- A-1 Skyraider
- A-4 Skyhawk
- A-6 Intruder
- A-7 Corsair II
- A-5A/B/RA-5C Vigilante
- F-4 Phantom II
- F-5 Freedom Fighter
- F-8 Crusader
- F-84 ThunderJet/Thunderflash
- F-86 Saber
- F-101 Voodoo
- F-104 Starfighter
- F-105 Thunderchief
- F-111 Aardvark
- B-57 Canberra
- G-91 Gina
- Mig-17 Fresco
- Mig-21 Fishbed
- Hawker Seahawk
- Harriers
- Trainers
- Heavy Bombers and Multi Engined Aircraft
- British Aircraft
- Saab Aircraft
- Mirage and Dassault
- US Navy Aircraft
- US Air Force Aircraft
- Soviet Union/Russian Aircraft
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DH Venom Update
By Wrench
This pak updates the existing Venom FB Mk.4 to the latest patch standards. I've adjusted the decal positions, level numbers, and created a full pak of serial numbers. -- this is NOT a new skin; it re-uses the original bmps, just a tweek of the existing one. New damage tgas are also included.
This pak also includes updated data and loadout inis to add the missing drop tanks. All weapons loads are UK nation specific, as per the latest weapons pak. -- you MUST have the latest Weapons Pak installed for use the the weapons listed.
Also included is a mod of Kesselbrut's Spitfire cockpit, as this has a nice 'British' feel to it. Several of the gauges have been relabeled for jet use. Cockpit ini is included. (this cockpit is also used on my WW2 Vampire mod) -note: this pit is NOT 100% historically accurate, but is a 'best fit' for the aircraft. Gunsight mods have been included.
PLEASE -- READ THE ENCLOSED README for full instructions and notes!!!! -- PLEASE!!
Good Hunting & Happy Landings !
Wrench
Kevin Stein
1,086 downloads
0 comments
Updated
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JASDF F-86F-40 Sabre
By pappychksix
This aircraft depicts an F-86F-40 Sabre of the JASDF. Two skins included. Many thanks to Zur, USAFMTL, Crab03 and Heck Mitchell.
If I missed anyone...apologies in advance.
Regards, Pappy
864 downloads
0 comments
Submitted
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G91-R1 Gina
By ErikGen
Well... this is my first attempt to build an airplane ... this is the R1 Italian version of the G91 with two hardpoints and 4 1/2 inch guns; to install copy the G91R1 folder in your ...\Objects\Aircraft\ folder.
In the folder you will find the weapons folder with two new type of fuel tank and the AS20 radio guided missile.
Many thanks to Andriam "Kreelin" who made the Flight Model and Maurizio "NGHENGO" for the loading and hangar screens...
... and thank you to all the peoples that helped me with suggestions and good words.
Enjoy it.
Enrico "ErikGen"
1,530 downloads
0 comments
Updated
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G91-R3 GINA
By ErikGen
Here another version of the FIAT Gina ... this is the R3 German version of the G91 with 4 hardpoints and 2 30mm guns; to install copy the G91R3 folder in your ...\Objects\Aircraft\ folder.
In the folder you will find the weapons folder with two new type of fuel tank and the AS20 radio guided missile.
Many thanks to Andriam "Kreelin" who made the Flight Model and Maurizio "NGHENGO" for the loading and hangar screens...
... and thank you to all the peoples that helped me with suggestions and good words.
Enjoy it.
Enrico "ErikGen"
1,548 downloads
0 comments
Updated
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G91-R4 GINA
By ErikGen
This is the R4 Germany/Portugal (mainly used by the second) version of the G91 with 4 hardpoints and 4 1/2 inch guns; to install copy the G91R4 folder in your ...\Objects\Aircraft\ folder.
In the folder you will find the weapons folder with two new type of fuel tank and the AS20 radio guided missile.
Many thanks to Andriam "Kreelin" who made the Flight Model and Maurizio "NGHENGO" for the loading and hangar screens...
... and thank you to all the peoples that helped me with suggestions and good words.
Enjoy it.
Enrico "ErikGen"
1,426 downloads
0 comments
Updated
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Kfir "MiG-23" Iron Eagle 1
By kazamashin
Kfir "MiG-23"
Version 1.0 by kazamashin
*Requires the free Kfir C2 by Mirage Factory and Bunyap's weapons pack. Make sure you
have those.
The cannon fodder "MiG-23" from Iron Eagle.
