Canberra B.(I) mk6 (RAF) for the "Strike Fighters 2" Series
by Ahmed Junaid Raza
B.2 Cockpit with bombardier view by Daniel "Kesselbrut" Himmel
RAF1 skin by Michael (Mike1) Riddell
Special thanks to "Spinners" for tweaking the 3D model to be more like the real Canberra!
Updated for SF 2 series by MigBuster and Spinners (July 2009)
Temp gunpack by Wrench (July09)
The B(I).mk6 was an interim interdictor version of the B.mk6 having the same engines and fuel load of the B.mk6 but was fitted with 2 under wing pylons for stores and could now carry a Hispano 4 x 20mm gun pack which could be fitted to the rear bomb bay.
This version was superceded by the B(I).mk8 variant.
Engines : Two RR Avon 109 Turbojets
Thrust : 7,500lbs static thrust each
Speed : 620mph
Service Ceiling : 45-50,000ft
Range : 3,000 miles (with tip tanks)
Armament :
Up to 10,000LBs in the bomb bays
2 x 1,000lb bombs or rockets (on 2 single wing pylons)
1 x Hispano mkV 20mm gunpack could be fitted to rear of bomb bay
16 x Flares in front bomb bay
Read the install instuctions for any issues, controls etc!!
Released under Freeware Licensing only: http://forum.combatace.com/index.php?showt...t=0&start=0
SF2 BAe Nimrod MR.1 Remod Pak by Veltro2k
= For SF2, (Full 5 Merged ONLY!!)=
**FUll 5 Merged reccomended, as the destroyed model references the stock 3W B-52, and many statements in the data ini refer to SF2NA coding only**
A Re-release of the Veltro2k's Nimrod Martime Patrol aircraft, now with some (ok, many) updates for the SF2:NA environment.
This is the complete aircraft package, with an new cockpit and various and sundry ini tweeks. Several new or updated weapons are included. The hangar and loading screens have also been converted for SF2 usage.
2 skins are included:
42 Squadron, in the original 2-tone (called Early)
201 Squadron, in the Hemp (called, Hemp (doh!!))
The skins will automatically change from the Early to the later Hemp at a (semi)specific date. (Read: my best guess)! Skins remain in bmp format.
Decal randomization is set to TRUE for both skins. Basicly, it's the exactly as I released sometime back for SF2 (pre-purge), but with several enchancement and tweeks, now set up for SF2NA. Damage textures are in DDS.
Loadouts have been adjusted to start with torpedos, and then switch to Harpoons, also at a 'best guesstimate' year (1983).
As always, fairly easy to follow, detailed install instructions are included. PLEASE read them!!! Also, give the "Note" section a read, in particular on operational usage.
The Legal Statement has been changed with regards to this aircraft.
For those that still have the original releases, you may want to delete said original (or back it up somewheres), as there HAVE been changes and additions in several of the inis mostly in respect to SF2NA. Consider this a FULL replacement of the original.
**These aircraft herein are released in "AS IS" Condition. Any and all issues/problems that cannot be solved via ini edits will exist forever, as new models are unlikely to be created**.
Good Hunting!
wrench
Indian Air Force Dehavilland/HAL Vampire FB.52 for SF2 full merged v1.1
Vampire FB.52 variant as used by the Indian Air Force and Indian Navy . Package does not contains any aircraft or Cockpit LODs. The pack has been tested on a full merge install ( SF2, SF2E,SF2V, SF2I, Exp Pack 1, Exp pack 2, SF2NA). May not work properly on othe rinstalls( will atleast need SF2E to work)
Package contains skins and decals to represent all Indian Air force Vampire FB.52 Squadrons and the solitary Indian Navy training squadron. All Indian AF Vampire FB.52 Serial number & squadron decals included(selectable in the loadout screen). The aicraft has been set to use the Hunter F.1 cockpit.
Aircraft Textures are in jpeg format to represent following Indian Vampire squadrons.
