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thats the instument panel showing, raised it up also by mistake..fixed now

Edited by Veltro2k

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just added to NA for testing

 

new to NA can you choose carrier as in a WWII one ?

post-11906-0-14330100-1346445526_thumb.jpg

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The Final Countdown???"

 

ww2 boats just got uploaded the other day ... also, grab the Philllipines upgrade terrain (and the terrain itself) for ww2 carriers

 

you'll have to build a PTO mod folder, of course.

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The Final Countdown???"

 

ww2 boats just got uploaded the other day ... also, grab the Philllipines upgrade terrain (and the terrain itself) for ww2 carriers

 

you'll have to build a PTO mod folder, of course.

 

instructions please :D

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3 blade prop and hub and four 50 cals instead of the two 20mm

post-11906-0-48666300-1346453550_thumb.jpg

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excellent! how's the new modeling method Ed working?

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excellent! how's the new modeling method Ed working?

 

a little more time consuming, but better results

  • Like 1

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Handsome looking machine the Helldiver and you're doing a great job Ed. Well done.

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I need to have 4 rockets on each wing and 4 250 lb bombs in the bombbay..What am i doing wrong ?

 

 

 

// Weapon Stations --------------------------------------------------

 

[LeftWingStation1]

SystemType=WEAPON_STATION

StationID=1

StationGroupID=1

StationType=EXTERNAL

AttachmentPosition=-4.254,1.249,-0.226

AttachmentAngles=0.0,0.0,0.0

LoadLimit=370.0

DiameterLimit=0.5

LengthLimit=2.30

AllowedWeaponClass=RCKT

AttachmentType=USAF,NATO

MovingPylon=TRUE

RotatingPylon=TRUE

ModelNodeName=RockLauncher_L01

PylonMass=5

PylondragArea=0.02

[RightWingStation1]

SystemType=WEAPON_STATION

StationID=2

StationGroupID=1

StationType=EXTERNAL

AttachmentPosition=4.254,1.249,-0.226

AttachmentAngles=0.0,0.0,0.0

LoadLimit=370.0

DiameterLimit=0.5

LengthLimit=2.30

AllowedWeaponClass=RCKT

AttachmentType=USAF,NATO

MovingPylon=TRUE

RotatingPylon=TRUE

ModelNodeName=RockLauncher_R01

PylonMass=5

PylondragArea=0.02

[LeftWingStation2]

SystemType=WEAPON_STATION

StationID=3

StationGroupID=1

StationType=EXTERNAL

AttachmentPosition=-3.989,1.249,-0.44

AttachmentAngles=0.0,0.0,0.0

LoadLimit=370.0

DiameterLimit=0.5

LengthLimit=2.30

AllowedWeaponClass=RCKT

AttachmentType=USAF,NATO

MovingPylon=TRUE

RotatingPylon=TRUE

ModelNodeName=RockLauncher_L02

PylonMass=5

PylondragArea=0.02

[RightWingStation2]

SystemType=WEAPON_STATION

StationID=4

StationGroupID=1

StationType=EXTERNAL

AttachmentPosition=3.989,1.249,-0.44

AttachmentAngles=0.0,0.0,0.0

LoadLimit=370.0

DiameterLimit=0.5

LengthLimit=2.30

AllowedWeaponClass=RCKT

AttachmentType=USAF,NATO

MovingPylon=TRUE

RotatingPylon=TRUE

ModelNodeName=RockLauncher_R02

PylonMass=5

PylondragArea=0.02

[LeftWingStation3]

SystemType=WEAPON_STATION

StationID=5

StationGroupID=1

StationType=EXTERNAL

AttachmentPosition=-0.233,0.249,-0.583

AttachmentAngles=0.0,0.0,0.0

LoadLimit=370.0

DiameterLimit=0.5

LengthLimit=2.30

AllowedWeaponClass=RCKT

AttachmentType=USAF,NATO

MovingPylon=TRUE

RotatingPylon=TRUE

ModelNodeName=RockLauncher_L03

PylonMass=5

PylondragArea=0.02

[RightWingStation3]

SystemType=WEAPON_STATION

StationID=6

StationGroupID=1

StationType=EXTERNAL

AttachmentPosition=3.719,1.249,-0.316

AttachmentAngles=0.0,0.0,0.0

LoadLimit=370.0

DiameterLimit=0.5

LengthLimit=2.30

AllowedWeaponClass=RCKT

AttachmentType=USAF,NATO

MovingPylon=TRUE

RotatingPylon=TRUE

ModelNodeName=RockLauncher_R03

PylonMass=5

PylondragArea=0.02

[LeftWingStation4]

SystemType=WEAPON_STATION

StationID=7

StationGroupID=1

StationType=EXTERNAL

AttachmentPosition=0.23,0.249,-0.583

AttachmentAngles=0.0,0.0,0.0

LoadLimit=370.0

DiameterLimit=0.5

LengthLimit=2.30

AllowedWeaponClass=RCKT

AttachmentType=USAF,NATO

MovingPylon=TRUE

RotatingPylon=TRUE

ModelNodeName=RockLauncher_L04

PylonMass=5

PylondragArea=0.02

[RightWingStation4]