Original skin - Mirage Factory/Sundowner
Skin Mods and Decals - Kazamashin
Hangar, Loading and Loadout Screen - Kazamashin
Hosting - Combatace
WOE-style Hangar screen constructor - MKSheppard
Check readme for more details
793 downloads
0 comments
Updated
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F-4J (UK) Phantom F Mk.3
By kazamashin
F-4J(UK) Phantom II
Version 1.1 by kazamashin
*Requires the free F-4J by Thirdwire and Bunyap's latest weapons pack (for the correct drop tanks and BAe Skyflash SAHMs). Make sure you have those.
This mod is meant to be a remake of the exisiting pre-SP3 F-4J(UK) by Sundowner and many many changes have been made to skins, decals and inis.
Please read the included Readme file for further details.
717 downloads
0 comments
Submitted
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J-33 Venom
By knug
This is the Swedish version of the DH Venom,
That was used in the Swedish "Flygvapnet" 1953-1960.
Installation:
1) install "DH Venom" by BUFF
2) install "DH Venom Update"
3) Backup your Venom folder (Since the next step will overwrite the ini files making it "J-33 Venom"
3) Drop the files from the J-33 Venom folder into the Objects/Aircraft/Venom folder letting it overwrite existing files.
NOTE: You must have the latest version of "Weapon Pack" installed
//Knug
684 downloads
0 comments
Updated
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A-6E SWIP
By allenjb42
A-6E SWIP
This is a modification of the A-6E TRAM Intruder.
List of changes from A-6E TRAM v1.1
1 Weapons stations de-grouped to enable asymetrical loadouts
2 Added GP to centreline station to allow buddy refueling store
3 Added ARM to wing stations to allow AGM-45,AGM-78 & AGM-88
4 Added CGR to wing stations to allow AGM-84A & AGM-84D
5 Added EOGR to wing stations to allow AGM-84E
6 Added EOGB to wing stations to allow AGM-62 Walleye
7 Amended loadout.ini to use real-world loadouts.
8 Amended service dates and roles to reflect actual use.
9 Added new hangar and loading screens by Wrench
Further amendments 18.5.07
10 Added IRM to wing stations to allow AIM-9 (after much debate!)
11 Added NUC to inner wing stations and centreline to allow nuclear bombs
12 Added canopy animation at low speed
13 Deleted Sundowner's VA75 low viz skin as it's already available with the A-6E TRAM. Added Paul Nortness's VA34 and VA35 low viz skins.
Thanks to USAFMTL and to all those involved in the original A-6 project (listed below) for making this great plane and for their permission to create this mod, to Wrench for the fast work in creating the hangar and loading screens, Paul Nortness for his permission to use his skins, gbreuder for his assistance with various tweaks and of course to TK for creating these great games for us to tinker with.
Installation:
Copy the A-6E SWIP folder to your Strike Fighters AIRCRAFT folder.
Ensure you have the weapons pack installed.
This plane is compatible with all of the A-6E skins currently available. You'll just need to go into the decal.ini file witin the skin folder and edit it so that all references to A-6E_TRAM are changed to A-6E SWIP. Check out the skin folders within this download for an example.
Have fun, and good hunting!
Allen (allenjb42) Burton
Any problems, find me at combatace.com, simhq.com or column5.us
-------------------------------------------------
1,110 downloads
0 comments
Updated
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A-6E USMC
By allenjb42
A-6E USMC
This is a modification of the A-6E TRAM Intruder.
List of changes from A-6E TRAM v1.1
1 Weapons stations de-grouped to enable asymetrical loadouts
2 Added GP to centreline station to allow buddy refueling store
3 Added ARM to wing stations to allow AGM-45,AGM-78 & AGM-88
4 Added CGR to wing stations to allow AGM-84A & AGM-84D
5 Added EOGR to wing stations to allow AGM-84E
6 Added EOGB to wing stations to allow AGM-62 Walleye
7 Added LGR to wing stations to allow AGM-65G
8 Changed Nation to USMC and amended weapons stations to USMC
9 Amended service dates to USMC service dates for A-6E TRAM/SWIP
10 Amended loadout.ini to use real-world loadouts
11 Added new hanger and loading screens by Wrench
Further amendments 25.4.07
12 Added IRM to wing stations to allow AIM-9 (after much debate!)
13 Added NUC to inner wing stations and centreline to allow nuclear bombs
12 Added canopy animation at low speed
14 Deleted Sundowner's VMA533 low viz skin as it's already available with the A-6E TRAM. Added Paul Nortness's VVMA533 low viz and VMA533 high viz skins.
