MigBuster Posted June 5, 2009 Posted June 5, 2009 Just noticed this. cool - need that for Vietnam too!! surprised this has come out so quickly!! Quote
+Crusader Posted June 5, 2009 Posted June 5, 2009 SF2E aircraft list, the marked planes are flyable Quote
Gr.Viper Posted June 5, 2009 Author Posted June 5, 2009 Did everyone notice that turbine fans are spinning? Quote
magic1104 Posted June 5, 2009 Posted June 5, 2009 Did everyone notice that the F-4F has Sparrows ? Quote
column5 Posted June 5, 2009 Posted June 5, 2009 Did everyone notice that the F-4F has Sparrows ? Yes, but only on the '80 version. Quote
MigBuster Posted June 5, 2009 Posted June 5, 2009 SF2E aircraft list, the marked planes are flyable Its a MiG-23 bonanza :) Anyone with an old F-104 pit from the first series - totally recommend this repaint http://forum.combatace.com/index.php?autoc...p;showfile=1733 Quote
Guest a10boar Posted June 5, 2009 Posted June 5, 2009 SF2E aircraft list, the marked planes are flyable That is just an SF2:E install? Wow! The aircraft list is very impressive to me. Now got to merge all 2nd generation and you got yourself a full blown war on your hands! I feel like a kid waiting for Christmas day to arrive. Quote
Wrench Posted June 5, 2009 Posted June 5, 2009 Great!!! Now I"m gonna be 40 bucks in the hole...as I STILL need to get SF2V!! Fresco-D huh?? Well, that's gonna be a super simple conversion to the 17PFU Fresco-E, no doubt!! Just add the pylons and cockpit and Alkalis..., bingo!! Wonder why he didn't incorporate the MIIICJ pit from WoI for this one??? And, I wonder of the 'early' CF-104 is missing it's gun??? wrench kevin stein Quote
Gr.Viper Posted June 5, 2009 Author Posted June 5, 2009 Wonder why he didn't incorporate the MIIICJ pit from WoI for this one??? Maybe, TK's redesigning it? Quote
Syrinx Posted June 5, 2009 Posted June 5, 2009 Having a ball with it - sure looks better with Widesky too. Quote
+JonathanRL Posted June 5, 2009 Posted June 5, 2009 (edited) Seems like he borrowed quite a few ideas from NF. I see a 104 with Danish Camo and also a Dutch F-84 Edited June 5, 2009 by tigertompa Quote
Fubar512 Posted June 5, 2009 Posted June 5, 2009 Did the terrain get bump maps? The terrain in all TW sims has had bump-shaders since SP4. Quote
+Dave Posted June 5, 2009 Posted June 5, 2009 And, I wonder of the 'early' CF-104 is missing it's gun??? The CF-104 was basically similar to the F-104G, but was fitted with equipment specialized for RCAF requirements. It differed from the F-104G in being optimized for the nuclear strike role rather than being a multi-mission aircraft. The F-104G was fitted with NASARR F15A-41B equipment which was optimized for both air-to-air and air-to-ground modes, but the CF-104 was fitted with R-24A NASARR equipment which was dedicated to the air-to-ground mode only. The main undercarriage members were fitted with longer-stroke liquid springs and carried larger tires. The CF-104 also differed from the F-104G in retaining the removable refuelling probe that was fitted to the F-104Cs and F-104Ds of the USAF. Another difference from the F-104G was the ability of the CF-104 to carry a ventral reconnaissance pod equipped with four Vinten cameras. The 20-mm M61A1 cannon and its associated ammunition were initially omitted from the CF-104, and an additional fuel cell was fitted in their place. Quote
Spinners Posted June 5, 2009 Posted June 5, 2009 D/L now! I've loved the snippets from this thread (thanks team ) and reckon it's good value for £13.99. Look out Paran - the F-4M's are coming to get you Quote
Gr.Viper Posted June 5, 2009 Author Posted June 5, 2009 Before a patch comes out go buy your mercs a Harrier. It costs about $2000 cheaper than Hunter Quote
