+strahi 1,058 Posted August 16, 2019 Does anyone have a proper data for Kormoran ASM cruise missile? Share this post Link to post Share on other sites
+acesfakia 1,198 Posted August 16, 2019 (edited) AS.34 Kormoran 1991 630 kg (1,390 lb) 220 kg (490 lb) 35 km (19 nmi) 1,101 km/h (594 kn) Rocket Air Inertial, active radar Germany Specifications Name: AS.34 Kormoran 1/2 Weight: 600/630 kg Length: 4,40 m Range: 23/35 km Warhead: 165/220 kg Guidance: INS/active radar homing https://en.wikipedia.org/wiki/AS.34_Kormoran https://web.archive.org/web/20070813023000/http://www.missilethreat.com/cruise/id.13/cruise_detail.asp Edited August 16, 2019 by acesfakia 2 Share this post Link to post Share on other sites
+strahi 1,058 Posted August 16, 2019 Oo bro, I meant Combat Ace - Thirdwire "In the Game" DATA.INI 1 Share this post Link to post Share on other sites
+acesfakia 1,198 Posted August 16, 2019 (edited) ok...sorry... Is easy to make it. Also is here = CombatAce - http://combatace.com/user/64030-ianh755/ Italian Tornado ECR/IDS Pack for SF2 V1.0............. Ravenclaw007 ......... !!!! Here is the pack mis/le and data. Ravenclaw007 is make a great work with weapon's....look his pack also..... korm.rar Edited August 16, 2019 by acesfakia 1 Share this post Link to post Share on other sites
+acesfakia 1,198 Posted August 16, 2019 is from the italian tornado....pack.. Italian Tornado ECR/IDS Pack for SF2 V1.0 ...etc... SpecificStationCode=Kormoran_It StartYear=1981 EndYear=2002 Availability=1 BaseQuantity=24 Exported=FALSE ExportStartYear=1968 ExportEndYear=2020 ExportAvailability=2 WeaponDataType=1 RailLaunched=FALSE RocketPod=FALSE Retarded=FALSE FinStabilized=TRUE SpinStabilized=FALSE HasGrowl=FALSE EffectClassName=LargeMissileEffects ReleaseDelay=0.000000 WarheadType=0 Explosives=160.000000 FusingDistance=1.000000 ClusterBomblets=0 ClusterDispersion=0.000000 GuidanceType=3 Accuracy=90 MaxTurnRate=3.000000 MaxLaunchG=2.500000 LockonChance=90 LaunchReliability=85 ArmingTime=5.200000 SeekerFOV=25.000000 SeekerGimbleLimit=25.000000 SeekerTrackRate=11.000000 SeekerRange=12000.000000 CLmax=14.000000 MinFreq=0.000000 MaxFreq=0.000000 MinLaunchRange=2000.000000 MaxLaunchRange=8000.000000 Duration=400.000000 CounterCountermeasure=0.000000 NoiseRejection=0.000000 CapabilityFlags=0x10000001 LoftAngle=0.000000 DescentAngle=0.000000 MaxLoftAltitude=0.000000 BoosterStart=0.500000 BoosterDuration=5.200000 BoosterAccel=6.160000 BoosterEffectName=MissileFireEffect BoosterSoundName=Missile BoosterNodeName= BoosterPosition=0.000000,-2.280000,0.000000 SustainerDuration=20.200001 SustainerAccel=8.000000 SustainerEffectName= SustainerSoundName= SustainerPosition=0.000000,-2.280000,0.000000 InFlightEffectName=MissileInFlightEffect InFlightSoundName= ReleaseAnimationID=-1 EODisplayFlags=0 CEP=0.000000 Kormoran_It_data.INI 1 Share this post Link to post Share on other sites
+strahi 1,058 Posted August 16, 2019 1 minute ago, acesfakia said: is from the italian tornado....pack.. Italian Tornado ECR/IDS Pack for SF2 V1.0 ...etc... SpecificStationCode=Kormoran_It StartYear=1981 EndYear=2002 Availability=1 BaseQuantity=24 Exported=FALSE ExportStartYear=1968 ExportEndYear=2020 ExportAvailability=2 WeaponDataType=1 RailLaunched=FALSE RocketPod=FALSE Retarded=FALSE FinStabilized=TRUE SpinStabilized=FALSE HasGrowl=FALSE EffectClassName=LargeMissileEffects ReleaseDelay=0.000000 WarheadType=0 Explosives=160.000000 FusingDistance=1.000000 ClusterBomblets=0 ClusterDispersion=0.000000 GuidanceType=3 Accuracy=90 MaxTurnRate=3.000000 MaxLaunchG=2.500000 LockonChance=90 LaunchReliability=85 ArmingTime=5.200000 SeekerFOV=25.000000 SeekerGimbleLimit=25.000000 SeekerTrackRate=11.000000 SeekerRange=12000.000000 