Thanks to USAFMTL and to all those involved in the original A-6 project (listed below) for making this great plane and for their permission to create this mod, to Wrench for the fast work in creating the hangar and loading screens, Paul Nortness for his permission to use his skins and of course to TK for creating these great games for us to tinker with.
Installation:
Copy the A-6E USMC folder to your Strike Fighters AIRCRAFT folder. Copy the two fueltank .bmp's to your weapons folder. This assumes you have the weapons pack installed.
This plane is compatible with all of the A-6E skins currently available. You'll just need to go into the decal.ini file witin the skin folder and edit it so that all references to A-6E_TRAM are changed to A-6E USMC. Check out the skin folder within this download for an example.
Have fun, and good hunting!
Allen (allenjb42) Burton
Any problems, find me at combatace.com, simhq.com or column5.us
1,792 downloads
0 comments
Updated
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Lim-6M Beta
By gerald14
Lim-6M Attack Aircraft
With some extra time I made the Polish Made Mig-17
The aircraft is accurate as it can be!!!!
Uses a F-100 pit.
What is correct:
NR-23 gun ammo
30mm gun ammo
Weapons used
Flight model
Missions
Fuel
Different Engine
Needs work:
New skins and squads
Other FM's
Made by:
FM: Gerald14
Load outs:Gerald14
Updates:Gerald14
Hanger:Wrench
More Migs to come!!!!!!!
Enjoy
357 downloads
0 comments
Updated
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China H-5 V2.0
By kelvin
Thanks to ravenclaw_007 I change my previous H-5.
In this version two plyons are added and skins have been fixed.
The Harbin H-5 is a Chinese variation of the Il-28 bomber. This version uses Su-17 cockpit and can attach two air to groud missile on the wing.
The m
Installation
1. Install the latest Weapons Pak:
http://forum.combatace.com/index.php?autom...p;showfile=2672
2. Extract the zip file and copy the "H-5" folder to \OBJECTS\AIRCRAFT folder.
Enjoy!
1,817 downloads
0 comments
Updated
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China J-6 V2.0
By kelvin
With ravenclaw_007's kindly help I change my previous J-6.
In this version two plyons are added at the outer wings and skins have been fixed.
Shenyang J-6 is chinese variant of Mig-19. This aircraft using PL-2 missile and Mig-21MF cockpit.
Installation
1. Install the latest Weapons Pak:
http://forum.combatace.com/index.php?autom...p;showfile=2672
2. Extract the zip file and copy the "H-5" folder to \OBJECTS\AIRCRAFT folder.
Enjoy!
1,466 downloads
0 comments
Updated
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Lim-6R Beta
By gerald14
Lim-6R Recon Type
With some extra time I made the Polish Made Mig-17
The aircraft is accurate as it can be!!!!
Uses a F-100 pit.
Also it has guns but reduced ammo because to make room for cameras
What is correct:
NR-23 gun ammo
30mm gun ammo
Weapons used
Flight model
Missions
Fuel
Different Engine
Needs work:
New skins and squads
Other FM's
Made by:
FM: Gerald14
Load outs:Gerald14
Updates:Gerald14
Hanger:Wrench
More Migs to come!!!!!!!
Enjoy
343 downloads
0 comments
Updated
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A-5B Vigilante Version 1.2
By Dave
A-5B: Monty CZ Version 1.2
Skin: Sundowner/Paul N.
Avionics/HUD and ini work: Moonjumper
Chief Crash Test Dummy: USAFMTL
RWR Sounds: Fubar512
From Kesslebrut:
"- The Pit is freeware everyone can use it in his mods and release it without asking
- it would be nice if the Modder name me in his readme
- Commerial use is strictly forbidden - if someone pack it into an commercial Package or make otherwise money with it I'll hunt him to the end of the world.
3D - model: me
Textures: Thirdwire, Massimo Altieri (with friendly permission) and me"
North American A3J-2/A-5B Vigilante
The A3J-2 (NA-269) was a more advanced version of the Vigilante with more powerful engines, a pair of J79-GE-8 turbojets which allowed for an increase in gross weight to 80,000 pounds.
Also included in the A3J-2 was a relocation of the boundary air blowing system to the leading edge droop-section. The flaps were increased in area.
