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early flight still some ini stuff max and photoshop to do but its flying and looks beautifull a fine project by North American

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Hello...I wanna ask something. I Have SF2...I've downloaded F-22 Alpha from page 4 of this Thread...After installing, the plane appears on the Aircraft List...but when i start a mission, the plane model not show up! So on the runway there's only Blue callsign like Python 11 but no Plane...Can anybody help me?? Thanks! :)

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posted in the wrong thread. repost as a new thread in the main section of this sub-forum

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workin on the -300. two down around 25 more to go.  hopefully done by Christmas (if not in job training) or end o year (if in job training)

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Should not the fuselage have a visible area rule pinch to it?

 

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that another version  they proposed this his the all weather version whit radar!

 

http://retromechanix.com/north-american-all-weather-super-fury/

 

The all weather version does have the area rule fuselage, although it looks like it is not as pronounced in the image above.

 

http://retromechanix.com/north-american-all-weather-super-fury/nggallery/image/image-592

 

It is possible that it is there, just not visible due to the angle of your screenshots. In the screenshots it looks to me like a pre-area rule F-100 mid fuselage.

Edited by KJakker

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well i follow the 3-view to max wend its uploaded  by  Xmas time i hope maybe you see it better

 

bump map near done skin also near done ini work quite a bit!

 

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Cocas

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very nice so far. are you making your panel lines (esp the pilot doors in the 2d and 3d shots a seperate layer in PS?

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Looks great Jim! Btw, I´m still working on populating Hopsten AB.. ;-)

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Fuse lengthened, loads of stuff remapped, stuff added, smoothed, bump & spec maps & there's still  at least 101 things wrong with it........

 

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still early...

but with some luck, this one single Lod can be used to create 4 - 5 different variants!

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