+acesfakia 1,198 Posted May 16, 2013 Hello to all Is... possible a SU 27....etc.. here or another plane .....to make a Cobra maneuver in this Game ...?? Share this post Link to post Share on other sites
tonipm99 33 Posted May 16, 2013 I'm trying to make a plane with Thrust Vectoring like the F-35 but that the engine goes upwards so it could do something like what you're asking, but a normal plane, like the F-22 here, can't do it as far as I know. Share this post Link to post Share on other sites
Wrench 9,848 Posted May 16, 2013 no it cant this was discussed (read: beat to death) about 5/6 years ago with the 1st Flankers were released. The thread may still be in the archives someplace 1 Share this post Link to post Share on other sites
+acesfakia 1,198 Posted May 16, 2013 .......Is it about the ini. file....... or from the 3dmax ...? Or is clear from the game structure...like is no data.link from the awacs to the fighter's...for example. Share this post Link to post Share on other sites
Fubar512 1,350 Posted May 16, 2013 (edited) There is a way to accomplish this, but It is not something that can be done without compromising the flight model somewhere else in the flight regime. When the "cheat" is applied, it will ONLY work under hard flight model, and the compromise requires carefull pitch control between 300 - 450 KPH, otherwise, one often finds themselves in a high-alpha stall while maneuvering (or even landing). I have this incorporated into Marcelo's Su-33 (which is not released yet), and to properly utilize it, one needs a HOTAS setup with rudder pedals. Edited May 16, 2013 by Fubar512 Share this post Link to post Share on other sites
santroM 13 Posted May 16, 2013 Or you can destroy the flight model by setting max AoA(not stall AoA) for the aircraft at unrealistic levels.. and then pulling up.. you do get something that looks like a Cobra. Share this post Link to post Share on other sites
Fubar512 1,350 Posted May 16, 2013 Or you can destroy the flight model by setting max AoA(not stall AoA) for the aircraft at unrealistic levels.. and then pulling up.. you do get something that looks like a Cobra. That alone will not do it. The trick is balancing in the model's pitch inertia value, its stall values, and again, how the model reacts at alpha stall (should pitch up sharply), and at alpha depart (must pitch down sharply, with no "mushing"). It takes a lot of T&E to balance this out, and even then, it is very sensitive to load, speed, and throttle. Share this post Link to post Share on other sites
Fubar512 1,350 Posted May 16, 2013 Here's a video I made some time ago, notice how "sensitive" the model is to pitch inputs: 1 Share this post Link to post Share on other sites
Wrench 9,848 Posted May 17, 2013 and that, ladies and gents, pretty much sums it up Share this post Link to post Share on other sites
Gr.Viper 131 Posted May 17, 2013 Won't the engine exhaust during the manuever be enough for a quick and cheap 'winder job? Share this post Link to post Share on other sites
santroM 13 Posted May 17, 2013 (edited) I tried to make that happen with the PAK-FA.. but yeah.. its not the real thing or not exactly a cobra. Hit the rudder on the first attempt.. but was successful in keeping it straight in the next run. .din have a recording software so got some trial of whatever. Edited May 17, 2013 by santroM 1 Share this post Link to post Share on other sites
+acesfakia 1,198 Posted May 17, 2013 All this above where in the ini. is....... ? In the fuselage, engine.....? model's pitch inertia value, its stall values, and again, at alpha stall (should pitch up sharply), alpha depart Share this post Link to post Share on other sites
Fubar512 1,350 Posted May 17, 2013 All this above where in the ini. is....... ? In the fuselage, engine.....? model's pitch inertia value, its stall values, and again, at alpha stall (should pitch up sharply), alpha depart Simply listing a few values is a meaningless excersize, as they all must work in concert in order to achieve acceptable results. In short, it's the entire flight model that needs to be revamped. Won't the engine exhaust during the manuever be enough for a quick and cheap 'winder job? The idea is not to do this in front of an IRM-equipped foe, but to utilize the ability to over-ride the alpha-limiter during a tail chase, to enable one to pull lead on a target that's off normal boresite parameters. Share this post Link to post Share on other sites
+torno 6,139 Posted May 17, 2013 (edited) cobra & super cobra http://www.youtube.com/watch?feature=player_embedded&v=oQHvnYlVHIs Edited May 17, 2013 by torno 1 Share this post Link to post Share on other sites
+torno 6,139 Posted May 17, 2013 old when this video was not known how the t-50 but we were already working on thrust vectoring http://www.youtube.com/watch?NR=1&feature=endscreen&v=ZWLmSmutSWc Share this post Link to post Share on other sites
Fubar512 1,350 Posted May 17, 2013 3 year old video of the F-15 Active's 3D nozzles in action: http://forum.combata...9_54_493202.wmv Share this post Link to post Share on other sites