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F-16A Block 15 Air Defense Fighter (ADF)


Air National Guard F-16A Block 15 Air Defense Fighter (ADF)

 

 

 

The F-16 Air Defense Fighter (ADF) was a special variant of the Block 15 optimized for the United States Air National Guard's fighter interception mission.

 

 

 

I started this by breathing some new life into the old TMF F-16A ADF but then after posting some screen shots JAT kindly offered to do an updated model so here it is:

 

- Updated F-16A ADF 3D model by JAT81500

 

- New skins using the Team Viper F-16C High Res templates modified to fit the ADF.

 

- Detailed Team Viper F-16 pilot model and ejection seat.

 

- Flight model updated to the standard of the latest Team Viper F-16 flight model.

 

- Third Wire F-16A cockpit and avionics modified to include the real world ADF upgrade (AIM-7/120).

 

- Team Viper effects, sounds, fuel tanks and weapons.

 

 

 

To install:

 

Drop into your C:\Users\xxxxxx\Saved Games\ThirdWire\StrikeFighters XXXXX

 

 

 

Credits:

 

- JAT81500 for doing the updated F-16A ADF 3D model

 

- TMF/ Mirage Factory for the original F-16A ADF.

 

- The Viper Team for thier F-16C/AM series.

 

- Ravenclaw for the weapons.

 

- Migbuster fot the F-16C skin templates.

 

- =58=Sprig, Creepn_Death & suhsjake for the old F-16A ADF skins I used some of the decals from.

 

- FANATIC MODDER

 

 

 

Enjoy,

 

Dan (dtmdragon)

 

 

 

History

 

In October 1986, the USAF announced that operational block 15 F-16A/B aircraft would be converted to air defense fighters for the Air National Guard, and would take over the fighter interception mission, providing the primary defense of North America against bombers and cruise missiles.

 

The first F-16A ADF conversion was completed in February 1989, while a contract was placed for kits to update and modify a total of 270 F-16A/B's at the Ogden Air Logistics Center in Utah. The Block 15 airframes used for the ADF program were all meant to be upgraded to block 15OCU standard, and both programs ran in conjunction. Aircraft entering the Ogden ALC for ADF upgrade also received the Block 15OCU avionics installation. The net result is that all ADF aircraft are Block 15OCU airframes. The last ADF left Ogden in 1992.

 

Structure & Avionics

 

Modifications included Bendix King (now Allied Signal) AN/ARC-200HF/SSB radios with Have Quick II Secure Speech Module and the Teledyne/E Systems Mk.XII Advanced IFF system (APX-109). The APG-66 radar was modified (designated APG-66A) to provide look down/shoot-down capability, enhanced small target detection, and CW (Continuous Wave) illumination for AIM-7 guidance.

 

A 150,000 candlepower night identification spotlight was installed on the port side of the nose (below and in front of the cockpit) to aid in the identification of nighttime intruders. The aircraft were equipped to carry 600 (US) gallon (2,271 liter) external drop tanks, and to carry 6 BVR missiles such as the AIM-7 Sparrow or AIM-120 AMRAAM.

 

Modifications & Upgrades

 

The ADF aircraft can be distinguished from "standard" F-16A/B's by several external identifying features, such as long and thin horizontal bulges on the base of the vertical tail (only A-models), plus a set of four blade antenna, nicknamed "bird-slicer", carried just forward of the canopy (as part of the IFF system).

 

The bulges are caused by the relocation of the Bendix-King AN/ARC-200 high frequency single-sideband radio to the leading edge of the fin. This in turn caused the flight control accumulators, which were installed one over the other, to be relocated to either side of the tail fin. The bulges were installed to provide sufficient room for these accumulators. Note that, since the Bravo-model ADF's do not have the Bendix HF radio, they also don't have the bulges.

 

Production

 

All ADF F-16s are modified airframes. Existing Block 15 models where converted to the Block 15OCU upgrade and to ADF standard at once. In total, 271 airframes, consisting in 246 A-models and 25 B-models have been converted between 1989 and 1992. Minor differences exist between the A-model and B-model as described earlier.

