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    1. Canadair Sabre Mk.6 Pack, RCAF/AMI
       
      = For SF2, Any & All (Full-5 Merged Reccomended) =
       
      - version 2.0, updated 2/13/2016 -
       
      This package contains new or rebuilt Canadair Mk.6 Sabres, as used by the RCAF and Italian AMI in the mid-late 50s and 60s.
      Contained within are skin/decals for the following squadrons:
       
      RCAF:
      442 Squadron (new)
      444 Squadron (new skin rebuild, based on Tim Canada work)

      AMI:
      2 Aerobrigata
      4 Aerobrigata (new skin rebuilds, based off spitwulf's originals)
      and a "Generic" Euro camo (called, oddly enough "Euro" skin for any other NATO/European users (except South Africa). All the included skins are in the Euro camo pattern.
       
      New skins for all were created using ravenclaw's superb templates. All skins are in jpg format. Almost all markings are decals, excepting special vert fin/rudder RCAF unit IDs. Decal randomization is TRUE for all skins. New DDS damage textures are included.
      A new camo drop tank is supplied, but all rockets, bombs, etc can be found in the GunnyPak. The sounds included are the same ones as used on the RAF and RAAF Sabre Pak, recently released.
      An all new, SF2-compliant FM was created for these aircraft; it flys like it should! A new userlist ini is also included.
       
      Sharp eyes will note that "WGermany" is =NOT= included in the Userlist; the BLW aircraft were excellently handled by the GMG Group, and are downloadable here at CA.
      This one is slightly diferentiated; when in-game, you'll see "Canadair Sabre Mk.6" in the aircraft drop-down selection window
       
      As always, fairly easy to follow, yet detailed install instructions are included. Please READ them! Also, the "Notes" section for a more detailed change/correction list. The original readme from my SF/Wo* release is included, just for fun. Tim "Canada" Elliot's readme for the 414 skin is also included, as is one of Spitwulf's for the AMI skins.

      Happy Landings!
      Wrench
      Kevin Stein
      Changes for Version 2:
       
      updated hit boxes
      new "1" skin map, w/o A-G Panel
      new "CL-13 bits" (new for this model)
      487 1
    2. Canadair Sabre Mk.4 Pack, Royal Air Force/Royal Canadian Air Force
       
      = For SF2, Any & All (Full-5 Merged Reccomended) =
       
      Version 2.0, updated 2/13/2106 -- see change log
       
      This package contains a complete revamp, for SF2, of my RAF Sabre Mk.4, originally released for SF/Wo* in 2006.
       
      Contained within are skin/decals for the following RAF Squadrons, and one RCAF squadron, from the 2nd TAF based in Germany in the 1950s. These 3 are in "standard" period Euro Camo:
       
      3 Squadron
      92 Squadron
      112 Squadron (Sharkmouths)
       
      and a revamped 1stGen RCAF skin:
       
      414 Squadron, RCAF "Black Knights" (natural metal)
       
      New skins for all were created using ravenclaw's beyond superb templates. All skins are in jpg format. Decal randomization is TRUE for all skins. New DDS damage textures are included, as is an all new SF2 version of my "Box Art" Hangar Screen. No weapons are supplied; drop tanks, rockets, bombs, etc can be found in the GunnyPak.
      National insignia, finflash and 1 set of tail numbers reference stock items. Make sure you are current in your SF2 install! (read: I'm using RAF Hunter letters)
      An all new, SF2-compliant FM was created for these aircraft; it flys like it should! A userlist ini is also included.
       
      As always, fairly easy to follow, yet detailed install instructions are included. Please READ them! Also, the "Notes" section for a more detailed change/correction list. The original readme from my SF/Wo* release is included, just for fun. Tim "Canada" Elliot's readme for the 414 skin is also included.
       
      Happy Landings!
      Wrench
      Kevin Stein
       

      Changes for V.2:
       
      updated hit boxes
      adjusted loadouts
      new "1" skin map, w/o A-G Panel (camo only)
      new "CL-13 bits"
      changed _001.lod for one with bomb pylons -all other lods the same
      431 1
    3. SF2:E F-86A Sabre, USAFE, Pack 2/11/16
       
      -- For SF-2E, FULL-5 merged, Reccomended --
       
      This mod is a full aircraft package, containing the F-86A Sabre as used by the USAFE during the early-to mid 1950s. This pack contains only those aircraft as used in Europe.
      Like the KAW Sabre pak (albeit this containing only 1 airplane), all needed bits (Effects, Sounds, Pilot, etc) are included.
       
      Again, as a reminder, this is a European-centric aircraft package only (SF2:E)!!
       
      In this package are F-86A Sabres from the 81st FIW, USAFE, as based in the UK ...
       
      116th FIS
      91st FIS
      92nd FIS
       
      Almost all markings are decals, with the exceptions of the tail fin color bands. A "fake SqTail" decal is included and will activate the Squadron Displayed Name on the Loadout Screen for those units listed in the game's SquadronList.ini (91st & 92nd). The 116th is not, but if you wish to add it, feel free to do so. Decal randomization is TRUE. All skins are in jpg format. 24 Serials and Buzz Numbers are included for all 3 skins, and are accuate for A Model Sabres, but just not for the squadrons represented. Consider them 'generic' for this purpose. The Hangar & Loading screen remain their "KAW" versions.
       
