Jump to content

Recommended Posts

Multinational Speech Pack


Multinational Speech pack version 1.0 for Strike Fighters 2

 

SHould work on any type of SF2 installation.

 

This is a compilation of speech packs brought together by me from original files mainly made for IL-2 Sturmovik and released as part of DBW. Due to the limited phrases available, it is intended more for immersion than for accuracy. I can't claim any credit for the actual recording, but I did some re-editing and re-processing to better bring the files in line with SF2. I've also included a re-processed version of Gramps' Russian Speech Pack available on Combatace.

 

BE WARNED: If you speak any of these languages you may not enjoy how they fit into the game. For the most part I tried to find phrases that fit the different SF2 files in general meaning, but they are far from perfect, and a few are actually just random.

 

You may want to turn on subtitles, at least until you get used to the different phrases.

 

Special note to my fellow New Zealanders: I humbly apologise for lumping us in with the Aussies, but it was the closest I could get ;-)

 

-----------------------------

Credits and huge thanks:

 

Original files provided as part of the awesome Dark Blue World mod from SAS.com for IL-2:

 

RAF

NZandAus

French

German

Italy

 

-------------------------

Originals from GONVISE for IL2:

 

Spain

 

----------------------------

Originals from Azrael-WT, TIGERLIU, CrazyDog, Northeastern Panda, Liu MM, TIGERLIU, bwhorse, treefanweijia, llb00825, bwhorse for IL2:

 

China

 

--------------

Originals from EECH and first converted by Richard "Gramps" Kaminski:

 

Russian

 

----------------

 

As for the Arabic, I actually can't remember where I got them from, but thanks to whoever made them.

 

 

 

 

Installation:

 

Place whichever pack you desire into the Speech sub-folder of your main mod folder

 

eg: ...username/Saved Games/Thirdwire/StrikeFighters2 Europe/Speech/German

 

 

then go to the flight folder and open the NATIONS.ini file to edit whatever nationality you want to use that particular language. Making sure to use the EXACT same spelling as the folder you're pointing to.

 

eg:

 

[Nation008]

Name=WGermany

DisplayName=German Luftwaffe

Alignment=FRIENDLY

PilotNameList=NamesGerman.lst

RankList=RanksGAF.lst

CallsignList=CallsignsUS.lst

Formation.Fighter=USFighter

Formation.Attack=USFighter

Formation.Bomber=USBomber

Formation.Transport=USBomber

Formation.Tank=USTank

Formation.MobileAD=USAD

PilotTrainingStandard=NORMAL

GenderRatio=0

DebriefSuccessMusic=DebriefSuccess.wav

DebriefFailMusic=DebriefFail.wav

DebriefKilledMusic=DebriefKilled.wav

SpeechFile=German <------edit this line

SpeechTextFile=USAFSpeechText.str

StartDate=1956

 

[Nation017]

Name=EGermany

DisplayName=East German Air Force

Alignment=ENEMY

PilotNameList=NamesGerman.lst

RankList=RanksUSAF.lst

CallsignList=CallsignsUS.lst

Formation.Fighter=SovietFighter

Formation.Attack=SovietFighter

Formation.Bomber=SovietBomber

Formation.Transport=SovietBomber

Formation.Tank=SovietTank

Formation.MobileAD=SovietAD

PilotTrainingStandard=NORMAL

GenderRatio=0

DebriefSuccessMusic=DebriefSuccess.wav

DebriefFailMusic=DebriefFail.wav

DebriefKilledMusic=DebriefKilled.wav

SpeechFile=German <------------------and again

SpeechTextFile=USAFSpeechText.str

ActiveDate=1959

AlternateDecal=EGermany_OLD55

StartDate=1956

EndDate=1990

 

 

 

It's as easy as that.

 

You can use different languages for as many different countries as you wish and whenever you fly for that particular country, that is the language you will hear.

 

This pack is strictly freeware. Use however you want, so long as it's free.

 

Have fun!

 

Cheers

thereg


 

  • Like 3

Share this post


Link to post
Share on other sites

Fantastic add-on, thanks mate. This really adds to the immersion of the sim.

 

No apology needed that the fearless sons of Anzac are lumped in together. :biggrin:

Share this post


Link to post
Share on other sites

Thank you so much! I couldn't believe it when I saw your post.

 

Haven't tried everything yet, but so far, I like it a lot. Finally I can fly a Mirage with French comms. Huge improvement. Chinese and Arab packs are also most welcome.

 

If you are thinking of doing more, a Hebrew pack for Israel would get my vote.

