+Stary 2,427 Posted September 21, 2013 View File SARCASM v 1.5 SARCASM sky/clouds mod version 1.5 what's new? -new experimental sky lightning (HighAlt sky pushed down from 5 to 3.5 kilometers, try 2 km if you want things go odd!) -modified, more fluffy clouds (finally!) -smaller clouds texture (no need for 2048 ones really), and now only one -small changes to clouds distribution pattern for scattered and broken unpack to your Flight folder, overwrite when asked (previous installment of SARCASM mod not required) have fun Submitter Stary Submitted 09/21/2013 Category Environmental Mods Share this post Link to post Share on other sites
+NeverEnough 78 Posted September 21, 2013 Stary, maybe you're getting burned out on modding SF2 because you have obviously been devoting so much time and effort to some really impressive additions. Thanks for the great contributions you have provided for our wonderment and enjoyment! Share this post Link to post Share on other sites
+dtmdragon 2,703 Posted September 22, 2013 Does this take up much computing power? Share this post Link to post Share on other sites
+Menrva 4,200 Posted December 14, 2013 Hi Stary! I noticed that with SARCASM 1.5, while playing missions set during winter, on some terrains set with their correct longitude and latitude we have night instead of daylight. I noticed you changed this values in the .ini: [EnvironmentSystem] UpdateRate=60.0 InclinationAngle=60 Latitude=0.0 I restored the stock default values and now night during daylight hours is gone. I hope this proves useful in case you are planning an update of your awesome mod. 3 Share this post Link to post Share on other sites
Rends 166 Posted December 14, 2013 Blaze, Could you please describe exactly what you have done? I only get daylight in winter if i set the Latitude to around 30 in the germanyce ini Share this post Link to post Share on other sites
+Menrva 4,200 Posted December 14, 2013 (edited) Blaze,Could you please describe exactly what you have done?I only get daylight in winter if i set the Latitude to around 30 in the germanyce ini Rends, do not touch the terrain .ini (the GermanyCE.ini for instance). The Longitude and Latitude of the stock terrain are correct, so restore them to default. The values I changed are those of the EnvironmentSystem.ini (which is in the Flight folder) that comes with Stary's mod. The first values in that .ini are the following: [EnvironmentSystem] UpdateRate=60.0 InclinationAngle=60 Latitude=0.0 I just changed them to this: [EnvironmentSystem]UpdateRate=60.0InclinationAngle=23.5Latitude=34.0 It seems to work for me. Report if it works or not. Bye! Edited December 14, 2013 by blaze95 Share this post Link to post Share on other sites
Wrench 9,846 Posted December 14, 2013 because the Earth does NOT have 60 degree axial tilt!!! (Neptune anyone?) wonder if Stary is/was modeling the wobble in our planet's axis?? Share this post Link to post Share on other sites
Rends 166 Posted December 14, 2013 Seems to work. Set a Mission on Dez.21 13.00 and it was daylight :) Thx, Rends Share this post Link to post Share on other sites
+Stary 2,427 Posted December 15, 2013 I can't recollect but I think I was messing with inclination indeed Share this post Link to post Share on other sites
+Spectre8750 167 Posted February 9, 2014 Works great Stary, Thanks! Great work! Share this post Link to post Share on other sites
+76.IAP-Blackbird 3,557 Posted February 9, 2014 How can I dissable this radioactive HDR Nuke light effects at night and overall.... I dont like this effect Share this post Link to post Share on other sites
+Stary 2,427 Posted February 9, 2014 isn't something porked in your install? It souldn't give such nuke effect Share this post Link to post Share on other sites
+76.IAP-Blackbird 3,557 Posted February 10, 2014 tested it agian, I have this effect only during night missions ... my afterburner enlights the whole plane Share this post Link to post Share on other sites
+Stary 2,427 Posted February 10, 2014 because it's too strong afterburner, happens with some afterburner effects and not that greatly made cockpit's canopy material/textures Share this post Link to post Share on other sites
bigrontheman 0 Posted January 29, 2015 HiThe clouds are much better than the stock ST2 versions - however, where has the soft transition between sky and horizon gone. In the stock install the sky and earth blend smoothly, but now there is a 'deep' blue horizon effect which clashes with the sky colour and looks a bit odd as it gets deeper the higher you fly. Can this be edited out in the .ini file?RegardsRon Share this post Link to post Share on other sites
