+russouk2004 Posted April 12, 2014 Posted April 12, 2014 nice tiffie...few things.. shadows... looks like some meshes have double sided applied to texture...see shadow main and shadow of ehauts reversed...because of it.. otherwise nice model.. I sharpened up the skin a tad.. too..last 2 shots upper one after and lower one before sharpening Quote
+Veltro2k Posted April 13, 2014 Author Posted April 13, 2014 (edited) nice tiffie...few things.. shadows... looks like some meshes have double sided applied to texture...see shadow main and shadow of ehauts reversed...because of it.. otherwise nice model.. I sharpened up the skin a tad.. too..last 2 shots upper one after and lower one before sharpening fixed it..replaced the package in downloads..but here is the fix ..just replace the two main LOD files with these shfix.rar Edited April 13, 2014 by Veltro2k Quote
Wilches Posted April 13, 2014 Posted April 13, 2014 I´m delighted by the new Typhoon - thanks V2K!!!!! With the shadow bug just fixed the only missing thing (not V2K fault) is the cockpit wich´s the bubble type. As Stary is out for unknown reason, my plea goes to Raven or someone else to make a new Typhoon car door pit. The crowd will be pleased. Any takers? Quote
+Veltro2k Posted April 13, 2014 Author Posted April 13, 2014 (edited) I´m delighted by the new Typhoon - thanks V2K!!!!! With the shadow bug just fixed the only missing thing (not V2K fault) is the cockpit wich´s the bubble type. As Stary is out for unknown reason, my plea goes to Raven or someone else to make a new Typhoon car door pit. The crowd will be pleased. Any takers? who says that's not in the works unfortunately cockpits are beyond my skills...but here's hoping Edited April 13, 2014 by Veltro2k Quote
Wilches Posted April 13, 2014 Posted April 13, 2014 who says that's not in the works unfortunately cockpits are beyond my skills...but here's hoping Sorry V2K, I didn´t catch... Is there a Typhoon pit in the works? If so I´ll take my pills right now! Quote
Wrench Posted April 13, 2014 Posted April 13, 2014 he's talking about the later mark Tiffys with bubble tops (IB, irrc), not cockpits. Which, if we're very lucky and bribe him with expensive liquors, may also give us a Tempest. With judicious ini editing, and perhaps the "OpenCockpit=TRUE" statement, you can have the framing show. Quote
Wilches Posted April 13, 2014 Posted April 13, 2014 he's talking about the later mark Tiffys with bubble tops (IB, irrc), not cockpits. Which, if we're very lucky and bribe him with expensive liquors, may also give us a Tempest. With judicious ini editing, and perhaps the "OpenCockpit=TRUE" statement, you can have the framing show. Humm... Nice to know. I did my "opencockpit=TRUE" version and you can try by adding this to the Typhoon_Cockpit.INI: ExternalClipDistMin=0.044 OpenCockpit=TRUE Position=0.0,-0.43,0.734 OffSet=0.0,0.02,0.034 ViewAngles=0.0,0.0,0.0 MaxYaw=130 MinYaw=-130 For the Typhoon_DATA.INI: [AircraftData] DestroyedModel=A-1_Destroyed.LOD DestroyedEffect=VehicleFireEffect EmptyMass=4010 EmptyInertia=12431.0,10225.5,20370.8 ReferenceArea=29.6 ReferenceSpan=12.67 ReferenceChord=2.336 CGPosition=0.0,0.0,0.0 CockpitCGOffset=TRUE OnGroundPitchAngle=11.5 Component[001]=Fuselage Component[002]=Nose Component[003]=LeftWing Component[004]=RightWing Component[005]=LeftOuterWing Component[006]=RightOuterWing Component[007]=VertTail Component[008]=LeftStab Component[009]=RightStab Component[010]=Prop