Perhaps the most noticeable change was in the rear fuselage, which was deepened from the cockpit aft to the tail, giving the aircraft a distinctive hump-backed appearance. This deepened rear fuselage incorporated extra fuel tanks which increased the range. The two tanks immediately aft of the rear cockpit were enlarged to hold 945 US gallons as compared to the 695 US gallons in the A3J-1, while an entirely new overwing tank straddling the wing center section was added which held 210 US gallons.
Two additional underwing pylons were added, making a total of four. The braking capacity was improved and the engine inlet duct area was increased to improve the high altitude performance. The horizontal duct weapons delivery system of the A3J-1 was retained.
A batch of 18 A3J-2s were ordered for use in the heavy attack role. Two were actually delivered in this configuration, but in the meantime a decision had been made that the Vigilante was no longer needed in the nuclear attack role and that the Vigilante would now be a dedicated high-speed reconnaissance platform. Four aircraft in the batch were converted to YA-5C, which lacked photographic equipment but was similar to the RA-5C. These four planes were used as trainers for RA-5C. The remaining 12 aircraft were held back awaiting conversion. Eventually, all 18 A3J-2s within this batch were converted to RA-5C configuration.
Edit 17 Apr 07 fixed Avionics70.dll
Fixed the RWR
2,552 downloads
0 comments
Updated
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B-52 upgrade pack 3.0
By gbreuder
In addition to the previous modifications, this package includes:
- Similar upgrades made to the new, rescaled Oct. 08 patch. Revised the decal
positions, lights, bombbay arrangement, and exhaust positions so they line up.
Also added some of the same sounds and effects from the previous upgrade.
- Added a revised placeholder cockpit for the B-52D and F using the Lex method.
I know it's far from perfect so feel free to tweak to your liking:
http://bbs.thirdwire.com/phpBB/viewtopic.p...35d3cbaddd84f29
- Fixed the default loadout issue with the external MER racks. They should now
appear on all the BUFFS.
- Revised some of the skins and added decals for the B-52G & H models.
- Added a new flight model for the G & H based off the stock D model. It seems to
stablize the nose pitching up and down with the flight leveler on. It also gives
it that realistic nose down pitch the BUFF has. If you don't like this version,
one based on the original is also included.
Acknowledgements and Thanks to:
- TK for the awesome sim.
- SEA skins by JSF Aggie
- Eightlin for the Landing Lights
- Cockpit based on Kesselbrut's excellent Brit bomber cockpit
- Wpnssgt for the G/H model
- Florian's Western pilot
- And if I've forgotten anyone by accident please let me know so I can amend this.
2,343 downloads
0 comments
Submitted
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A-5A Version V1.0
By Dave
A-5A: Julhelm Version V1.0
Avionics/HUD/ini work: Moonjumper
FM: Fubar512 RWR Sounds: Fubar512
Chief Crash Test Dummy: USAFMTL
Hanger Screen: Julhelm
Fixes:
Loadouts to carry conventional loads
Hanger Screen fixed
2048x2048 skins added by Julhelm
Tailcone removed as it is not needed for weapons use. It is built into the model.
From Kesslebrut:
- The Pit is freeware everyone can use it in his mods and release it without asking
- it would be nice if the Modder name me in his readme
- Commerial use is strictly forbidden - if someone pack it into an commercial Package or make otherwise money with it I'll hunt him to the end of the world.
3D - model: me
Textures: Thirdwire, Massimo Altieri (with friendly permission) and me"
To install just drop into your aircraft directory and fly.
Put the sounds in the sounds folder for a new RWR sounds.
From Julhelm
This mod cannot be used without prior permission or be sold in any way, shape or form. Commerial use is strictly forbidden.
Enjoy
USAFMTL
North American A3J-1 Vigilante
In November of 1953, the Columbus, Ohio Division of North American Aviation began work on a privately-funded design project for a carrier-based aircraft that would be a more capable platform for the delivery of a nuclear weapon than the Douglas A3D Skywarrior. The company gave its project the internal name of North American General Purpose Attack Weapon (NAGPAW). The aircraft was to be capable of delivering a nuclear weapon at speeds of up to Mach 2. In 1954, the NAGPAW was offered to the Navy in an unsolicited proposal.