No. 1 Squadron "Tigers"
No. 2 Squadron "Winged Arrows"
No. 3 Squadron "Cobars"
No. 4 Squadron "Oorials"
No. 7 Squadron "Battle Axes"(modern markings & old Chakra roundels)
No. 8 Squadron "Pursoots"
No.10 Squadron "Winged Daggers"
No.15 Squadron "Lances"
No.16 Squadron "Black CObras"
No.17 Squadron "Golden Arrows"
No.20 Squadron "Lightnings"
No.23 Squadron "Panthers"
No.24 Squadron "Hawks"
No.27 Squadron "Flaming Arrows"
No.35 Squadron "Rapiers"
No.45 Squadron "Flying Daggers"
No.220 Squadron "Desert Tigers"
No.221 Squadron "Valiants"
No.550 Squadron Indian Navy "Flying Fish"
This mod is meant as an addon specifically for the Indo-Pak mod and is based on Wrench's IAF Vampire FB.52 Vampire mod.
Installation
Drop the contents of the file in your X:\Users\YYYY\Saved Games\ThirdWire\StrikeFighters2XX folder and let it overwrite
Credits
Thirdwire- for the Vampire FB.52 model
Stary- Vampire cockpit
Wrench- Original IAF Vampire FB.52 mod & decals
ghostrider883 - Skins & Decals.
???- Pilot model
Changes in v1.1 - Added Stary's excellent Vampire cockpit. Many thanks to him for granting permission to use his work for this mod.
The mod is meant as a tribute to the first jet fighter India acquired and manufactured under license in India. It was 45 Squadron's Vampires that went into action on 01 Septmber 1965 in a valiant attempt to stop Pakistan's suprise attack that marked opening day of the 1965 war. Four valiant Vampire pilots lost their lives that fateful day in that brave attempt. Tthe Vampires were slightly successful in slowing down the Pakistani thrust. Contrary to Pakistani propoganda that the Vampires were pulled out of service the day after the Vampire losses, 45 and 220 Squadron's Vampires continued flying interediction sorties through the war.
Sandesh "ghostrider883" Kanchan
August 15,2012
India's 65th Independence Day!!!!! Jai Hind!!!!!
Hawker Hunter F Mk.58A as used in the Swiss Air Force from 1978 up to 1994
this mod is based on the TW Hunter9 so you need SF2Europe or a fully merged SF2 for it
NOTE: you need Patch Nov2011 or later to make this work it could work from patch jun2011 but it was never fully tested
to install:
- just drag and drop the content of the folders in to the respective folders of you mod game installation , overwrite if asked to
issues:
- there is no radar or tv screen , so to fire the AGM-65 put the gunsight on the target and release the weapon
- dont select in the loadoutmenu 1x AIM-9B or 1x AIM 9P always select 2x
Included are :
- highres skins 2048x2048 jpeg
- Martin Baker Mk3 ejection seat , color grey or black
- cockpit detail set
- tailpipe detail set
- airframe detail set
- swiss weapon set
- working RWR in the cockpit
- chaff /flare dispenser
CREDITS :
- Thirdwire / TK for the Hunter9
- Old Diego for the pilot HGU26AW
- Soulfreak for the templates , skins , hangarscreens , loadingscreens and testing
- ravenclaw_007 for 3d-work , weapons , skins , ini. editing and testing
- paulopanz for testing
- 76.IAP-Blackbird for testing
- dast24 for testing
i hope i did not miss anybody , in case i did let my know
Have Fun
your GMG
A complete SF-2 pack upgrade kit SF-2NA ready
Credits:
- Bunyap for this old but gold plane;
- Hinchinbrooke for original Bulwark CV
- Alex "Spillone104" sound & testings;
- Sandesh "Ghostrider883" for help and references
- Volker "Ravenclaw" for his original Ecko pod
- Paolo "Paulopanz" (7) Skins, decals etc.
To Install:
Put all in main mod folder.
Happy carrier take off / landings!
@ paulopanz
English Electric Lightning - Lights and FM enhancements (2012/02)
Providing a little Lightning Love
By comrpnt
Welcome
This package provides FM enhancements to introduce landing and anti-collision lights, and change some subtle flight characteristics to my favourite aircraft of all time – the venerable English Electric Lightning.