 

Because of the fall of the Berlin wall in 1989 and the opening of relationships between West and East, the program had lost its major reason of existence, being the protection of the North American continent against Russian bombers flying over the North Pole. Although the program was finished and all aircraft stayed into service with the Air National Guard detachments, they were the first to be mothballed at AMARC with the first major restructuring of the USAF. Beginning in 1994, these aircraft began to be replaced by newer F-16C variants. By 2005, only the North Dakota ANG was flying this variant, with these last examples retired by 2007.

 

A lot of these ADF F-16s are a very cheap and quite modern asset for allied countries. These aircraft have relatively low flying hours on their airframes. A lot of them are sold on the second-hand market. Jordan was the first to receive 12 A-models and 4-models under the Peace Falcon program in 1997. Most have since been received the Mid Life Upgrade (MLU). Thailand has acquired another batch of 15 A-models and 1 B-model under the Peace Naresuan IV program. Also the Italian Air Force received 26 A-models and 4 B-models under a 10-year lease agreement called Peace Caesar.


 

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NOTE: if you want to create some more ANG skins for the ADF (and please do!) Use the team Viper F-16C template for the fuselage, wings and tail fin. But make sure you pull the other textures from one of the skin folders here as I had to change the texture for the cockpit from a C to an A model F-16

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Good work, I really like this mod, but is it me or model lod has a 'tractor beam line' issue.

Merged install, last patch.

 

img01245.jpg

Edited by Kulbit80

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Good work, I really like this mod, but is it me or model lod has a 'tractor beam line' issue.

Merged install, last patch.

 

img01245.jpg

Noted thanks, will pass on and address in an update in the works

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1.1 Changes:

 

- Missing decal added

 

 

 

1.2 Changes:

 

- Added FANATIC MODDER's F-16 DATA & LOADOUT update v1.0

 

- Fixed texture panel lines.

 

- Slightly changed 3D model

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      23 April 1966 USAF F-4C front seat pilot
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      An F-4B from VF-111 Sundowners giving it some - just because (USN)
       
      The F-4 Phantom II Dogfighter?
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      In Part 2 we look at the very different training aspects of the USN/USAF/VPAF, the F-105 / F-8  paradox and the myth / legend of Colonel Tomb.
       
       
       
    • By Spinners


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    • By Spinners
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      Version 2 - 06/06/2020
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      View File SF2 Jane's USAF Hi-Res 1024x768 Menu Screens and Music!
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    • By viper63a
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      This mod includes custom "Jane's USAF" themed menu screens, pilots and music. This mod uses customized INI files to drive the sights and sounds of the Strike Fighter 2 interface to look like Jane's USAF.
       
      Unzip the package and preview the new screens before installing them. I recommend doing this as there are MANY alternate screens I have in there that you might like better (More on this later).
       
      If you choose to install this package, I recommend that you back up (copy) your FLIGHT, MENU and PILOTDATA folders in the SF2 Mod folder you're installing this package into. Just in case you want to go back to your original setup.
       
      * To install, simply unzip and copy the uncompressed FLIGHT, MENU and PILOTDATA folders to your StrikeFighter2 mod folder. I designed this package for SF2 Europe, but it should work for all SF2 series games.
       
      My StrikeFighter2 mod on Win97 64-bit was..(yours may be different)...
       
      C:\Users\<your_id>\Saved Games\Thirdwire\StrikeFighter2 Europe\
       
      * To remove, simply delete the active FLIGHT, MENU and PILOTDATA folders and replace with the back up copies you made prior to the install.
       
      -----------------------------------------------------------------
      * Extras and additional info...
       
      In the MENU folder, you will find three (3) other folders...
       
      1) Alternates Folder - Contains "Alternate" Campaign, Options, Pilot, and Single Mission screens. If you like one of these better, just copy them to the main "MENU" folder and rename them to the correct names...
       
      CampaignScreen.jpg
      OptionsScreen.jpg
      PilotRecordScreen.jpg
      SingleMissionScreen.jpg
       
      ...for whichever files you are changing...
       
      2) Music-Jets Folder - Contains alternate sound package. If the default music is too much for you, just copy the contents of this file into the default "MENU" folder. Most of the music will be replaced with jet sounds.
       
      3) Music-On Folder - Contains the default INI files that will turn on all the music again.
       
      Enjoy!
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