+Florian Posted October 26, 2011 Posted October 26, 2011 You need some more modern stuff, at least for the Airbases german units are deployed? Used them as terrain objects... Quote
Wrench Posted October 26, 2011 Posted October 26, 2011 (edited) oh, which brings something elese in question, regarding "details". There's a LOT of port cities (ok, like 3 or 4) in the previously neutral regions. (KWC, Dahrain, Doha, etc) How important is it that they have the same level of population as, say Busher or Um Qsar? I mean, it'll just give the iranians something else to bomb .. and YOU to defend. ANDD....extend the time it'll take me to release and fix... and do we really want the Ikea in Riyadh (yes, there IS one!) Cause I can put it there!! Edited October 26, 2011 by Wrench Quote
Wrench Posted October 26, 2011 Posted October 26, 2011 (edited) florian: those are already in the GO folder; the'll just need adding to the types ini, and placed. (I don't recognize the fuel truck, though whre's that from?-- but the rovers are there) note; Isreali stuff will be removed before upload screenie of the GO folder *i just realized that "NATO Action Group" spells NAG!! Edited October 26, 2011 by Wrench Quote
+Florian Posted October 26, 2011 Posted October 26, 2011 Those are no Landrovers. German "Wolf" jeep, "Unimog" light truck, Mercedes truck and fuel truck with Mercedes tractor unit. I never released those... Quote
+allenjb42 Posted October 26, 2011 Posted October 26, 2011 I made an icon for a SF2 Operation Darius install if anyone wants it. All inspiration from Wrench of course! Operation Darius Icon.rar Quote
Wrench Posted October 27, 2011 Posted October 27, 2011 cool icon! ok... here's a bunch of stuff terrain fixes ground object folder guns folder important, some of the radar equiped vehicles/sams/aaa/ducklaunchers NEED the SF2 radar statrement for the TEWS, and most likely new RWR list entries, and tga icons Test EVERyTHING!! many of the AD sites in iraq (well, iran too sometimes!) are set 'generic' (SAMRadar, SAMLauncher, AAA, etc) so expect some radomization let me know of major faults edit;;; damnit!! the site's gone wonky, and won't let me attach/upload anything. frack! I'll try again later tonight Quote
+FLOGGER23 Posted October 27, 2011 Posted October 27, 2011 I just got my Greece birds sent, i made some separate installs which i will upload should you need them... Quote
Viggen Posted October 27, 2011 Posted October 27, 2011 Alright I've made a Dutch F-16AM based on the FAP F-16AM Ace888 made. Will post if required. Could someone upload the sound files to the aircraft Dave uploaded? I had to uninstall everything after the Oct patch messed everything up. Quote
+Dave Posted October 27, 2011 Author Posted October 27, 2011 Ill get teh sounds zipped and uploaded now. Sorry fells my fault. Quote
+Dave Posted October 27, 2011 Author Posted October 27, 2011 Here are the sounds. If i missed some let me know. Quote
Wrench Posted October 27, 2011 Posted October 27, 2011 Ok FINALLYY!!! working!! terrain fixes guns ground objects coming ... got to add 3 more Quote
Wrench Posted October 27, 2011 Posted October 27, 2011 here's the groundobject folder ... complete. if you've made a seperate install, just allow the overwrite. this one dosen't have any IDF vehicles (tanks and such) alos, on the terrain stuff above, the terrain has a start year of 2003 ... if that's ok; i can easily change it if not. Going for a post-modern/post OIF time frame. Got some more terrain objects from Florian, so expect a terrain update in a day or so. a new IR_water.bmp, i think, may be required...the ones i make don't seem to work for some reason.... just unzip, and drop over the existing GO folder. userlists have been created where needed, some radar data may need tweeking for the EWRs or SAMRadars, but they should all work ok. Some ships/carriers may be missing (Nimitz,LHA, LPD?) guys, DO wander around the terrain ... there's an AWFUL lot of detailing in there Quote
+Dave Posted October 27, 2011 Author Posted October 27, 2011 2003 is fine Kevin. Many thanks..... Quote
Wrench Posted October 27, 2011 Posted October 27, 2011 (edited) something i thought of last night... is/will/should there be an Iraqi air component; even if using 2nd hand aircraft (Amodel vipers, or modded from my IRIAF Netz -skin would be easy), or anything they can get their hands on (left-over Migs?). Or, are they sitting this one out? edit: and what of the other regional AFs? Edited October 27, 2011 by Wrench Quote
+Dave Posted October 27, 2011 Author Posted October 27, 2011 Kuwait and Iraq are just providing the bases along with Saudi Arabia... Quote
Wrench Posted October 28, 2011 Posted October 28, 2011 lazy sods!! let the western folks do all the work...how typical... Quote
