centrinoe Posted March 4, 2008 Posted March 4, 2008 This is a model borrowed from Rick of inSky forum,which is a different model from the fallout3's. What do you think of it? PS:Rick is a Lock On modder, the second picture is his J-10 mod in Lock On: flamming cliff Quote
+Brainless Posted March 4, 2008 Posted March 4, 2008 This is a model borrowed from Rick of inSky forum,which is a different model from the fallout3's.What do you think of it? PS:Rick is a Lock On modder, the second picture is his J-10 mod in Lock On: flamming cliff Yes very nice. Quote
+76.IAP-Blackbird Posted March 4, 2008 Posted March 4, 2008 ok... you got me .. want it ... badly!!!! Quote
+76.IAP-Blackbird Posted March 5, 2008 Posted March 5, 2008 But this is a Lavi not a J-10 am I right? (in the SF pic) Quote
Silverbolt Posted March 5, 2008 Posted March 5, 2008 If he said J-10.... so, this really should be a J-10 Quote
Viggen Posted March 5, 2008 Posted March 5, 2008 Doesn't look Lavi-ish so its gotta be a J-10. Looks nice by the way. Quote
centrinoe Posted March 6, 2008 Author Posted March 6, 2008 I'm not Lavi,my name is J-10A,Mr Smith I want to thank Fast Cargo for teaching me how to import the model into the game, and there is still a lot for me to learn. This is actually my first time making a mod for SFP/WOE/WOV So could you tell me how to make the canards controled by both the roll control and the pitch control? it seems it just follows only one of them, What should I do? Quote
Silverbolt Posted March 6, 2008 Posted March 6, 2008 I'm not Lavi,my name is J-10A,Mr Smith I want to thank Fast Cargo for teaching me how to import the model into the game, and there is still a lot for me to learn. This is actually my first time making a mod for SFP/WOE/WOV So could you tell me how to make the canards controled by both the roll control and the pitch control? it seems it just follows only one of them, What should I do? i've tryed to do this with Gripen,but no sucess... i'd like to know if somewone have the answer Quote
triplethr3at Posted March 6, 2008 Posted March 6, 2008 You put the conards down twice in the data.ini once for roll control and the second for pitch control. Thats how the mirage and kfir do it. Check out their ini if you can't figure it out Quote
FastCargo Posted March 6, 2008 Posted March 6, 2008 Actually, there is a more 'blended' way. Check the latest data.ini for the F-14...note this entry: [LeftStabilizer] SystemType=CONTROL_SURFACE InputName=PITCH_CONTROL MovingSurface=TRUE MaxDeflection=18.0 MinDeflection=-26.0 ControlRate=2.0 ModelNodeName=leftstab RotationAxis=X-Axis ReverseModelOrientation=TRUE SecondaryInputName=ROLL_CONTROL SecondaryInputFactor=0.5 Note the extra lines...I assume the SecondaryInputFactor is a number that defines how much 'gain' the secondary input can influence the surface. This seems a 'cleaner' solution rather than making 2 separate entries. FastCargo Quote
vulkan Posted March 6, 2008 Posted March 6, 2008 (edited) Actually, there is a more 'blended' way. Check the latest data.ini for the F-14...note this entry: And when we talk about SECONDARY IMPUT : I was try to use this (about 1-2 monts ago) in MiG-29 OVT, because the Thurst Vectoring see below : [Engine1] ReferenceName=Lyulka AL-31F SystemType=JET_ENGINE InputName=THROTTLE_CONTROL EngineID=1 HasAfterburner=TRUE ThrustVectoring=TRUE ThrustVectorInputName=PITCH_CONTROL ThrustVectorInputName=YAW_CONTROL <<< i will change this SecondaryInputName= But I was in wrong way ! I'm not a computer programer, but I like TRY if my mind dream something... FastCargo You add / sign a workable/ useable way to me, thanks vulkan Edited March 6, 2008 by vulkan Quote
+76.IAP-Blackbird Posted March 6, 2008 Posted March 6, 2008 Ok sorry guys it`s an J-10 you got me! very nice indeed! Quote
JediMaster Posted March 7, 2008 Posted March 7, 2008 I'd like to know how to get that J-10 into LOMAC:FC as well! Quote
EricJ Posted March 8, 2008 Posted March 8, 2008 If RICK did his homework, it may require you to just replace the current MEInit.xml with his. If not.... well... backup your MEInit.xml and replace the coding with what's there, if he left proper instructions.... Quote
+SidDogg Posted March 8, 2008 Posted March 8, 2008 This is a model borrowed from Rick of inSky forum,which is a different model from the fallout3's.What do you think of it? PS:Rick is a Lock On modder, the second picture is his J-10 mod in Lock On: flamming cliff hmmmmm...... ...how do the landing gear look? Quote
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.