The Navy was suitably impressed, but added some conditions. The original NAGPAW proposal called for a low-altitude penetrator which dictated an aircraft with a small wing area with a high loading to give an acceptable low-altitude ride at high speeds. However, the Navy wanted the aircraft to have the ability to launch from a carrier even in zero wind conditions, which requires a larger wing area. The obvious solution for this problem would be a variable-sweep wing, but the Navy had gotten cold feet about variable geometry aircraft in general after the failure of the Grumman XF10F-1 Jaguar, and decided that it would be a better idea to abandon the low-altitude penetrator mission in favor of better carrier landing and takeoff characteristics. Consequently, in January of 1955, the Navy changed the requirements, making a high-altitude Mach 2 dash capability primary and a low-altitude penetration capability only secondary.
The wing that was finally adopted was mounted high on the fuselage and had a sweep of 37.5 degrees and an area of of 769 square feet. The wing did not have ailerons--lateral control was via a series of spoilers hinged along the leading edges of the wing and deflectors arranged along the trailing edges. The inner wing trailing edges were fitted with large flaps, and the leading edges were fitted with extendible slats. The outer wing panels had hinges outboard of the control surfaces and flaps for folding for stowage aboard carriers.
The wing was fitted with a boundary layer control system on the trailing edge, which was automatically coordinated with the operation of the wing flaps. When the flaps began lowering, the system directed high-velocity air over them, which increased the lift and lowered the angle of attack required for landing. A external pylon could be mounted underneath each wing for the carriage of an external store or a drop tank.
The original design had twin vertical stabilizers, and this was actually how the mockup was configured when it was reviewed in March of 1956. However this was changed to a single vertical stabilizer shortly thereafter. The tailfin was a single piece pivoting slab. The amount of tail travel was restricted to 2 degrees left or right with flaps up and 8 degrees with flaps lowered to 25 degrees or more.. The vertical tail was sufficiently tall that it had to be fitted with a hinge so that the top could be folded to the left for stowage aboard aircraft carriers. An electronic countermeasures antenna, formation lights, and a fuel vent were installed in a fairing that extended from the trailing edge of the vertical fin at about 40 percent height. A radio antenna was installed inside a dielectric fairing at the extreme tip of the fin.
The horizontal tailplanes were of the all-flying variety and were hinged at a single pivot on each side of the extreme rear fuselage. The horizontal tail could perform a limited amount of asymmetrical deflection for roll trim, but could not actually provide roll control, which was the responsibility of the wing spoilers.
The fuselage was rather long and thin, with a radome at the very tip of the nose. For storage aboard carriers, the radome could be folded back. The aircraft was powered by a pair of afterburning General Electric J79 turbojets, mounted side-by-side in the rear of the fuselage. They were fed by individual air intakes on the sides of the fuselage. A unique feature was the use of variable geometry engine air intakes, the Vigilante being one of the first production aircraft to have this feature. They were designed to decelerate supersonic air to subsonic speed before it reached the engine air compressor.
In order to protect against the aerodynamic heating generated by flight at Mach 2, much of the internal structure was made of titanium.
The main landing gear members were attached to the fuselage sides, with the wheels retracting forward and rotating through 90 degrees to fit into fuselage wells. The nosegear also retracted forward. The advantage of forward retraction was that the landing gear would automatically be locked into place by the force of the airstream in the event of a hydraulic failure.
The aircraft carried a crew of two--a pilot and a bombardier-navigator, seated in tandem underneath separate clamshell-type canopies. The pilot had a frameless, wraparound windshield, and his canopy was sufficiently transparent to provide him with a fairly good view. The bombardier/navigator had only a tiny transparent window on either side. In the mockup, the bombardier/navigator was provided with a completely transparent canopy. However, it was felt that a completely blacked-out cockpit would be more effective for viewing a radar display or for protection against the glare of a nuclear blast, and the bombardier/navigator's canopy was completely solid in later designs. Prospective bombardier/navigators protested that a completely solid canopy would cause claustrophobia, and a compromise was worked out in which a small window would be cut into each side of the canopy. The bombardier/navigator had no forward view and he had no flight controls.
The aircraft was to be fitted with a HS-1/1A emergency escape system. The two crew members sat on individual ejector seats. The pilot could initiate the ejection sequence for both crewmen, which could be done by either pulling a face curtain or by pulling a handgrip underneath the seat. After activated, the seat would automatically pull the crewman into ejection position, after which both canopies would be blown away and a catapult-rocket system would fire and blast the crewmen up and out of the aircraft. A drogue chute then was opened to stabilize the seat, and shortly thereafter the crewman was separated from the seat and the crewman's parachute automatically deployed. The entire sequence took only 3 seconds. In the event the pilot was incapacitated, the navigator/bombardier could eject on his own. The HS-1 ejection seats were effective only at speeds above 100 knots, and were superseded in late production A-5As by the HA-1A with zero-zero capability.
