Jump to content

Recommended Posts

Posted

Russo yes I always use the same method on my planes

on previous picture you can see the green lines and white lines on grey background

the white lines are mesh edges and the green is edge between side and top maps.

SOmetimes it could be difficult to make but the result is the best I know.

 

Monty CZ

Posted

ok I am choosing this color scheme:

post-255-0-92024500-1334957750.jpg

post-255-0-60027200-1334957737.jpg

 

free weekend ahead so I think that tomorow I will have it in game :-)

 

Monty CZ

Posted

just plain awesome. cant wait for anti-ship raids in the desert. I know its the a version. Hope someone can do a desert skin for it in future.

  • 2 months later...
Posted

Monty, those are just uber Fantastical, superb. :clapping: Bloody hell man ! Great job. Just wanted to be clear that that's very cool stuff there :grin:

  • 2 weeks later...
Posted

Thanx guys for the support.

 

For my fellow Stuka betatesters:

hello,

do you have ideas how to set inis for:

1) AI dive bombing

2) gunner on player plane shooting above the target (AI gunner is like sniper :-( )

3) better FM - it slow and unstable around Z axis (yaw)

4) fuel amount - where are the tanks and how much fuel it had in RL

 

etc etc

 

Thank you

Monty CZ

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..