Specifically, the FM mods include:
Gear-mounted landing lights
Wing-tip anti-collision lights
Wing-tip strobe lights (dependent on model)
Rear fuselage anti-collision lights
Top fuselage strobe light (dependent on model)
Automatic opening canopy – when stationary
FM change for more realistic landing speed – under AI control
FM change for more realistic stopping speed – using brakes under AI control
(optional)FM change for use of more realistic (separately available) RAF pilot model
Disclaimer
This mod adds and/or amends definitions in all of the stock ThirdWire Lightning _data.ini files, provided in the Strike Fighters 2 Expansion Pack 2 for Strike Fighters 2 Europe.
If there are any problems with this mod, then please contact me directly. Many thanks.
Prerequisites
Strike Fighters 2 Expansion Pack 2 for Strike Fighters 2 Europe
(Optional) comrpnt RAF Pilots mod (February 2012)
Terms and Conditions
Released under CombatAce Freeware Licensing Terms. See http://combatace.com/topic/26131-freeware-licensing/
Contents
New enhanced _data.ini files for each Lightning model (F1, F1A, F2, F2A, F3, and F6)
ReadMe with installation instructions
Regards, comrpnt (February 2012).
VAMPIRE FB.20 / J-28B (Viking Vampires I)
It needs SF-2 Exp.1 to work
History:
310 Export Vampire FB.5 delivered to Flygvapnet in 1949.
After 1956 they left first line units.
Wings: F4, F8, F9, F10, F15, F18, F14 (in attack role as A-28B) and (later) F5 Traing Wing
All numbers and crest of all wings are in the pack to work with last squadronlist including
Flygvapnet units.
What's in:
Red, Blue & Yellow division are provided (select from numbers list) for 1st line squadrons.
To use in a campaign by division, use Startnumber=0 (red) 26 (Blue) 52 (Yellow)
Open canopy = 10 animation key.
Credits:
Sounds by Spillone104
Install: all in mod folder as usual.
Enjoy!
Paulopanz
This is a pack of 2048x2048 skins for the SF2 Expansion pack 2 Hunter FGA9.
I've set them up as stand alone aircraft as they use slightly different bump maps to the stock TW items, everything else stays the same.
This is just a set of skins I've had lying around for ages now, they're set up as stand alone planes because they use slightly different bump maps than those supplied by TK, otherwise everything else is the same as stock.
You can add the skins to the stock aircraft folders if you dont want any more planes in your menue and dont mind some details not lining up correctly in certain light conditions.
Sundowner.
Carlo´s Cranberries Vol.1
Canberra B.Mk6 flyable Mod & high Rez Skins
This is an update for the Stock Thirdwire (Expansion 2) Canberra B.6
This Mod works only if you have Expansion Pack 2!!!!
Addet:
- Kesselbrut´s Canberra Bomber Cockpit
- New Hangar & Loading Screens
- 2 high Rez Export Skins
- Martin Baker Mk.3 Ejection Seat
- Edited the inis (Loadout, working air brakes)
- addet new Sound
User with a not so powerful system should resize the Skin bitmaps to 1024x1024.
Hangar Screens are widescreen, alternate there are normal screens includet, just edit the file names!
Credits:
- Ludo.m54 for the basic Templates
- Ravenclaw_007 for the ini edits, Mk3 Seat and all other support
- Kesselbrut for the Cockpit
- Spillone104 for the Sound (borrowed out of a pack he released earlier)
- Souli (me) for the weathering effects on plane, the new skins with more Details, hangar & loading screens
- Thirdwire for this great Simulation Series & the stock Canberra B.6
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Special Thanks to:
Steven Beeny from http://www.nazcastudios.com/ who providet great references to me about the Canberra.
All Guys from http://canberratalk.conforums.com/ who helped me with background info and references too.
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Mod is for SF2 Expansion pack 2!!!
Mod is tested in merged SF2V, SF2E, SF2I with Expansion Pack 2
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this Mod is released under the freeware licensing agreement
http://combatace.com...ware-licensing/
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You have to read the readme.txt!!!
I hope you´ll like this Mod.
Schapen, 25th February 2011
Carlo "Souli" Vecchi