Jarhead1 Posted June 5, 2009 Posted June 5, 2009 The CF-104 was basically similar to the F-104G, but was fitted with equipment specialized for RCAF requirements. It differed from the F-104G in being optimized for the nuclear strike role rather than being a multi-mission aircraft. The F-104G was fitted with NASARR F15A-41B equipment which was optimized for both air-to-air and air-to-ground modes, but the CF-104 was fitted with R-24A NASARR equipment which was dedicated to the air-to-ground mode only. The main undercarriage members were fitted with longer-stroke liquid springs and carried larger tires. The CF-104 also differed from the F-104G in retaining the removable refuelling probe that was fitted to the F-104Cs and F-104Ds of the USAF. Another difference from the F-104G was the ability of the CF-104 to carry a ventral reconnaissance pod equipped with four Vinten cameras. The 20-mm M61A1 cannon and its associated ammunition were initially omitted from the CF-104, and an additional fuel cell was fitted in their place. Wouldnt that be a MFer to get hit there by shrapnel or a flak burst and become a crispy critter?????? LOL What's that? Smokestack for the factory it looks like to me. Quote
MigBuster Posted June 5, 2009 Posted June 5, 2009 Hes put in some new fansong radar versions - plus an E version of the SA-2 and an SA-8 it looks like cost £12:80 btw Quote
Gr.Viper Posted June 5, 2009 Author Posted June 5, 2009 Found that "chimney". Demolished 2006 http://en.wikipedia.org/wiki/Power_Station_Westerholt Quote
tflash Posted June 5, 2009 Posted June 5, 2009 What do you guys think about the updated RWR displays? Quote
+76.IAP-Blackbird Posted June 5, 2009 Posted June 5, 2009 how does those "weaponstatus" screens look and work?? mentioned some posts above Quote
Fubar512 Posted June 5, 2009 Posted June 5, 2009 Found that "chimney". Demolished 2006 http://en.wikipedia.org/wiki/Power_Station_Westerholt It's actually a thinly-disguised "space cannon", capable of hurling house-sized objects, moonward. Notice the empty houses nearby. After all, would you risk living in one of them, knowing that you stood a good chance waking up in Tycho's Crater, or the on Sea of Tranquility? Quote
MigBuster Posted June 5, 2009 Posted June 5, 2009 pulled this from 3rd wire - might be useful The ALR-69 RWR display can identify radar type and display different symbols. The symbols you're likely to encounter in the game are: 2 = SA-2 6 = SA-6 8 = SA-8 Z = ZSU-23-4 AAA 21 = MIG-21 23 = MIG-23 15 = F-15 F4 = F-4 F0 = F-104/F-105 M3 = Mirage III U = Unknown S = Search radar V = M163 Vulcan AAA (hopefully these are pretty self-explanatory) Radars guiding missiles have flashing circle around them. Priority threat (the tracking radar with highest signal) will have a diamond displayed around it. Keep in mind that this can only identify radar type, and not the exact aircraft type. For example, MIG-23MS, which is an export model with MIG-21 radar, will show up as "21", not "23". Most add-on planes will not be identified (show up as "U") unless additional data is added - for add-on planes with radars, you need to add RadarFamilyName= (and type of radar, please see stock data) in DetectSystem section to have it show up on RWR (or else, it'll show as Unknown). And if you want to add the ALR-69 to add-on plane, you need to set RWR Type to TEWS and add ThreatLibraryList= which is just a list of known identifiable threats (again, please see stock plane data). (and if you look through the FlightData.CAT, there are additional icons not used, such as 27,29,31 etc, for anyone wanting to build more modern threat library . --- Also, even aircraft with older RWR "vector" display has slightly new feature. On aircraft with up front RHAW control panel, it'll light up different SAM button (LO/MID/HI band light) depending on radar frequency, so you can roughly determine the type of SAM radar tracking you. Eary and late SA-2 (SA-2 B and SA-2 F) will indicate LO freqnecy band light Mid-year SA-2 (SA-2 C and SA-2 E) will indicate MID freqnecy band light SA-6 will light MID freqnecy band light while its searching/tracking, but moves to HI frequency band when guiding missile. But this missile guidance may not be detectable on some RWR (its using CW type radar for guidance). SA-8 will light HI freqnecy band light TK Quote
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