Edited by arthur666
  • Like 1

Share this post


Link to post
Share on other sites

MissionData001.cat is where it resides

 

use the 3W extractor, and toss it into your /Flight folder (you'll probably have to create one)

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

  • Similar Content

    • By JohnLewis141997
      Some pictures of RAF Scamptom Airshow back in 2017
    • By Soulfreak


      View File AV-8B Plus Harrier II (Marina Militare)
      AV-8B Plus Harrier Marina Militare
      This is the AV-8B Plus Harrier in service with the Italian navy. 
      Basic modding skills are required to run this mod.  (copy/paste, mod folder structure etc.) A fake pilot is needed to run this mod. 
      It is designed for and works only in SF2 series.
       
      Skin is in 4096x4096 format. So you can easily resize down.  If you have problems running this in game. Resize skins to lower resolutions
      All serials are correct for the Italian version of Harrier II. 
      Animations:
      1= canopy open - close
      4= refueling probe - beware of a speed limit
      3= night vision mode - not really helping but it is there - inside and outside animation.
      ************************************************************************************
      You can exlplore ini files for some additional features like in cockpit "FLIR" feed on HUD .
      AAQ-28 can be loaded only on station number 5 and centerline
      AIM-120 can be loaded only on stations 2 and 6.
      ECM also activates RWR on digital display indicator - even if ECM pod is not loaded.
      If you have yakarov79´s AV-8B Harrier already  - some files are same so simply overwrite. 
      for proper sound work you should add these lines into soundlist.ini
       
      SoundFileXXX=USMComm_1
      SoundFileXXX=Equalizer
      [Equalizer]
      Priority=NORMAL
      Looped=TRUE
      NumBuffers=2
      3DSound=TRUE
      DopplerEffect=FALSE
      MaxDist=1000.000000
      MinDist=100.000000
      InsideConeAngle=360
      OutsideConeAngle=360
      ConeOutsideVolume=100
      SoundFileXXX=USMComm_1
      [USMComm_1]
      Priority=NORMAL
      3DSound=FALSE
      NumBuffers=1
      Looped=TRUE
      FrequencyControl=FALSE
      ************************************************************************************
       
      Credits.
      Me - Skin, Decals & ini dance
      yakarov79 - whole sort of strange things - model-re-model, new cockpit, templates, ini files etc.
      Ravenclaw - BRU-42 ITER models. ALQ-164 model, weapons.
      AAQ-28 Pod- I don't remember who made this model - all credits to him and thank you.
      331Killerbee - ideas, good words, work on ini files, loadouts, effects etc.
      Crusaders - who helped yakarov79 with avionics ini.
      Sounds taken from sources offering free sound samples.
      bobrock- the original first version of the standard model
       
      Schapen, Nov. 24th 2019
      Carlo "Soulfreak" Vecchi
      THIS MODE IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE.
      IN ACCORDANCE WITH THE COMBAT ACE MODDERS AGREEMENT
      Submitter Soulfreak Submitted 11/24/2019 Category AV-8  
    • By Soulfreak
      AV-8B Plus Harrier Marina Militare
      This is the AV-8B Plus Harrier in service with the Italian navy. 
      Basic modding skills are required to run this mod.  (copy/paste, mod folder structure etc.) A fake pilot is needed to run this mod. 
      It is designed for and works only in SF2 series.
       
      Skin is in 4096x4096 format. So you can easily resize down.  If you have problems running this in game. Resize skins to lower resolutions
      All serials are correct for the Italian version of Harrier II. 
      Animations:
      1= canopy open - close
      4= refueling probe - beware of a speed limit
      3= night vision mode - not really helping but it is there - inside and outside animation.
      ************************************************************************************
      You can exlplore ini files for some additional features like in cockpit "FLIR" feed on HUD .
      AAQ-28 can be loaded only on station number 5 and centerline
      AIM-120 can be loaded only on stations 2 and 6.
      ECM also activates RWR on digital display indicator - even if ECM pod is not loaded.
      If you have yakarov79´s AV-8B Harrier already  - some files are same so simply overwrite. 
      for proper sound work you should add these lines into soundlist.ini
       
      SoundFileXXX=USMComm_1
      SoundFileXXX=Equalizer
      [Equalizer]
      Priority=NORMAL
      Looped=TRUE
      NumBuffers=2
      3DSound=TRUE
      DopplerEffect=FALSE
      MaxDist=1000.000000
      MinDist=100.000000
      InsideConeAngle=360
      OutsideConeAngle=360
      ConeOutsideVolume=100
      SoundFileXXX=USMComm_1
      [USMComm_1]
      Priority=NORMAL
      3DSound=FALSE
      NumBuffers=1
      Looped=TRUE
      FrequencyControl=FALSE
      ************************************************************************************
       