The nuclear weapon was to be stored in an internal weapons bay. The weapons bay did not have a conventional bomb bay with doors opening underneath the bottom of the aircraft, since this would make it impossible to release the weapon at supersonic speeds. Instead, the Mk 28 nuclear weapon was mounted at the end of a long duct which extended rearward between the two engines and was ejected to the rear during release. The duct exit at the rear of the aircraft was capped by a clamshell-opening door, which was later replaced by a blow-away tailcone. The weapon was integrated with two jettisonable fuel storage tanks, which were generally emptied before the target was reached. The weapon and the associated fuel tanks were released as a unit by rearward ejection through the opening at the rear. As the bomb fell toward the target, the attached fuel tanks provided stability. In addition, a countermeasures device was included in the bomb bay that could be ejected before the release of the nuclear weapon.
The aircraft was to be equipped with a North American Autonetics AN/ASB-12 bomb direction system. It provided basic navigation and aircraft positioning. The nose was fitted with a GE Electronics multi mode radar, a North American NASARR radar computer, CCTV for daytime visual identification, a Radar-Equipped Inertial Navigation System, aand a Versatile Digital Analyzer. There was a TV optical scanner housed in a small bulge underneath the forward fuselage, just behind the radome.
The aircraft was capable of being refueled in midair, via a retractable probe on the port side of the fuselage ahead of the pilot's cockpit.
The aircraft had a primitive fly-by-wire flight control system in which stick movements of the stick were converted into electrical signals which fed into actuators that controlled lateral and l longitudinal movements. The actuators then mechanically positioned the control valves, the horizontal stabilizer, and the spoiler activators. There was a mechanical backup system in case this system failed.
On June 29, 1956, North American received a letter of intent from the Navy. On August 29, 1956, a formal contract was issued for two prototypes under the designation XA3J-1, which was later changed to YA3J-1. It took about two years for the first prototype to be ready. The first YA3J-1 (BuNo 145157) was rolled out of the factory on May 16, 1958. During the rollout ceremony, it was announced that the plane was officially named Vigilante.
The first flight of the YA3J-1 took place on August 31, 1958, North American chief test pilot Richard Wenzel being at the controls. Only a few relatively minor problems were encountered. The Vigilante went supersonic for the first time on September 5. The second prototype joined the flight test program in November.
The first production contract was issued in January of 1959. On June 3, 1959, the second prototype (BuNo 145158) crashed when a hydraulic and electrical system failure caused the pilot to lose control of the aircraft.
The initial A3J-1 production batches soon followed. 14 of them were employed in test flights. The 6th Vigilante made 14 launches and landings on the USS Saratoga (CVA-60) in July of 1960. Additional tests were made of the deck handling of the Vigilante.
Initial production A3J-1s were powered by a pair of J79-GE-2 turbojets, each rated at 15,150 lb.s.t. with afterburning. Very early on, the J79-GE-4 was introduced on the production line, followed very soon by the J79-GE-8, both of which were rated at 16,500 lb.st. with afterburning.
On December 13, 1960, an A3J-1 crewed by Cdr Leroy Heath and Lt Larry Monroe set a new altitude record of 91,450.8 feet.
The first A3Js were assigned in June of 1961 to VAH-3 at NAS Sanford, Florida. This was a Replacement Air Group (RAG), which was used to train aircrews and ground crew maintenance people for the Vigilantes that would be operating with the fleet. The operational debut of the Vigilante was in August of 1962 when VAH-7 deployed aboard the USS Enterprise (CVAN-65) for a short cruise in the Mediterranean. Deliveries to VAH-1 and VAH-3 followed shortly thereafter.
The linear bomb bay release method was never very reliable. The release often did not work properly, electrical connections were faulty, the ejection gun was unreliable, and there was poor separation and post-ejection stability of the store train of the bomb and two fuel tanks. In addition, it was not uncommon for the entire load to slide out of the bomb bay during a catapult launch, leaving the fuel tanks and bomb sitting on the carrier deck. Such were the difficulties encountered that the linear bomb bay system would never be used aboard aircraft carriers in fleet service.
In September of 1962, the A3J-1 was redesignated A-5A under the new Tri-Service designation system.
