3 files
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Terrain following F-111A
By guuruu
This is beta test of terrain following F-111A, similar to my Tornadoes.
Settings are a bit different than tornadoes settings , but these will be universal.
Means, will work for Tornado and F-111.
[Altitude]
Normal=170
Low=150
VeryLow=100
High=250
VeryHigh=450
//Normal=3000
//Low=500
//VeryLow=100
//High=5000
//VeryHigh=8000
[Waypoint]
TaxiSpeed=5.14444
TaxiTime=0
TakeOffTime=0
InitialClimbDist=15000
InitialClimbAlt=1000
MaxInitialClimbAngle=0.7
MarshallTime=150
IPDist=27780
IPAngle=45.0
IPTime=150
AttackAlt=150
MaxApproachAngle=90
LandApproachDist=15000
LandApproachAlt=1344
LandLineupDist=8500
LandLineupAlt=762
StackAltDiff=500
ArrivalTimeDiff=240
EscortTimeDiff=10
MinBaseRange=10000
MinFACRange=15000
AircraftWaypointSize=1500
GroundObjectWaypointSize=500
GroundAttackDist=500
83 downloads
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RAAF F-111C/G/A/RF-111C new skin pack
By Sheriff001
RAAF F-111 reskinning
Born in Texas, lived in Queensland - the Pig.
Here are new skins for the RAAF F-111s. The SEA camouflage skins have been repainted, mostly in accordance with LeL's SF1 F-111C. In addition to the usual fin squadron markings, the crests are also displayed. The grey skins have also been redone. All of this was done on the new templates provided by slick_cowboy, who more than lives up to his username. In addition to F-111C skins, F-111A, and F-111G skins are provided. In addition, the hypothetical RF-111A from "F-111 Super Vark Pack" has been repurposed as an RF-111C.
All serials have been added. The following versions are represented:
F-111C (Early) SEA camouflage: 28 serials including the 4 F-111A attrition replacements converted to F-111C. Squadron markings for 1SQN, 6 SQN, and blank squadron markings (which may be accessed by selecting "No. 82 Wing" in the loadout) ARDU SEA camouflage/white - A8-132 only
[*]F-111C (Late)
SEA camouflage: 28 serials including the 4 F-111A attrition replacements converted to F-111C. Squadron markings for 1SQN, 6 SQN, and blank squadron markings (which may be accessed by selecting "No. 82 Wing" in the loadout) Gunship Grey: 28 serials including the 4 F-111A attrition replacements converted to F-111C. Black squadron markings for 1SQN and 6SQN.
[*]F-111G
Gunship Grey, 6SQN (Black tail): 15 serials. Gunship Grey, 6SQN (Blue tail): 15 serials.
F-111A SEA camouflage. 4 serials only (A8-109, 112, 113, 114). New userlist.ini with RAAF service from 1982-1984. An alternate loading screen, featuring a RAAF F-111A still fitted with short wings is also provided.
[*]RF-111C
SEA camouflage: 28 serials including the 4 F-111A attrition replacements converted to F-111C. Squadron markings for 1SQN, 6 SQN, and blank squadron markings (which may be accessed by selecting "No. 82 Wing" in the loadout) Gunship Grey: 28 serials including the 4 F-111A attrition replacements converted to F-111C. Black squadron markings for 1SQN and 6SQN.
Important notes:
All squadron markings are at the decal level, they are not painted on. The numbers used are as follows. If you need to edit them, please do so. 1SQN: 716 82WG: 726 6SQN: 787 ARDU: 725
For the squadronlist.ini:
[squadron716]
Name=1SQNRAAF
DisplayName=No. 1 Squadron
Nation=Australia
[squadron726]
Name=82RAAF
DisplayName=No. 82 Wing
Nation=Australia
[squadron725]
Name=ARDU
DisplayName=Aircraft Research and Development Unit
Nation=Australia
[squadron787]
Name=6RAAF
DisplayName=No. 6 Squadron
Nation=Australia
The nose wheel door buzz numbers are missing. There is an apparent issue in the LOD file that prevents their display. This was discovered after testing.
Extras:
Alternate squadron markings for the SEA camouflaged aircraft: The big "1" for 1SQN (example: http://www.airport-data.com/images/aircraft/small/000/500/500438.jpg) Simple yellow or blue lightning flash (examples: https://www.sites.google.com/site/shess0757/_/rsrc/1401962709125/fsx-and-real-f-111-aircraft/image079.jpg)
These can be added by altering the name of the standard squadron decals (named "raaflsqnXXX.tga" and "raafrsqnXXX.tga", and copying the non-standard markings in, or you may simply overwrite the standard markings)
Installation instructions
Remove and backup all existing skins for the F-111C(Early), F-111C(Late), and the RAAF skin for the F-111G. Copy "Objects" into your mod folder. Merge and overwrite as necessary
Credits:
slickcowboy: Templates LeL: Skin patterns FastCargo and the crew on the F-111 Super Vark Pack
If anyone has been missed, or any individuals on the Super Vark Pack team wish to be mentioned personally, please contact me.
111 downloads
0 comments
Updated
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F-111_improvedskinpack
By slick cowboy
Since I'm not a fan of too strong panel lines in the skins, I decided to redo the skins of the F-111.
I redrew the lines, added rivets, also some stencil stuff and the squadron's patches.
The squadrons are the ones of the original F-111 pack, which you need to download first to make these skins work of course.
Find the pack here:
http://combatace.com/files/file/10425-f-111-super-vark-pack-version-24/
and the FB111A here (unless it's already included in the above pack... don't remember)
http://combatace.com/files/file/9192-sf2-f-111adef-ef-111a-and-fb-111a/
For the F-111D I created separate folders for the ones with classic insignia and 1984 versions referring to the more modern insignia.
So I took the liberty to copy the star.tga included in the F-111A decal folders and added them to the F-111D decal folders.
(you could easily do that yourself, but... what the heck)
Also, I created a new aircraft folder for a 1986 version of the FB-111A to include the Dark Vark skin with slimers.
I had change the data.ini file for that. So I went ahead and included that as well.
Another extra is a fictional wrap-up desert skin for the D and E version and a desert skin with grey underside for the F-111F.
Oh, I also made new Bump maps, because I thought the original ones were just too deep... They're in a separate folder.
Anyway to install everything:
1. Install the add-on F-111 pack mentioned above. (And keep it aside in case you don't like this and want to go back to the original pack)
2. Paste the contents of the Objects folder into your Objects folder (in your mod folder).
This includes F-111A/D/E/F and FB-111A and the new FB-111_86 folder.
The Decals folder only contains the star.tga in the F-111D, so you can have the D version with classic stars.
3.To make the FB-111A_86 work. Copy everything from the original FB-111A aircraft folder and paste them in
the new FB-111A_86 folder EXCEPT FOR the FB-111A.ini and the FB-111A_data.ini files (as I already made new ones for the FB-111A_86).
This is important as the new data.ini contains everything to make the slimers work!
Keep in mind that the FB-111A_86 refers to the FB-111A decal folder. There's no separate folder.
4. If you want the new bump maps, copy the three bmp's from the "new bump maps" folder and paste them in each aircraft folder of the different versions.
Credits
TW for the game.
Fastcargo and everyone included in the credits of the original add-on aircraft (see above links)
Yours truly for the skins
ps: For those who want to improve the skins (and I'm sure there's much room for it) I also uploaded the layered template I made as a separate mod.
Go look for it.
ps: For those who want to improve the skins (and I'm sure there's much room for it) I also uploaded the layered template I made as a separate mod.
Go look for it.
291 downloads
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