+RAVEN Posted November 23, 2012 Posted November 23, 2012 (edited) What I'm trying to do is have an AI aircraft launch 24 (salvo) Unguided rockets at another aircraft? I thought of very low grade IRM and I seem to remember a gun that shot rockets. Any Ideas? Raven Edited November 23, 2012 by RAVEN Quote
SayethWhaaaa Posted November 23, 2012 Posted November 23, 2012 (edited) I was able to mod the APKWS guided rocket pods to fire rocket sized IRMs at an airborne target. The problem I face was that the rocket's small warhead did bugger all damage to the target. I could fire off a salvo of 5-10 and would barely see any damage register, if at all. It should have shredded it. I abandoned it shortly after. You want me to post the weapons entry coding? You might be able to do something with it. Edited November 23, 2012 by SayWhatt Quote
KJakker Posted November 23, 2012 Posted November 23, 2012 What aircraft are you trying to get this to work for? Also take a look at the stock TW Lightning's rocket packs. Quote
FastCargo Posted November 23, 2012 Posted November 23, 2012 Yep...stock TW Lightning use FFARs for A2A. Also, F-103 will do the same. FC Quote
+RAVEN Posted November 23, 2012 Author Posted November 23, 2012 (edited) Yes Post the data,I'll see if I can use it. Thanks. BA-349 Natter I dont have the TW Lightning's rocket packs,but I would like to see the data. Thanks for the responses. F-103 I do have. Thanks agin. Edited November 23, 2012 by RAVEN Quote
+Soulfreak Posted November 23, 2012 Posted November 23, 2012 (edited) If I remember it right the F-86 Sabre Dog was able to do that too. Not sure which model, but sure not the K. ;-) Edited November 23, 2012 by Soulfreak Quote
Wrench Posted November 23, 2012 Posted November 23, 2012 F-86D with the retractable rocket tray also, tho not in slavo, the F-89D/J/H Scorpion. But they do fire as fast as youi an push the button Quote
+JonathanRL Posted November 23, 2012 Posted November 23, 2012 The TSF Jaktraketkapsel works in a similar manner and are tagged as IRM; since this makes the pilots more inclined to actually use them. Data file attached. Weapons.rar Quote
SayethWhaaaa Posted November 23, 2012 Posted November 23, 2012 The TSF Jaktraketkapsel works in a similar manner and are tagged as IRM; since this makes the pilots more inclined to actually use them. Data file attached. I noticed that too, which is why I did the same, otherwise you just see aircraft getting into great positions for guns, but nothing happens... :S Quote
saisran Posted November 23, 2012 Posted November 23, 2012 I was able to mod the APKWS guided rocket pods to fire rocket sized IRMs at an airborne target. The problem I face was that the rocket's small warhead did bugger all damage to the target. I could fire off a salvo of 5-10 and would barely see any damage register, if at all. It should have shredded it. I abandoned it shortly after. You want me to post the weapons entry coding? You might be able to do something with it. Could you just increase the war head? i did the same thing with the KF-2's supergun. I made the rockets IRM and increased the Explosive mass to 25kg. Worked well and didn't affect the weight of the actual rocket. the nuclear phoenix was even better wiped out 3 enemy squadron plus ground troops without actually hitting anything. Quote
FastCargo Posted November 23, 2012 Posted November 23, 2012 Just use FFARs in an air to air mode. Several aircraft in the sim do it...and the results are what you would expect, just like in real life...they kind of suck. FC Quote
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