Component[011]=FastProp Component[012]=SlowProp Component[013]=glrshld Component[014]=cockpit Component[015]=pedals Component[016]=instpnl [Prop] ParentComponentName=Fuselage ModelNodeName=Prop ShowFromCockpit=TRUE [FastProp] ParentComponentName=Fuselage ModelNodeName=FastProp ShowFromCockpit=TRUE [slowProp] ParentComponentName=Fuselage ModelNodeName=SlowProp ShowFromCockpit=TRUE [glrshld] ParentComponentName=Fuselage ModelNodeName=glrshld ShowFromCockpit=FALSE [cockpit] ParentComponentName=Fuselage ModelNodeName=cockpit ShowFromCockpit=FALSE [pedals] ParentComponentName=Fuselage ModelNodeName=pedals ShowFromCockpit=FALSE [instpnl] ParentComponentName=Fuselage ModelNodeName=instpnl ShowFromCockpit=FALSE [Fuselage] ModelNodeName=Fuselage ShowFromCockpit=TRUE Is a stop-gap fix but it looks a little weird as the upper canopy hatch has a gap at the hinge. Check it out. Quote
+Coupi Posted April 13, 2014 Posted April 13, 2014 (edited) Hello, I've found this with your figures! Edited April 13, 2014 by Coupi Quote
Wilches Posted April 14, 2014 Posted April 14, 2014 Holy Cow! V2K, you not belong to this earth. BTW, the bubble canopies has a whip antenna in place of the old fixed mast. Fantastic! 1 Quote
Wilches Posted April 14, 2014 Posted April 14, 2014 V2K, for the car-door version, what´s the node name for the Antenna mast? Quote
+Coupi Posted April 14, 2014 Posted April 14, 2014 Ohhhhh! Bubble top Typhoon variant!... the way for a future Tempest Mk.V? Yesterday I read... the "Le Grand Cirque" by Pierre Clostermann our WW2 ace who flew the Hawker fighter... - "Break Port Talbot! - Flat-out, climbing... Don't let your speed drop! - Hullo Railroad, better come and give us a hand... Forty 109 over Hoya, - Joint-up Blue 3 and 4,... for Christ's sake - Joint up!!! - Talbot Blue 3 Break! - Talbot,... breaking port... Attack!!!" (Tempest vs Messerschmitt, page 193) Many thanks Veltro2k! Coupi. Quote
+Veltro2k Posted April 15, 2014 Author Posted April 15, 2014 V2K, for the car-door version, what´s the node name for the Antenna mast? Cylinder07 Holy Cow! V2K, you not belong to this earth. BTW, the bubble canopies has a whip antenna in place of the old fixed mast. Fantastic! 2 Quote
+Veltro2k Posted April 16, 2014 Author Posted April 16, 2014 Spinners pointed out a little flaw in the roundels. Packages have been fixed if you don't want to download the whole things again here is just the fix. New Typhooon textures.rar 1 Quote
Wrench Posted May 1, 2014 Posted May 1, 2014 (edited) needs more framing on the nose; E's didn't carry the squadron code, plane-in-group or air division markings. Just serials (we can fix that as needed) I can dig up some images if needed, Ed. I LIKES it!!! edit: just a pic from a quick search of my books. If you need a front view, I've got one of them too! Edited May 1, 2014 by Wrench Quote
+Veltro2k Posted May 1, 2014 Author Posted May 1, 2014 (edited) Like this ? uses same skin map as the others Edited May 1, 2014 by Veltro2k 3 Quote
Wilches Posted May 1, 2014 Posted May 1, 2014 Just to make it clear - Is the B-17E? Is so, that´s fantastic!! Quote
Wrench Posted May 1, 2014 Posted May 1, 2014 Wilches: Yes; post 113th built (as evidenced by the Sperry ball turret) Ed, that's damn near perfect!! I've already started running down nose arts & serials for the PTO version. haven't decided on if trying to attempt the camo for the ETO versions... 2 Quote
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