The A-5A could be equipped with a hose-and -drogue inflight refueling system using a buddy tank system housed in the linear weapons bay. The non-jettisonable system consisted of a 290-gallon buddy tank, two bomb bay fuel cells, a pump unit, and 78 feet of hose.
The A-5A achieved a reputation of being a difficult aircraft to land aboard a carrier. Pilot inexperience and a high approach speed resulted in several ramp strikes and losses of aircraft and crews.
In the early 1960s, the submarine-launched ballistic missile became the primary Navy strategic deterrent, and the A3J-1 no longer had a mission. In 1963, the Navy decided to halt any further procurement of the A-5A after only 59 had been built. With RA-5C deliveries beginning in January of 1964, the A-5As were removed from the heavy attack inventory and relegated to training roles. Most of them were returned to North American for conversion to RA-5C standard. Of the 59 A-5As built, 43 were eventually reconfigured to RA-5Cs.
1,331 downloads
0 comments
Updated
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MiG-23 "Flogger" fighter series-ini tweaks
By nele
This is an "ultimate" tweak of .ini files for entire MiG-23 "Flogger" fighter series (M, MS, MF, ML, MLD) originally made by Rafael in order to bring them closer to real-life performance&behavior in SFP1/WOE (including some avionics tweaks). It also solves the main problem of too low sea-level speed and "jumpy" landing gear (and many bad AI landings, but not all :))
Information is gathered from MiG-23ML/UB manuals, books, writings of former Flogger pilots on forums... should be pretty close to original(s).
There is also a folder containing "spinoff" MiG-23P .ini files, for which use you will need some files from MiG-23ML directory copied (and renamed) there. If you don't wish to use it, simply don't copy the folder and/or pertaining .ini files.
Credits to original authors: Rafael, BPAo, Armourdave, Sal, Gramps, Pasko, Column5, USAFMTL, Crab_02, Sony Tuckson, Phantuam, Marcell, and other authors of original files.
Special thanks to Fubar!
Nele
24.04.2007. Corrected minor typos. Please note that wings are -intentionally- a little different!
691 downloads
0 comments
Updated
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Mirage Factory F-84F Version 1.5
By Dave
Mirage Factory F-84F Thunderstreak Version 1.5
This Cold War vet it one not to miss for your aircraft hangar. Comes with 6 different skins. Even one by me....shameless plug....
2,013 downloads
0 comments
Updated
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F-100A "Rehab" of the ROCAF.
By Dave
F-100A "Rehab"
This is an F-100A brought to D standards. i.e. AN/APR-26(v)/AN/APS-54 tail-warning radar rearward radar warning antenna.(You will have a audible only RWR in the pit) GAR-8/AIM-9B capability. However it still lacked flaps and the refuel probe of the D model.
Skins JSF Aggie based on Boscoe's old work from 4 years ago. Original high res temps by Sundonwer. Thanks for the assist Brian. Had more Hun's to skin than I could keep up with. Thanks to Ant for the excellent temps. Thanks to Sag and MJ for the know how to remove the probe, fix the flaps and the RWR. I did a lot of updating the ini to A standards. And finally you cant have a Hun without Galanti's pit. Drop into you aircraft folder and go fly.
She flies like a wet noddle. But hey, its an A model.
Skins are 2048x2048, not for wimpy crates.
Version 1.1
Updated ini's by MJ and starfighter. With wing fences removed, LAU-105 pylons used to hold the Winders. FM tweaks. A much more complete Taiwan F-100A Rehab. Thanks you two for your help.
831 downloads
0 comments
Updated
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Mirage Factory A-7D Corsair II
By Dave
Mirage Factory A-7D Corsair II
Both early and late model A-7D's used by the USAF and the ANG.
1,149 downloads
0 comments
Updated
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A-6E Intruder USMC (Early model)
By allenjb42
A-6E_USMC Intruder Readme
This is a modification of the A-6A Intruder by Monty CZ/Column5
Ensure you have the weapons pack installed.
Instalation:
1) Extract file into Objects/Aircraft
2) Go fly and blow things up!
Contributors:
External model of plane by Monty CZ
Flight model by Column5, modded by gbreuder and allenjb42
Damage model by Monty CZ/Column5
Skin for VMA121 by Monty CZ
Skin for VMA533 by Paul Nortness
Hangar Screen by Wrench
Loading screen by Lou Drendel
Thanks to all of those listed above - they did all the hard work, I just packaged it all together - and of course to TK for creating these great games for us to tinker with.