+PureBlue Posted October 28, 2011 Posted October 28, 2011 (edited) So before the actual strike missions start, the SAM network could use a little updating. Since its 2011, this IMINT blog can be used for good source: http://geimint.blogs...am-network.html The Iranian air defense network relies on a mixture of Soviet and Western SAM systems. This relatively unusual mix stems from both pre- and post-1979 acquisitions from the West and the Soviet Union, respectively. The following SAM systems are currently in service as part of the overall air defense network: HQ-2 (CSA-1 GUIDELINE, a Chinese-produced S-75 derivative, employing the TIGER SONG engagement radar), HAWK, S-200 (SA-5 GAMMON), 2K12 (SA-6 GAINFUL), and Tor-M1E (SA-15 GAUNTLET). According to this, can we say that available systems are: SA-2 SA-5 HAWK SA-6 SA-15 (Tor-M1) Other Indigenous (Perhaps we can decide to use other mods for stand-ins here) With a quick work on groundobjects we can remove/add the necessary systems and try to have at least proper systems show up in-game, when the actual war missions start in Op.Darius. Any suggestions? Edited October 28, 2011 by PureBlue Quote
+Dave Posted October 28, 2011 Author Posted October 28, 2011 OH KEVIN!!!!!!!!!!!!!!!!!!! You're up!!! Quote
EricJ Posted October 28, 2011 Posted October 28, 2011 (edited) It's just a matter of modifying the various USERLIST.inis Matter of fact it took me less than ten minutes to do. Edited October 28, 2011 by EricJ Quote
Wrench Posted October 28, 2011 Posted October 28, 2011 as/is was supplied in the GO folder I uploaded. -- many new userllists don't remember if the SA5 has one ... 2s are easily extracted and tweeked, as is the 6. Hawks are still in iran, as many were hand placed, and the userlist shows them if one wanders around Iraq, in the usual places where I put the AD batteries, you'll see Western units (since Irag is classed as FRIENDLY in the terrains nations ini) Tor are showing up in Iran; as seen in the recce phots. i will be leaving things set as 'generic' -- if hand placing SAMs and Radars, the Old Bug is still there ... I've flow right over Patriot batteries, hand placed, and they NEVER showed on my TEWS, even with dtmdragons updated RWR.lst Quote
+PureBlue Posted October 28, 2011 Posted October 28, 2011 It's just a matter of modifying the various USERLIST.inis I agree Eric, a few USERLIST edits are needed. Date and availability.. My research is pretty limited on Iran right now. So I could be off on some. For example the S-300, (do they have any?) SA-3 (Any still operational?) also TOR could be redesignated STATIC_SAM (Because a test mission I flew had way too many of these) Another suggestion is, perhaps have the beginning missions w/ "Enemy Air Defense=Heavy" and then decrease it as the SAM sites are taken out.. Just thinking out loud here Quote
Wrench Posted October 28, 2011 Posted October 28, 2011 (edited) give me a couple of hours ... found my updated Gammon and SquarePair...have to check the others edit: no need to adjust the FansongF, SA-2LF, SA6 or straightflush .. newly extracted inis show all the correct (for our use) countries listed. However, they are set to RARE. do you want it adjusted to COMMON? How ofted do you wish to die?? Edited October 28, 2011 by Wrench Quote
+PureBlue Posted October 28, 2011 Posted October 28, 2011 (edited) RARE is fine IMHO for SA-2. but TOR is COMMON !! (It's also set to MOBILE_AAA !) Also Kevin, I haven't looked through the targets.ini, but loaded up the map in KMD, viewing only SAM objects. If its displaying correctly, only two target areas with SAMRadar/SAMLauncher in Iran: Who is our intelligence officer, How awesome it would be to have regularly updated PLANNINGMAP.BMP files.(Just overlayed small updates from recon, etc..) Edited October 28, 2011 by PureBlue Quote
Wrench Posted October 28, 2011 Posted October 28, 2011 i cheated a LOT on adding the AD units in Iran ...they're built INTO the cities, not as seperate target areas - of which there are plenty (3 or 4 around Busher). I found it worked better, both for general targeting -- reduces that cursed overlap of areas, and playability -- makes it a tad more "interestering" for player ok, new ground objects and weapon; tweeked for this usage ONLY!!! Found the issue with the HAWKs was some wrong end years unzip, and drop over the /Objects folder (with luck I spelled GroundObject correctly, right PB!!?) screenies show that things WILL get interestering....as the Grumbles are showing up i think the TOR as mobileAAA may force it to appear in CAS/ArmedRecon. It's easly changed to MOBILE_SAM; just hope the usual glitch don't raise it fugly head... Quote
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