+gterl Posted January 31, 2013 Posted January 31, 2013 ..not even beta release....but massive work in progress Let's see how far it goes. When (and I mean WHEN) it will be released I'll need the approval from a lot of ppl :-D Quote
gambit168 Posted January 31, 2013 Posted January 31, 2013 Wow looks great gterl, im sure you will get all the approvals you need Quote
+quack74 Posted January 31, 2013 Posted January 31, 2013 Is it a new terrain using Jan Tuma's tiles? Or are you altering an existing terrain? If it has big mountains and deep valleys then you have my approval for sure! Quote
+gterl Posted January 31, 2013 Author Posted January 31, 2013 (edited) - altered terrain & heightmap - yes the tiles are Jan's - mountain, valleys are in ...ohh, hey, no promises about the ETA (it's finished when it's finished). Wife, two kids, dog, house, etc. are eating up my time anyway :-) Edited January 31, 2013 by gterl Quote
33LIMA Posted January 31, 2013 Posted January 31, 2013 Looking good - looking pretty amazing, actually!!! Quote
+quack74 Posted January 31, 2013 Posted January 31, 2013 - altered terrain & heightmap - yes the tiles are Jan's - mountain, valleys are in ...ohh, hey, no promises about the ETA (it's finished when it's finished). Wife, two kids, dog, house, etc. are eating up my time anyway :-) Preaching to the choir my good man Do what you can when you can. That's all any of us could ask for. Thanks for taking on this task. A hand full of guys here know how much work it is. 1 Quote
Grinseed Posted February 1, 2013 Posted February 1, 2013 "Good work that man!" Take your time gterl. Stop when it stops being fun and resume only when you want to. That's one mumma-mia of a big job ahead of you. I would love to see an Italian landscape; Flanders is sooo flaaaat. Quote
+Stephen1918 Posted February 2, 2013 Posted February 2, 2013 Your Italian terrain looks great so far! Thanks for taking on this important project. Quote
+quack74 Posted February 3, 2013 Posted February 3, 2013 Just Awsome! Cant say much more than that 1 Quote
+whiteknight06604 Posted February 3, 2013 Posted February 3, 2013 agreed, simply stunning work. Quote
Panama Red Posted February 3, 2013 Posted February 3, 2013 It may be "driving you crazy", but all I can say is "crazy beautiful" !!!! Quote
+gterl Posted February 4, 2013 Author Posted February 4, 2013 ...so you get the picture - Isonzo should be in there - Caporetto should be in - Venetian Alps - Piave ...we will need seaplanes!!! Quote
+quack74 Posted February 4, 2013 Posted February 4, 2013 Ask Stephen1918 about those seaplanes. He might surprise us. You never know what he will come up with! The area you are working on is the perfect location. Great work so far. 1 Quote
+Stephen1918 Posted February 4, 2013 Posted February 4, 2013 The terrain looks great, and the area will be perfect for the Italian campaigns that Quack made. I started some seaplanes a while ago. (Quack was test flying them.) I also started some ships. It is going slowly because the real world is taking up so much of my time these days. Has anyone worked with naval objects in First Eagles? I've just started to look into it, but haven't gotten very far. 1 Quote
+gterl Posted February 4, 2013 Author Posted February 4, 2013 Lovely picture! To be onest I was more looking for someting like this (apologize) Quote
Panama Red Posted February 4, 2013 Posted February 4, 2013 The bigger question is: can any seaplanes actually land on the water in FE/FE2 without being destroyed ??? Quote
FrankTB Posted February 5, 2013 Posted February 5, 2013 Spectacular work gterl also Stephen a wrench would be the chap to talk to about the ship thing. I had a dick around with the old Gib terrain and had a landing force on the North African coast and two opposing lines of artillery with a battleship Parked off the coast and it was banging away supporting the good guys artillery and landing force every time I happened to pass by it really made the place come alive. Used to hop out and watch it for a while it was like watching a war movie.The ships were not mobile as such just had them in ports or stationed somewhere but they sure cut lose at you when you passed by. Quote
+ojcar Posted February 5, 2013 Posted February 5, 2013 (edited) There are some ships (both warships and merchant ones) in Palestine terrain, but I doubt you can really damage them (at least the warship ones) with the little wwi bombs. I don't know if the FE/FE2 engine supports anti-ship missions....but of course you can populate a port with static ships, name them as TargetType=WAREHOUSE in the terrain Types.ini and send the bombers to attack it (the same trick I'm using to the AI to attack artillery, because the engine doesn't recognice TargetType=ARTILLERY as target). I think it's a very realistic approach for ther Italian fronts and a great use for these Caproni bombers! I read in Windsock Datafile that Austrians had 8 of these Albatros W4 as well (since July 1918)! They saw no combat service, but we can afford a little what if approach... Edited February 5, 2013 by ojcar Quote
+quack74 Posted February 5, 2013 Posted February 5, 2013 Here are some pics of Stephen1918's Albatros W4. It does land and take-off from water. Can be a little tricky but it does work. There are no "Anti_Shipping" parameters in FE so everything "shipping" would have to be placed manually. I tried creating an airfield on the coastline in Flanders. I seems to be working. But only for campaign mode. I set only the W4 to use this airfield. In Single Missions though anything will appear and try to take-off. It does work either way. So it will be a great addition to the game. Just need to create shipping ports and ship convoys out at sea. Static ofcourse. Will be great for the Italian campaign! Quote
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.