This plane is compatible with all of the A-6 skins currently available. You'll just need to go into the decal.ini file within the skin folder and edit it so that all references to hte original A-6 model the skin was made for are changed to A-6E_USMC. Check out the skin folders within this download for an example.
Have fun, and good hunting!
Allen (allenjb42) Burton
Any problems, find me at combatace.com, simhq.com or column5.us
1,170 downloads
0 comments
Updated
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A-6E Intruder (Early model)
By allenjb42
A-6E Intruder Readme
This is a modification of the A-6A Intruder by Monty CZ/Column5
Ensure you have the weapons pack installed.
Instalation:
1) Extract file into Objects/Aircraft
2) Go fly and blow things up!
Contributors:
External model of plane by Monty CZ
Flight model by Column5, modded by gbreuder and allenjb42
Damage model by Monty CZ/Column5
Skins for VA35 and VA52 by Paul Nortness
Screens by Wrench
Thanks to all of those listed above - they did all the hard work, I just packaged it all together - and of course to TK for creating these great games for us to tinker with.
This plane is compatible with all of the A-6 skins currently available. You'll just need to go into the decal.ini file within the skin folder and edit it so that all references to hte original A-6 model the skin was made for are changed to A-6E. Check out the skin folders within this download for an example.
Have fun, and good hunting!
Allen (allenjb42) Burton
Any problems, find me at combatace.com, simhq.com or column5.us
1,034 downloads
0 comments
Updated
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RAAF F-4E Package
By Wrench
Oz F-4E Package for SF/WoV/WoE
This is an update of nosecone's RAAF F-4E Phantom II skin set.
Having never seen this mod before, I made several unkind comments on the message boards, for which I apologized publicly. Also, as part of said apology, I'm updating the inis and pathways so it now become a simple drag/drop or copy paste operation.
As a bonus, I'm including all the ini's necessary to create an RAAF country specific version of the Phantom. All inis, and brand new -only available in this mod!- Hangar & Loading screens are included.
Amberly Rhino??? That don't sound too bad!!!
Once unzipped, you get 2 choices:
1) Add the skin to the existing F-4E in the usual manner or;
2) Create a RAAF-only version. I've included everything needed to do so.
You also get a new, Bonus Skin, "RAAFGray" Well, all it is, is the 5 texture bmps, decals ini, texture set ini for a Dark Gray Version of the skin, based off the colors used on the F-111C that's available. I just reused everything that nosecone did, since he mentioned something about the "later versions". You will be re-using the decal set provided (ie: copy into the RAAFGray folder)
There are full, detailed install instructions in the read me -- so read the cursed thing!!!. There is vitally important information about weapons loads in there. Operation years are a 'best guess', for a "What If..." aircraft.
Credits:
All credit goes to nosecone; he created the decals and did all the original work in 2002. All I've done is assemble it into a cohernt package, updated to the latest standard, and create the dark gray skin. (picture not posted here, check the 'Mods and Skinning' Forum for a screenshot)
Enjoy!
Wrench
kevin stein
415 downloads
0 comments
Submitted
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IAI Sa'ar v1.0
By ErikGen
The Sa'ar (tempest) is a modification of the Super Mystere B2 (Sambad for the Israeli pilots). After the French embargo and the consequent poor availability of Atar spare parts, Hey'l Ha'Avir decided the installation of a PWJ52-P-8A american jet engine on a Sambad cellula. The lower fuel consumption and lower weight after the abolition of the After-Burner complex of the ATAR 101, gave the Sa'ar a bigger autonomy and allowed two extra attach points; the long-piped exaust provided best protection against IR guided missiles.
The conversion of 26 Sambad started in late 1969, one aircraft a month , and ended in early 1973 (26 month later... of course).
The Sa'ar, as the Sambad, fought in the IAF with the 105° Squadron "Ha'akrav" (The Scorpion) only.
The aircraft is tested with SFP1, WoV and WoE updated at the last Service Pack and with the last WeaponPack.
This mod is freeware and is not allowed for commercial use.
FM, modified F100 cockpit and PWJ52-P-8A jet sound by Kreelin (thanks a lot Andriam).
Loading and Hangar screens by NGHENGO (e bravo Maurizio).
3D models, skin and others minor stuff by me.
BIG patience by my wife (kiss Alessandra).
enjoy it
ciao
Enrico "ErikGen"
1,080 downloads
0 comments
Updated
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