Jump to content
Sign in to follow this  
fedace101

Ground targets in single mission.

Recommended Posts

So from questions I asked before I know that both air and ground targets have set values for the randomization but I was wondering about a few things.

1: Is it possible to set more then one strike mission target? And I mean permenently, so its just part of the randomization without touching the in game editor.

2: Is it possible to permenently have more AA then what's givin inder the heavy setting for single missions?

Share this post


Link to post
Share on other sites

1) no - hard coded into the game

2) yes - requires rebuilding the terrain's _targets.ini to add them

 

Share this post


Link to post
Share on other sites

As Bob says.

To add more AA it is very easy. Using Mue´s outstanding TargetAreaEditor.

  • Haha 1

Share this post


Link to post
Share on other sites

Is there a game limit to the amount of AAA per target area? I seem to recall a thread that suggested 16 or 18 AAA units was the maximum per target area but not sure.

Share this post


Link to post
Share on other sites

yes, there is a limit, but I don't remember what it is/was. I know I hit it doing the first ODS mod. 

However... remember the game only spawns GroundObjects withing a 50km "bubble of reality" around the player's aircraft

Share this post


Link to post
Share on other sites
On 13/12/2017 at 11:44 PM, Wrench said:

However... remember the game only spawns GroundObjects withing a 50km "bubble of reality" around the player's aircraft

That's apliccable to objective ships too? Wondering how a player can play long range antiship missions using Soviet missiles...

Share this post


Link to post
Share on other sites

On NavalMap=TRUE terrains the fleets are "active" at long range, probably because they are the main objects for naval strike missions.

They are always visible with the "next ground object" view function.

  • Like 1

Share this post


Link to post
Share on other sites
On 13.12.2017 at 9:08 PM, baffmeister said:

Is there a game limit to the amount of AAA per target area? I seem to recall a thread that suggested 16 or 18 AAA units was the maximum per target area but not sure.

16 Flak or SAM is maximum.

  • Like 1

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

×

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..