SystemType=WEAPON_STATION

StationID=8

StationGroupID=1

StationType=EXTERNAL

AttachmentPosition=3.463,1.249,-0.362

AttachmentAngles=0.0,0.0,0.0

LoadLimit=370.0

DiameterLimit=0.5

LengthLimit=2.30

AllowedWeaponClass=RCKT

AttachmentType=USAF,NATO

MovingPylon=TRUE

RotatingPylon=TRUE

ModelNodeName=RockLauncher_R04

PylonMass=5

PylondragArea=0.02

 

[bombBay]

SystemType=WEAPON_STATION

StationID=9

StationGroupID=3

StationType=INTERNAL

AttachmentPosition=0.0,0.0,0.0

AttachmentAngles=0.0,0.0,0.0

LoadLimit=2000

AllowedWeaponClass=BOMB

AttachmentType=USAF,NATO

NumWeapons=4

AttachmentPosition001=-0.233,1.738,-0.583

AttachmentPosition002=0.23,1.738,-0.583

AttachmentPosition003=0.2575,-0.505,-0.44

AttachmentPosition004=-0.2435,-0.505,-0.44

DiameterLimit=0.555

LengthLimit=2.05

BombBayAnimationID=8

BombBayOpenTime=2.0

BombBayCloseTime=2.0

 

// SB2C ordnance loads

// Station 1 = Left Wing Station 1

// Station 2 = Right Wing Station 1

// Station 3 = Left Wing Station 2

// Station 4 = Right Wing Station 2

// Station 5 = Left Wing Station 3

// Station 6 = Right Wing Station 3

// Station 7 = Left Wing Station 4

// Station 8 = Right Wing Station 4

// Station 9 = Bombbay

 

[AirToAir]

[AirToAirLongRange]

Loadout[01].WeaponType=60lb-rocket

Loadout[01].Quantity=1

Loadout[02].WeaponType=60lb-rocket

Loadout[02].Quantity=1

Loadout[03].WeaponType=60lb-rocket

Loadout[03].Quantity=1

Loadout[04].WeaponType=60lb-rocket

Loadout[04].Quantity=1

Loadout[05].WeaponType=60lb-rocket

Loadout[05].Quantity=1

Loadout[06].WeaponType=60lb-rocket

Loadout[06].Quantity=1

Loadout[07].WeaponType=60lb-rocket

Loadout[07].Quantity=1

Loadout[08].WeaponType=60lb-rocket

Loadout[08].Quantity=1

Loadout[09].WeaponType=250lb_Bomb

Loadout[09].Quantity=4

[Attack]

Loadout[01].WeaponType=60lb-rocket

Loadout[01].Quantity=1

Loadout[02].WeaponType=60lb-rocket

Loadout[02].Quantity=1

Loadout[03].WeaponType=60lb-rocket

Loadout[03].Quantity=1

Loadout[04].WeaponType=60lb-rocket

Loadout[04].Quantity=1

Loadout[05].WeaponType=60lb-rocket

Loadout[05].Quantity=1

Loadout[06].WeaponType=60lb-rocket

Loadout[06].Quantity=1

Loadout[07].WeaponType=60lb-rocket

Loadout[07].Quantity=1

Loadout[08].WeaponType=60lb-rocket

Loadout[08].Quantity=1

Loadout[09].WeaponType=250lb_Bomb

Loadout[09].Quantity=4

[sEAD]

Loadout[01].WeaponType=60lb-rocket

Loadout[01].Quantity=1

Loadout[02].WeaponType=60lb-rocket

Loadout[02].Quantity=1

Loadout[03].WeaponType=60lb-rocket

Loadout[03].Quantity=1

Loadout[04].WeaponType=60lb-rocket

Loadout[04].Quantity=1

Loadout[05].WeaponType=60lb-rocket

Loadout[05].Quantity=1

Loadout[06].WeaponType=60lb-rocket

Loadout[06].Quantity=1

Loadout[07].WeaponType=60lb-rocket

Loadout[07].Quantity=1

Loadout[08].WeaponType=60lb-rocket

Loadout[08].Quantity=1

Loadout[09].WeaponType=250lb_Bomb

Loadout[09].Quantity=4

 

[Anti-Ship]

Loadout[01].WeaponType=60lb-rocket

Loadout[01].Quantity=1

Loadout[02].WeaponType=60lb-rocket

Loadout[02].Quantity=1

Loadout[03].WeaponType=60lb-rocket

Loadout[03].Quantity=1

Loadout[04].WeaponType=60lb-rocket

Loadout[04].Quantity=1

Loadout[05].WeaponType=60lb-rocket

Loadout[05].Quantity=1

Loadout[06].WeaponType=60lb-rocket

Loadout[06].Quantity=1

Loadout[07].WeaponType=60lb-rocket

Loadout[07].Quantity=1

Loadout[08].WeaponType=60lb-rocket

Loadout[08].Quantity=1

Loadout[09].WeaponType=250lb_Bomb

Loadout[09].Quantity=4

 

[FAC]

