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Posted

Thank you, thank you, thank you. :air_kiss:

 

These will go perfectly with the new Italian Front terrain being created as well as the Italian Campaign that quack74 is making.

 

I like I said thank you, thank you, thank you.

Posted

Nice birds, especially the spinner-less, round-nosed version - many thanks! Looking forward to checking out what must be a nice clear forward view from the cockpit!

Posted

We've waited for these for a long time.

 

It's good to see that so much careful work was not buried.

 

Excellent !

 

Many thanks Jan !!!

  • Like 1
Posted (edited)

I just realized no Bump maps for the D.IIIOef's!! Arg! Jan did all the new .LOD's with FEG. Also all the damage models (exposed ribs and spars) are all black too. No textures for the damage model.I've been trying to convert all my stock D.III (fake Oef) to the new "Rounded Nose" versions that Jan Tuma made. Every skin needs several changes and so does the .INI files. Going to take some time. But I just realized I lost the bump mapping. That was the whole reason I switched to the stock D.III rather than the Skunworks D.IIIOef. Oh well. Also the only why I could remove the external guns in cockpit view I had to remove Jans' new guns completely from the Mesh and keep the Schwarzlose guns I added to the nose via the "Loadout.INI" and added "Weapon Stations" in the DATA.INI. This one sure is a doozy! But nice planes regardless.

 

 

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Edited by quack74
Posted

Quack, I'm making an alternate FMs package (Jan's FMs works well, but they are too samey and too slow to my taste). I can send them to you and you can add your improvements?

Posted

Quack, I'm making an alternate FMs package (Jan's FMs works well, but they are too samey and too slow to my taste). I can send them to you and you can add your improvements?

 

 

Sure. Send them over.

  • Like 1

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