+Geezer Posted March 30, 2015 Author Posted March 30, 2015 (edited) Took a break from the CR42 and made a batch of 1940 desert bombs. Edited March 30, 2015 by Geezer 2 Quote
+LloydNB Posted March 30, 2015 Posted March 30, 2015 Looks great. Is it possible to split the bombay or fake two bombays in the data.ini file so that a mix of ordinance can be carried? Quote
+Geezer Posted March 30, 2015 Author Posted March 30, 2015 Looks great. Is it possible to split the bombay or fake two bombays in the data.ini file so that a mix of ordinance can be carried? Dunno, but I can ask Wrench or maybe RAVEN and find out. Quote
+Geezer Posted April 4, 2015 Author Posted April 4, 2015 The skins for the late-war version are done. Next, will finish the early-war skins and the cockpit. 1 Quote
+Geezer Posted April 17, 2015 Author Posted April 17, 2015 The 3-color camo versions have been sent to the testers for evaluation. The aircraft shown are the "pure" early-war version without sand filter or bomb racks. First three shots are of desert markings used in Libya, and the last three shots are of BoB markings used in Belgium. Baffmeister has been especially helpful in developing a new FM for SF2 - looks like it will also work in FE2. 5 Quote
+Geezer Posted April 29, 2015 Author Posted April 29, 2015 Progress report: a couple of guys are testing what I hope is the final version while I tinker with pilots, sound files, cockpit, etc. 1 Quote
+Geezer Posted May 1, 2015 Author Posted May 1, 2015 Got most everything working, though using Vickers guns as stand-ins for Bredas. Still working on that.... 2 Quote
+Geezer Posted May 4, 2015 Author Posted May 4, 2015 (edited) Also developing Euro versions of the British and Italian pilots. Shot below shows Italian WIP dressed up for the BoB. Edited May 4, 2015 by Geezer 2 Quote
Crawford Posted May 4, 2015 Posted May 4, 2015 The farther the more impressive! When you have finished your Falco, it will not be almost equal in the game. And if you take the time to complete all planned by you (including models for WWI) it will be great. Thank you! Quote
+Geezer Posted May 9, 2015 Author Posted May 9, 2015 (edited) Making good progress on the cockpit. The instruments themselves are accurate, but the instrument faces are bogus - I couldn't fine any good examples that matched my CR42 references. Edited May 9, 2015 by Geezer Quote
+Coupi Posted May 9, 2015 Posted May 9, 2015 (edited) I've found something in my old books! I don't know if this could be useful... Edited May 9, 2015 by Coupi Quote
+Geezer Posted May 10, 2015 Author Posted May 10, 2015 Thank you - those photos are a bit better than the photos I am using. The problem is the art for the instrument faces, or dials. I can't find any art that looks like the faces/dials shown in the photos. Lots of US, British, or German art for faces/dials but the art does not look like the Italian faces/dials. Quote
Wrench Posted May 11, 2015 Posted May 11, 2015 what about Stary's 'generic' cockpit pack ... there's one that's a "Italian" cockpit below is cockpit #2, his #4 is an open pit Quote
+Geezer Posted May 12, 2015 Author Posted May 12, 2015 what about Stary's 'generic' cockpit pack ... there's one that's a "Italian" cockpit below is cockpit #2, his #4 is an open pit Thanks! I may wind up using those. Shots below show instrument faces art adapted from an Osprey pub - I've written the author to see if I can get permission to "borrow" the instrument art. 2 Quote
+Geezer Posted May 12, 2015 Author Posted May 12, 2015 While waiting to hear back from these guys - http://surfcity.kund.dalnet.se/- I've started upgrading my old Gladiator to reflect lessons learned on the CR42 and Hurricane. 1 Quote
+Geezer Posted May 17, 2015 Author Posted May 17, 2015 (edited) Got an encouraging reply from the author of the Osprey pub - see below. Will contact the illustrator next. Shown are three of the author's attached shots. Dear Robert, Sorry for my late reply but I travel a lot at work and haven’t been at home for some time. Your work look marvellous! With regards to the illustrator, his name is Jim Laurier I would be very interested to see your finished work! Included are some cockpit pictures from the Swedish Air Force Museum on the cockpit on the Gladiator, Hart and CR.42. All three aircraft is in fairly stock mode – especially the CR.42. Best wishes/Håkan Från:Skickat: den 12 maj 2015 15:39Till: Ämne: Re: Permission To Adapt Artwork - Followup #2 A little more background. Making game aircraft is my retirement hobby - I combine my love of aviation history with computer game technology to stay mentally active. I have both of your Desert Prelude publications and they inspired me to make a complete mod recreating the 1940 campaign in Libya/Egypt. This is a long term project that will probably take 1-2 years to complete, and the CR42 is the first biplane of many that I have made for the mod. Edited May 17, 2015 by Geezer Quote
+Crusader Posted May 18, 2015 Posted May 18, 2015 Gladiator and Hart pics show several German instruments (Airspeed, VSI, turn needle/slip ball) which was Swedish AF specific. CR.42 is all Italian instrumented. Inclusive the gun ammo counters in the center below the compass. Quote
+Geezer Posted May 19, 2015 Author Posted May 19, 2015 (edited) YeeHaw!!! Hi Robert - Apologies for my tardy reply but I'm quite busy lately. Please use my artwork for the CR42 instrument panel and, if you would, include a credit for me somewhere - like, "artwork by Jim Laurier" (or "inspired by artist Jim Laurier", etc.) and include www.jimlaurier.com. Thanks Jim Laurier Jim did an outstanding job illustrating the Osprey pub Gladiator vs CR42 Falco - highly recommended for excellent techno-descriptions, historical campaigns, and outstanding graphics. http://www.amazon.com/Gladiator-CR-42-Falco-1940-41-Duel/dp/1849087083 Another shameless plug for Gladiator vs CR42 Falco - an example of Jim's artwork. Great stuff - white scarves, wheel spats, and wind in the wires! Edited May 19, 2015 by Geezer Quote
+Geezer Posted June 11, 2015 Author Posted June 11, 2015 Made the damage art - holes in fabric or metal have different appearance. 3 Quote
+Geezer Posted June 14, 2015 Author Posted June 14, 2015 (edited) Progress shots of cockpit. Almost done. Edited June 15, 2015 by Geezer 1 Quote
+Geezer Posted June 16, 2015 Author Posted June 16, 2015 Cockpit is done. Considering the fisheye camera view, and resulting distortion, I don't think it was worth all the effort it required. 3 Quote
Wrench Posted June 16, 2015 Posted June 16, 2015 I think it look good. the cropped visibility may just be a function of the having those upper wings in the way. The same issue as the SF2 versions! Quote
+Geezer Posted June 17, 2015 Author Posted June 17, 2015 I think it look good. the cropped visibility may just be a function of the having those upper wings in the way. The same issue as the SF2 versions! Thanks. What bothers me is the throttle and control consoles - seen when looking down into the cockpit - appear more distant than they actually are. They are located only two feet below the camera, so they should not seem so small - they should appear to be closer. Quote
+Geezer Posted June 18, 2015 Author Posted June 18, 2015 Should be ready soon - perhaps this weekend? One of several reasons why this has taken so long is I had to learn lots of new stuff. Am currently busy with sound files and new pilots. The good news is most of this stuff can be rolled into future aircraft without any more development time. Shots below of hangar and loading screens, plus the new Italian Euro pilot. Guido comes in two flavors: with and without an oxygen mask. 3 Quote
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