Loadout[01].WeaponType=60lb-rocket

Loadout[01].Quantity=1

Loadout[02].WeaponType=60lb-rocket

Loadout[02].Quantity=1

Loadout[03].WeaponType=60lb-rocket

Loadout[03].Quantity=1

Loadout[04].WeaponType=60lb-rocket

Loadout[04].Quantity=1

Loadout[05].WeaponType=60lb-rocket

Loadout[05].Quantity=1

Loadout[06].WeaponType=60lb-rocket

Loadout[06].Quantity=1

Loadout[07].WeaponType=60lb-rocket

Loadout[07].Quantity=1

Loadout[08].WeaponType=60lb-rocket

Loadout[08].Quantity=1

Loadout[09].WeaponType=250lb_Bomb

Loadout[09].Quantity=4

 

[Recon]

Loadout[01].WeaponType=60lb-rocket

Loadout[01].Quantity=1

Loadout[02].WeaponType=60lb-rocket

Loadout[02].Quantity=1

Loadout[03].WeaponType=60lb-rocket

Loadout[03].Quantity=1

Loadout[04].WeaponType=60lb-rocket

Loadout[04].Quantity=1

Loadout[05].WeaponType=60lb-rocket

Loadout[05].Quantity=1

Loadout[06].WeaponType=60lb-rocket

Loadout[06].Quantity=1

Loadout[07].WeaponType=60lb-rocket

Loadout[07].Quantity=1

Loadout[08].WeaponType=60lb-rocket

Loadout[08].Quantity=1

Loadout[09].WeaponType=250lb_Bomb

Loadout[09].Quantity=4

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are the wing stations set on the wing sistem

 

 

[LeftWing]

ParentComponentName=Fuselage

ModelNodeName=Inner_wing_L

.....

SystemName[002]=LeftWingStation

SystemName[003]=LeftMainGear

SystemName[004]=LeftTankStation

SystemName[005]=LeftWingStation01

 

// Weapon Stations ---------------------------------------------------------

[LeftWingStation]

SystemType=WEAPON_STATION

StationID=1

StationGroupID=1

StationType=EXTERNAL

AttachmentPosition=-1.36, 2.87,-0.47

AttachmentAngles=0.0,0.0,0.0

LoadLimit=250.0

AllowedWeaponClass=SAHM,ARM,IRM

AttachmentType=WP,SOVIET

ModelNodeName=inner_board_pilon_L

LaunchRailNodeName=

PylonMass=40

PylondragArea=0.02

FuelTankName=

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are the wing stations set on the wing sistem

 

 

[LeftWing]

ParentComponentName=Fuselage

ModelNodeName=Inner_wing_L

.....

SystemName[002]=LeftWingStation

SystemName[003]=LeftMainGear

SystemName[004]=LeftTankStation

SystemName[005]=LeftWingStation01

 

// Weapon Stations ---------------------------------------------------------

[LeftWingStation]

SystemType=WEAPON_STATION

StationID=1

StationGroupID=1

StationType=EXTERNAL

AttachmentPosition=-1.36, 2.87,-0.47

AttachmentAngles=0.0,0.0,0.0

LoadLimit=250.0

AllowedWeaponClass=SAHM,ARM,IRM

AttachmentType=WP,SOVIET

ModelNodeName=inner_board_pilon_L

LaunchRailNodeName=

PylonMass=40

PylondragArea=0.02

FuelTankName=

 

Rgr

 

[OuterLeftwing]...

.....

SystemName[005]=LeftWingStation1

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nope , rockets not even showing up as choices, and the layout on the screen for the weapons is wrong

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you're using British rockets! Should be HVARs, attachment types should be USN,USAF for all the hardpoints

also, get rid of the Diameter and Length limit statments for the rockets, change allowed weapon type to RCKT, RP

Edited by Wrench

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I noticed 3 things:

1. The Loadout.INI should say HVAR, not 60lb-rocket, as Wrench says.

 

2. HVAR's have a start year of 1944, so if the mission you are flying is earlier, they won't be available.

 

3. And the coordinates of some of the rocket stations look wrong. The Left and Right stations 1 and 2 look fine (the numbers are the same, plus or minus to be on the left or right wing respectively).

But the coordinates for 3 and 4 Stations look wrong:

 

[LeftWingStation3]

AttachmentPosition=-0.233,0.249,-0.583 <-- probably should be -3.719,1.249,-0.316

 

[RightWingStation3]

AttachmentPosition=3.719,1.249,-0.316

 

 

[LeftWingStation4]

AttachmentPosition=0.23,0.249,-0.583 <-- probably should be -3.463,1.249,-0.362

 

[RightWingStation4]

AttachmentPosition=3.463,1.249,-0.362

 

Hope this helps. :smile:

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BTW thank you for your help guys..rkt prob solved

post-11906-0-12930800-1347800057_thumb.jpg

post-11906-0-22187200-1347800064_thumb.jpg

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That is one slick looking model! Great work! Man if I could make stuff that works ingame that fast I'd be in heaven :)

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Looking great!

 

This will be a fantastic additon to all the PTO aircraft which are being released for SF2.

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