      Credits.
      Me - Skin, Decals & ini dance
      yakarov79 - whole sort of strange things - model-re-model, new cockpit, templates, ini files etc.
      Ravenclaw - BRU-42 ITER models. ALQ-164 model, weapons.
      AAQ-28 Pod- I don't remember who made this model - all credits to him and thank you.
      331Killerbee - ideas, good words, work on ini files, loadouts, effects etc.
      Crusaders - who helped yakarov79 with avionics ini.
      Sounds taken from sources offering free sound samples.
      bobrock- the original first version of the standard model
       
      Schapen, Nov. 24th 2019
      Carlo "Soulfreak" Vecchi
      THIS MODE IS ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL IT BE USED, EVEN IN PART OF ANYTHING THAT IS PAYWARE.
      IN ACCORDANCE WITH THE COMBAT ACE MODDERS AGREEMENT
    • By gterl


      View File Caporetto V2 (Terrain & Campaign)
      Caporetto Terrain WW1 V2.0
      *******************************
      INTRODUCTION
      The Italian Front during WW1 refers to a series of battles fought between 1915 and 1918 in northern Italy between the armies of Austria-Hungary and Germany against Italy.
      Italy hoped that by joining the countries of the Triple Entente against the Central Powers it would gain Cisalpine Tyrol (today's provinces of Trentino and South Tyrol), the Austrian Littoral, northern Dalmatia and some areas of western Carniola.
      Italy had hoped to begin the war with a surprise offensive intended to move quickly and capture several Austrian cities.
      Well, the war soon bogged down into trench warfare similar to the Western Front fought in France.
      The included terrain represents the situation around September/October 1917, just before the battle of Caporetto.
      The Battle of Caporetto (also known as the Twelfth Battle of the Isonzo, the Battle of Kobarid or the Battle of Karfreit) was the greatest defeat in Italian military history. The battle was fought between the Entente and the Central Powers and took place from 24 October to 19 November 1917, near the town of Kobarid (now in north-western Slovenia, then part of the Austrian Littoral). The battle was named after the Italian name of the town (also known as Karfreit in German).
      Austro-Hungarian forces, reinforced by German units, were able to break into the Italian front line and rout the Italian forces opposing them. The battle was a demonstration of the effectiveness of the use of stormtroopers and the infiltration tactics developed in part by Oskar von Hutier. The use of poison gas by the Germans also played a key role in the collapse of the Italian Second Army.
      INCLUDED
      - Italian terrain/front WW1, situaton around summer/late summer 1917
      - 544 unique tiles
      - 10798 targets and 589 target areas
      - Terrain represents the most important battlegrounds on the Italian front (Monfalcone, Mt. Hermada, Doberdo and Doberdo Lake, Mt. Fajiti Hrib, Gorizia, Mt. Sabotino, Bainsizza plateau, Caporetto, Mt. Krn, Mt. Tre Cime, Mt. Cristallo, Mt. Lagazuoi, Mt. Col di Lana, Mt. Marmolada, Mt. Ortigara, Mt. Pasubio...and many other historical places)   
      - Needed ground objects are also included
      - Important mountains where done via satellite images (the tiles), like Marmolada, Mount Krn, Monte Cristallo, etc. all unique
      - All historical fortifications are included (mountain bunkers, etc.) and locations/naming correct (as good as it gets)
      - Major railroad lines included
      - Port of Triest acts as port of Pola with all the major Austro-Hungarian Dreadnoughts stationed there
      - Flying boat stations included with stationary Lohners and Macchi aircrafts
      PREREQUISITES
      - FE Gold or FE2
      - Very strong PC and GPU
      INSTALLATION
      1. PRELIMINARY WORK
      1.1 Extract file into a temporary folder like 'c:\temp'
      1.2 You'll find a new folder called 'caporettoV20' within 'c:\temp'
      1.3 For the campaign to work properly you'll need the following aircraft (you'll find them at the usual places)
      --- AlbatrosC3
      --- AlbatrosD3OAW
      --- AviatikC2
      --- AviatikD1
      --- Ca3
      --- Dfwci
      --- Hanriot_HD1_CAM
      --- Hansa_BrandenburgDI
      --- LloydC2
      --- Nieuport12
      --- Nieuport17
      --- oefD3_ba53a
      --- oefD3_ba153a
      --- oefD3_ba253
      --- PhoenixD2a
      --- PomilioPE