+Stary 2,427 Posted February 10, 2015 Bigrontheman, that's something that will be reverted to stock values in SARCASM 2.0, but you can edit the environmentsystem.ini in Flight fodler yourself to have the stock transitions again: try replacing SARCASM 1.5 values with these taken from 2.0 beta I have: [Day]SunHeight=0.240SunBrightness=1.00SunLightLevel=0.99SunRadiance=0.00TwilightLensFlare=0.0SunColor=0.680,0.694,0.641AmbientColor=0.340,0.340,0.375SkyColor=0.200,0.506,0.804HorizonColor=0.806,0.908,0.967FogColor=0.706,0.816,0.902SunSpecularColor=0.810,0.762,0.740HDRSunColor=1.000,1.000,1.000LightSrcModifier=1.0[Day1]SunHeight=0.150SunBrightness=1.00SunLightLevel=0.95SunRadiance=0.00TwilightLensFlare=0.0SunColor=0.555,0.560,0.538AmbientColor=0.330,0.330,0.365SkyColor=0.216,0.447,0.745HorizonColor=0.811,0.815,0.937FogColor=0.580,0.647,0.722SunSpecularColor=0.810,0.762,0.740HDRSunColor=1.000,1.000,0.900LightSrcModifier=1.1[Twilight1]SunHeight=0.008SunBrightness=0.20SunLightLevel=0.80SunRadiance=0.10TwilightLensFlare=1.0SunColor=0.980,0.490,0.220AmbientColor=0.201,0.201,0.214SkyColor=0.408,0.455,0.490HorizonColor=0.422,0.218,0.084FogColor=0.357,0.247,0.192SunSpecularColor=0.980,0.490,0.220HDRSunColor=1.000,0.500,0.250LightSrcModifier=2.5[Twilight2]SunHeight=-0.080SunBrightness=0.00SunLightLevel=0.35SunRadiance=0.10TwilightLensFlare=0.0SunColor=0.436,0.363,0.170AmbientColor=0.146,0.156,0.185SkyColor=0.278,0.282,0.353HorizonColor=0.220,0.150,0.200FogColor=0.043,0.056,0.092SunSpecularColor=0.436,0.363,0.170HDRSunColor=0.436,0.363,0.170LightSrcModifier=4.0[Night]SunHeight=-0.170SunBrightness=0.00SunLightLevel=0.00SunRadiance=0.0TwilightLensFlare=0.0SunColor=0.0000,0.000,0.000AmbientColor=0.062,0.113,0.254SkyColor=0.062,0.080,0.164HorizonColor=0.077,0.116,0.349FogColor=0.051,0.055,0.125SunSpecularColor=0.0000,0.000,0.000HDRSunColor=0.0000,0.000,0.000LightSrcModifier=4.0 of course replace just these strings I posted, leave all the others intact!!! Best to just adjust the lines I marked in red and sorry for late reply, been away form CA for quite a long time, needed a break from modding Share this post Link to post Share on other sites
Wilches 1,171 Posted February 10, 2015 Bigrontheman, that's something that will be reverted to stock values in SARCASM 2.0, but you can edit the environmentsystem.ini in Flight fodler yourself to have the stock transitions again: try replacing SARCASM 1.5 values with these taken from 2.0 beta I have: [Day] SunHeight=0.240 SunBrightness=1.00 SunLightLevel=0.99 SunRadiance=0.00 TwilightLensFlare=0.0 SunColor=0.680,0.694,0.641 AmbientColor=0.340,0.340,0.375 SkyColor=0.200,0.506,0.804 HorizonColor=0.806,0.908,0.967 FogColor=0.706,0.816,0.902 SunSpecularColor=0.810,0.762,0.740 HDRSunColor=1.000,1.000,1.000 LightSrcModifier=1.0 [Day1] SunHeight=0.150 SunBrightness=1.00 SunLightLevel=0.95 SunRadiance=0.00 TwilightLensFlare=0.0 SunColor=0.555,0.560,0.538 AmbientColor=0.330,0.330,0.365 SkyColor=0.216,0.447,0.745 HorizonColor=0.811,0.815,0.937 FogColor=0.580,0.647,0.722 SunSpecularColor=0.810,0.762,0.740 HDRSunColor=1.000,1.000,0.900 LightSrcModifier=1.1 [Twilight1] SunHeight=0.008 SunBrightness=0.20 SunLightLevel=0.80 SunRadiance=0.10 TwilightLensFlare=1.0 SunColor=0.980,0.490,0.220 AmbientColor=0.201,0.201,0.214 SkyColor=0.408,0.455,0.490 HorizonColor=0.422,0.218,0.084 FogColor=0.357,0.247,0.192 SunSpecularColor=0.980,0.490,0.220 HDRSunColor=1.000,0.500,0.250 LightSrcModifier=2.5 [Twilight2] SunHeight=-0.080 SunBrightness=0.00 SunLightLevel=0.35 SunRadiance=0.10 TwilightLensFlare=0.0 SunColor=0.436,0.363,0.170 AmbientColor=0.146,0.156,0.185 SkyColor=0.278,0.282,0.353 HorizonColor=0.220,0.150,0.200 FogColor=0.043,0.056,0.092 SunSpecularColor=0.436,0.363,0.170 HDRSunColor=0.436,0.363,0.170 LightSrcModifier=4.0 [Night] SunHeight=-0.170 SunBrightness=0.00 SunLightLevel=0.00 SunRadiance=0.0 TwilightLensFlare=0.0 SunColor=0.0000,0.000,0.000 AmbientColor=0.062,0.113,0.254 SkyColor=0.062,0.080,0.164 HorizonColor=0.077,0.116,0.349 FogColor=0.051,0.055,0.125 SunSpecularColor=0.0000,0.000,0.000 HDRSunColor=0.0000,0.000,0.000 LightSrcModifier=4.0 of course replace just these strings I posted, leave all the others intact!!! Best to just adjust the lines I marked in red and sorry for late reply, been away form CA for quite a long time, needed a break from modding Welcome back Stary! We miss you for sure. Break for modding? Humm... Interesting... Share this post Link to post Share on other sites
+Stary 2,427 Posted February 10, 2015 Yeah, plus real life duties so to speak. But in the end I showed back again as I allways do 4 Share this post Link to post Share on other sites
OncomingStorm1984 4 Posted September 7, 2019 (edited) Sorry for bumping this, but I just really wanted to thank you for adding this mod in mate- it really really really helps bring new flavour to a not-so-old game! Cheers, and if you're still working on SF2, keep up the bloody awesome work! Edited September 7, 2019 by OncomingStorm1984 sppelingg goodd veri Share this post Link to post Share on other sites