirdWire. Beta 0.9)
      403 0
    8. Post war use in Indochina by Aéronavale (CV Arromanches, La Fayette, Bois Belleau) and Armée de l'Air
      of this Hellcat version was the last war duty for this plane.
       
      (*) This is not a complete plane You need these lods files from A-TEAM site
      - F6F5-R1a.LOD
      - F6F-Dest.LOD
       
      What's in:
       
      - a dedicated post war French Hellcat SF-2
      - 7 Aéronavale skins
      - 2 Armée de l'Air skins
      - pilot/weapons/sounds included
      - screens
      - wingfold (Key=9) opens at take off
       
      Credits:
       
      - A-TEAM & Capun for model & temps
       
      Install:
       
      - put the F6F5-R1a.LOD & F6F-Dest.LOD in F6F-5 folder
      - transfer all in main mod folder
       
      Enjoy
       
      @ paulopanz
      111 0
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