      --- RumplerC1
      --- SAMLS2
      --- SP3
      --- SPAD7_150
      --- SPAD7_180
      --- SPAD13
      --- SVA5
      2. TERRAIN INSTALLATION
      2.1 FIRST EAGLES 2
      - This terrain uses the stock wwiCambrai.CAT file, You must have the "wwiCambrai" terrain from First Eagles for the wwiCaporetto terrain to work properly.
      - Look into your personal Windows folder like 'C:\Users\<username>\Saved Games\ThirdWire\FirstEagles2', e.g. your MODS Folder - create the folder 'terrains' within if not already there
      - Move the 'wwiCaporetto' directory from your temporary folder (like 'c:\temp\caporettoV20\Terrain\wwiCaporetto') to 'C:\Users\<username>\Saved Games\ThirdWire\FirstEagles2\terrains\', e.g. your MODS Folder
      - Move the folders within 'GroundObject' directory from your temporary folder (like 'c:\temp\caporettoV20\Objects\GroundObject') to 'C:\Users\<username>\Saved Games\ThirdWire\FirstEagles2\Objects\GroundObjects', e.g. your MODS Folder
      2.2 FIRST EAGLES GOLD
      - This terrain uses the stock wwiCambrai.CAT file, You must have the "wwiCambrai" terrain from First Eagles for the wwiCaporetto terrain to work properly.
      - Move the 'wwiCaporetto' directory from your temporary folder (like 'c:\temp\caporettoV20\Terrain\wwiCaporetto') into your FirstEagles installation directory (like 'c:\Program Files\First Eagles\Terrain')
      - Move the folders within 'GroundObject' from your temporary folder (like 'c:\temp\caporettoV20\Objects\GroundObject') into your FirstEagles installation directory (like 'c:\Program Files\First Eagles\Objects\GroundObject')
      - If you've already my previous Italian WWI terrain, then you probably don't need these objects. In any case if asked to 'owerwrite', click NO.
      3. CAMPAIGN INSTALLATION
      3.1 FIRST EAGLES 2
      - Look into your personal Windows folder like 'C:\Users\<username>\Saved Games\ThirdWire\FirstEagles2', e.g. your MODS folder - create the folder 'Campaigns' within if not already there
      - Move the 'wwiCaporetto01' directory from your temporary folder (like 'c:\temp\caporettoV20\Campaings') to C:\Users\<username>\Saved Games\ThirdWire\FirstEagles2\Campaigns\', e.g. your MODS Folder
      - Move the files (bmp's) from your your temporary folder (like 'c:\temp\caporettoV20\Menu') to your FirstEagles2 installation directory (like 'c:\Program Files\First Eagles2\Menu')
      Aircraft Skins
      - All needed aircraft skins are included. Look for them into your temporary folder (like 'c:\temp\caporettoV20\Objects\Aircraft') add them like any other FE2 aircraft skins. You'll already have the majority probably.
      3.2 FIRST EAGLES GOLD
      - Move the 'wwiCaporetto01' directory from your temporary folder (like 'c:\temp\caporettoV20\Campaings') into your FirstEagles installation directory (like 'c:\Program Files\First Eagles\Campaigns')
      - Move the files (bmp's) from your your temporary folder (like 'c:\temp\caporettoV20\Menu') into your FirstEagles installation directory (like 'c:\Program Files\First Eagles\Menu')
      Aircraft Skins
      - All needed aircraft skins are included. Look for them into your temporary folder (like 'c:\temp\caporettoV20\Objects\Aircraft') add them like any other FE aircraft skins. You'll already have the majority probably.
      4. EXTRAS
      - You'll find several ZIP files within the temporary 'Extras' folder (like 'c:\temp\caporettoV20\Extras')
      Description:
      Terrain_wwiCaporettoFolder_oldCarst.zip
      - I've repainted the carst region tiles to make them look more like limestone in this new version. If you like more the previous look, then just extract this file and overwrite the tiles within the wwiCaporetto folder.
      Terrain_wwiCaporettoFolder_oldIsonzo_trench_dry.zip
      - I've added wet fields and water filled shell holes in this new version. If you like more the previous look, then just extract this file and overwrite the tiles within the wwiCaporetto folder.
      MenuFolder_Music_MainScreen.zip
      - If you like a bit more exciting musing in the main menue. Just drop this file into your 'Menue' folder.
      PilotDataFolder_Additional_PilotImages.zip
      - These are all the portraits of all aces on the Italian front during 1915-1918. Quite a lot of work went into this. If you like a more historical approach then use these and drop them into your 'PilotData' folder.