      The Data and Loadout ini have been tweeked as per the recently released F-86F-40 USAFE pak, and Ground Attack (CAS, Strike) mission tasking has been activated. Operational service dates remain the same, even though the F-86A did not arrive in the UK before 1951.
      REMINDER -- the mission tasking and loadouts are =ONLY= for use by American Sabres (this version) as used in the SF2:E mods folder!!! Don't use it anywhere else! See "Notes" for more information, if wishing to use the modified data ini in your KAW mods folder.
       
      As always, fairly easy to follow, yet detailed install instructions are included. So, please read them! Also, as this mod pack is specificly designed for an SF2:E (Europe) install, PLEASE read the "Notes" section for important information.
      It is HIGHLY ADVISED you read this document through, after unzipping, but BEFORE installing to you game.
      Just so we're clear on everything, this is for use in Europe (SF2:E) ONLY!!!
       
      Happy Landings!
      Wrench
      Kevin Stein
      413 1
    4. Unites States Navy Electronic Aggressor Training variant of the TA-7C Trainer
       
      Special:
      You fly it from the rear seat!
       
      Have Fun!!!
      732 7
    5. RF-101A Voodoo for SF2 by erikgen
      358 0
    6. F-5N Tiger II v1
      USN/USMC Aggressor aircraft
       
      by Mod Mafia /The Mirage Factory and paulopanz (skin texture+decal updates)
       

      Old model, not up to latest SF2 standard.
      Should work in SF1 series with minor ini tweaks.
      645 0
    7. The Mirage Factory F-4S by Sundowner and Crew
       
      Model work by bpao and Sundowner
      Skins by Sundowner
      FM by Fubar512
      Technical Adviser: Crab_02
      Testing by Dave and Fubar512
       
      Just install into your SF2 (merged install with SF2:Vietnam) C:\Users\username\Saved Games\ThirdWire\StrikeFighters2 folders
       
      Go fly.
       
      Update 24 Dec 10
       
      Added Sounds
       
      AIM-7F added to loadout.ini and in the download.
      1,653 0
    8. B-52G/H Mega Era Package by Dels via wpnssgt
       
      Update for 14 Jan 2012
       
      1. Changed hanger/loading screens to jpgs.
      2. Changed loadout pic to a clear background tga.
      3. All LOD's updated to fix a spoiler problem.
      4. H model 20mm has more detail.
      5. Hanger screens in skins folder.
      6. Inside canopy color changed to a yellow gold for better visibility.
       
      1. Updated EVS screen
      2. Each year has a specific loadout.
      3. The years in which each plane is represented marks an operational era it flew under, or modification.
      4. More hangar and loading screens on some.
      5. Added the following units, or modified some based on others work. (17 skins total)
       
      93 BW, Castle AFB, California
      416 BW, Griffiss AFB, NY (modified from JSF Aggies work)
      2 BW, 20 BS and 93 BS, Barksdale AFB, LA
      449 BW, Kincheloe AFB, MI
      410 BW, K.I. Sawyer AFB, MI
       
      Skins by Pappy, X Ray, JSF Aggie and ST0RM
      Loadouts by X Ray and Moonjumper
      Decals, testing, ini edits from hell, etc by Dave (USAFMTL), and X Ray
      Sounds by spillone.
      Weapons by lindr2, FastCargo and Erikgen
      Cockpits by Dels
       
      Well here is a better explanation of my breakdown logic.
       
      B-52G_59 and the B-52H_61: The years they came into service and were all nuke and Houndog carriers. So for you SAC fans this is the cold warrior at its best.
       
      B-52G_72: This version went to Vietnam for Linebacker with the ability to carry only 27 bombs and very inferior ECM.
       
      B-52H_75: While the G was being used for a conventional role, the H were still all nuke aircraft. (it could carry 27 iron bombs if needed) This one represents the year it got the EVS, new ECM and its carries gravity nukes and SRAM's.
       
      B-52G_77: Again with the H is received the upgraded ECM, EVS and kept its ability to carry iron in the bay and is set up for a its nuclear missions as well.
       
      B-52H_88: While the G was getting more of the conventional role, in 1988 the H soldiered on being an all nuke bomber. In this year we see it in its new paint and carrying an all AGM-86B ALCM loadouts.
       
      B-52G_82: This is the year the G went operational with the AGM-86B ALCM
       
      B-52H_93: New paint, upgraded ECM and no gun. This one also had the ability to fire the AGM-142 Have Nap.
      Note: In the loadout screen it will say it is empty but the black dots next to it will be full. That means they are loaded but there is some glitch in the sim preventing it from showing up in the loadout screen because of the data link pod. It does work though once you are in the sim.
       
      B-52G_89: Here is then it picked up a serious conventional mission with the ability to carry iron on the wing pylons as well. This one also received the new paint scheme and made carpet bombing famous during Desert Storm.
       
      B-52H_03: The current version with upgraded ECM, plus the ability to carry the LITENING pod, all sorts of guided weapons from JDAM's, to LGB's, to JSOW's. Also with the Combat Track II moving map display in the cockpit.
       

      Thank you each and everyone of you guys for your help and guidance.
       
      Dave USAFMTL
      3,984 11
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