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U boats beware!

got this if someone wants to complete it..u992....needs some stuff removing and animating gun etc...as its quite high poly still...and ive no idea when will restart it...

before and after some mesh\poly reduction

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Edited by russouk2004
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Hard to tell,but Windscreen make over. Armor glass added.

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Hurri Pit Makeover almost done.

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New Pylons and  the ' 52gal Drop Tanks' did'nt use a pylon, it was part of the tank (might of had a type shackel,no data.) so that an easy fix, already made those.

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so I should wait a bit before releasing the CBI Hurricane skin/ini pak?? (IIb for now, maybe others later, IIC for sure)

 

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Cocas' Mk.V Trop, in CBI camo. anyone notice anything different about the tiles in the background?

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@ Wrench, Hold on just a little I'm almost done with the mod's,once the main stuff is done it's just a matter of merging the new stuff. As much as iI tried not alter the .psd's , I had to add the new pylon to the Nose.bmp, but it will work without a bmp change. Also the 'one' foot step retracts on taxie.

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did you shave off the glare shields, or "component remove ini tweek" them??

 

as far as I can tell, the IIb and IIc Trop use the 'original skins', other than being in jpg for the IIC Trop

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Hurricane Mk. IIb Updated and uploaded.

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yes, new paddy river tiles, on the old Burma terrain (wish I'd thought of doing them for China remod!!)

 

============================

 

885 NAS carrier qualifications -- Cocas' new Seafire Mk.IIb

 

 

Edited by Wrench
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of course, I had to take Raven's new P-40B/Tomahawk, and slap Baltika's decals on it.

 

have to figure out some other stuff, obviously!! (camo mapping, squadron color stripe on tail, etc)

 

can't have a full 3 squadron 100% historical set of decals going to waste, can we???

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as shown in the screenshots thread (iirc), the "Beau VI Mix", now with rockets (thanks to Raven's Hurricane!!)

 

coming soon (until real, late model VI, X and TF.Xs arrive from The Factory)

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SeaHurricane MkIb, Updated and uploaded.

Tail Fabric Damage.

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It looks good!

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Getting closer!

and the damage textures work, too!!

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Missing Max file found, Hurricane 1

 

Merged it with the Mk.1a.

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Edited by RAVEN
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  :biggrin:

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P-51A or A-36??

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Good news! The cockpit must be done too. We still don´t have a proper P-51A/B cockpit yet...

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A-36A.  I started making this for a refrence model to check collision points with the TW P-51D data.ini , It has only 27, my Hurricanes had 72 (updated with new points), each point uses memory, so less points, faster game. Well no sense in wasting a good pony Apache. :biggrin: A/B Pit???

Edited by RAVEN

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Beautiful nose lines, Raven.  Even though you're just starting.  You've captured it so well. 

 

Wilches, I use Stary's excellent Mid war light fighter cockpit for 51bs.  They work well, in case Raven doesn't have time for a dedicated cockpit, which, if I understand correctly, are harder to create than the aircraft.

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well, there's a set of decals already done for the 524th FBS Apache's (MTO) in the mod of Wolf's P-51A. I don't remember if it's in 1stGen or SF2 (actually, I don't recall updating it for SF2).

 

You're welcome to them!

 

Also, if you need the Detail & Scale on Early Mustangs (A/B/C), and the Squad/Signal "Allison Engined Mustangs Walkaround", just shout!

Edited by Wrench

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Wrench. I'm shouting,! Thanks.

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