      CREDITS
      As usually I want to say thank you to all guys who helped me to create the Italian terrain, to TK, Jan Tuma, Stephen1918, ojcar, Gepard, Heck, geo, quack74, Edward, and specially Geezer. Sorry guys, can't remember all the names. Please contact me if you want to be named here. Thanks for files, suggestions, bug fixing, etc.
      DISCLAIMER
      The Italian terrain is freeware.
      You are free to modify and share it, BUT Commercial use is prohibited.
      If you find bugs please post them in First Eagles section of Combatace.com forum.
      Submitter gterl Submitted 07/23/2019 Category First Eagles - WWI and Early Years - Terrain and Environmental Mods  
    • By Menrva


      View File Nations & Medals Expansion
      Nations & Medals Expansion
      April 13th, 2019 (1st Release)
      by Menrva

      >For Strike Fighters 2 games
      This mod is an extension of the stock ThirdWire _nations.ini file. It adds new nations and respective national decals, missing from the stock game, and it adds numerous medals (made by Capitaine Vengeur and Charles) for the stock countries. Here below a summary of the changes:
      -Added a number of new service markings decals, for the added nations.
      -Remade decals for the fictive countries of SF2 to match the default 256x256 resolution of other national decals.
      -The Mercenary decal no longer shows Dhimari colours; now it's generic and adapt for various scenarios involving mercenaries.
      -The Soviet Air Force becomes the Russian Air Force since 1992, with proper new decals showing up since 2010.
      -The Soviet Naval Aviation (Russian Naval Aviation since 1992) has been added as a separate service.
      -The (Free) Libyan Air Force has been added and becomes active in 2012, in place of the Libyan Arab Republic Air Force.
      -Biafra and Katanga have been added and are active for a short number of years, as historically accurate.
      -The missing post-Yugoslavia nations, namely Montenegro and Republika Srpska, have been added.
      -The missing ex-Soviet Union nations of Belarus, Tajikistan and Kyrgyzstan have been added.
      -The Irish Air Corps has been added, with alternative decals in use since 1955.
      -The People's Liberation Army Naval Air Force has been added as a separate service, active since 1953.
      -The Somali Air Force is known as the Somali Aeronautical Corps before 1960, as historically correct.
      -The Burkina Faso Air Force is no longer active since 1964, now it's active since 1985; it shows up as the Upper Volta Air Force before 1985.
      -The Bahrain Amiri Air Force becomes the Royal Bahraini Air Force in 2002, as historically accurate.
      -Fixed a stock bug in SF2 with the Sultan of Oman's Air Force not being selectable since 1959, as it should be.
      -Fixed a stock bug in SF2 with the Republic of China (Taiwan) Air Force not using the old roundel as it should be before 1992.
      -Other very small changes here and there to other stock nations.
      -Added new medals for the following nations and respective services: Argentina, Australia, Belgium, Brazil, Canada, China, Cuba, Czechoslovakia, Denmark, Egypt, East Germany, West Germany, France, Finland, Greece, Hungary, India, Iran, Iraq, Italy, Japan, Netherlands, New Zealand, North Korea, South Korea, North Vietnam, South Vietnam, Norway, Pakistan, Poland, Russia, Soviet Union, Spain, Sweden, Syria, Taiwan, Turkey, Ukraine, United Kingdom, United States.
      Modders and users are advised to tweak their _userlist.ini files and _data.ini files for aircraft and ships, to make use of the new naval aviation services added by this mod.

      >Credits (in no particular order):
      -Capitaine Vengeur, for his Modern Russian Federation Medals and Modern Ukrainian Medals packs.
      -Charles, for his Medals Pack v2.0 addon for SF1, which I have improved and updated to SF2 standards.
      -mue, for sharing info about the functionality of the alias.lst file.
      -eburger68, for some decals I borrowed from his huge campaign mods.
      I included the original readme files from the mentioned mods, where available, to the end of giving proper credit to everyone involved directly or not.

      >Disclaimer:
      This is a freeware; yet it can be redistributed ONLY in other CombatACE mods/mod packages.
      This mod may NOT in any way, shape or form be used in any payware additions.

      >My Terrain Packages:
      Timor, North Oceania (1950-2018)
      Ecuador, Northwest South America (1981-1998)
      Texas, American South Central (1968-2018)
      Sweden, Baltic Rim (2004-2018)
      Sweden, Baltic Rim (1952-1994)
      Libya, Central Mediterranean (1980-2011)
      Madagascar, Southeast Africa (1977-2018)
      Iraq, Western Asia (2003-2018)
      Alaska, Bering Strait (1955-2018)
      Iraq, Western Asia (1980-2003)

      >My Miscellaneous Packages:
      Speech Enhancement
      Strike Fighters: Wings Over World Menu Screens
      realSKY Environment
      Submitter Menrva Submitted 04/13/2019 Category ini File Edits  
×

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..