CLmax=14.000000 MinFreq=0.000000 MaxFreq=0.000000 MinLaunchRange=2000.000000 MaxLaunchRange=8000.000000 Duration=400.000000 CounterCountermeasure=0.000000 NoiseRejection=0.000000 CapabilityFlags=0x10000001 LoftAngle=0.000000 DescentAngle=0.000000 MaxLoftAltitude=0.000000 BoosterStart=0.500000 BoosterDuration=5.200000 BoosterAccel=6.160000 BoosterEffectName=MissileFireEffect BoosterSoundName=Missile BoosterNodeName= BoosterPosition=0.000000,-2.280000,0.000000 SustainerDuration=20.200001 SustainerAccel=8.000000 SustainerEffectName= SustainerSoundName= SustainerPosition=0.000000,-2.280000,0.000000 InFlightEffectName=MissileInFlightEffect InFlightSoundName= ReleaseAnimationID=-1 EODisplayFlags=0 CEP=0.000000 Kormoran_It_data.INI Oo man, this is not CRUISE MISSILE version Share this post Link to post Share on other sites
+acesfakia 1,198 Posted August 16, 2019 Kormoran ASM Cruise Missile As34 / 1 / 2 Air-to-Surface Missile (ASM) ? Show us some photo or infos . pls. The only i know in the Game is for the F-104 and Tornado missile. Share this post Link to post Share on other sites
+strahi 1,058 Posted August 16, 2019 3 minutes ago, acesfakia said: Kormoran ASM Cruise Missile As34 / 1 / 2 Air-to-Surface Missile (ASM) ? Show us some photo or infos . pls. The only i know in the Game is for the F-104 and Tornado missile. Hey bro, have you ever heard of WeaponDataType=7 and GuidanceType=7 , EffectClassName=CruiseMissileEffects Spoiler Spoiler Spoiler 1 Share this post Link to post Share on other sites
+acesfakia 1,198 Posted August 16, 2019 (edited) Yes Strahi i do know. ..it But for Kormoran only for the F-104 and Tornado type.....i do know in this Game. ...! Is not a Cruise Missile and I can not help you more sorry. Maybe you are make mistake in the name ? If is not in the pack of Ravenclaw007 then is not Here. Good Luck. Ace https://en.wikipedia.org/wiki/List_of_cruise_missiles Edited August 16, 2019 by acesfakia Share this post Link to post Share on other sites
Wrench 9,718 Posted August 16, 2019 I seem to have 2 in my /Weapons folder: AS-34 AS-34_2 this is the data ini fro the _2 Quote [WeaponData001] TypeName=AS-34_2 FullName=AS 34 Kormoran 2 ASM ModelName=Kormoran Mass=655.500000 Diameter=0.340000 Length=4.400000 SubsonicDragCoeff=0.120000 SupersonicDragCoeff=0.222000 AttachmentType=ITALY,FRANCE,W_GERMANY SpecificStationCode= NationName=FRANCE StartYear=1991 EndYear=2030 Availability=1 BaseQuantity=24 Exported=TRUE ExportStartYear=1991 ExportEndYear=2030 ExportAvailability=1 WeaponDataType=7 FinStabilized=TRUE EffectClassName=CruiseMissileEffects ReleaseDelay=0.000000 WarheadType=0 Explosives=220.000000 FusingDistance=0.000000 ClusterBomblets=0 ClusterDispersion=0.000000 GuidanceType=7 Accuracy=95 MaxTurnRate=4.500000 MaxLaunchG=2.500000 LockonChance=95 LaunchReliability=90 ArmingTime=5.200000 SeekerFOV=25.000000 SeekerGimbleLimit=25.000000 SeekerTrackRate=22.000000 SeekerRange=37000.000000 CLmax=14.000000 MinLaunchRange=2000.000000 MaxLaunchRange=35000.000000 Duration=500.000000 CapabilityFlags=0x10300002 LoftAngle=0.000000 MaxLoftAltitude=0.000000 StartDecentRange=0.000000 DescentAngle=15.000000 MinimumAltitude=50.000000 BoosterStart=0.500000 BoosterDuration=7.800000 BoosterAccel=6.053000 BoosterEffectName=MissileFireEffect BoosterSoundName=Missile BoosterNodeName= BoosterPosition=0.000000,-2.280000,0.000000 SustainerDuration=360.000000 SustainerAccel=0.310800 SustainerEffectName= SustainerSoundName= SustainerPosition=0.000000,-2.280000,0.000000 InFlightEffectName=MissileInFlightEffect InFlightSoundName= ReleaseAnimationID=-1 CEP=40.000000 IsDecoy=FALSE JammerStrength=0.000000 the data ini is dated 4/21/2012. I don't know if this is the "latest" version (most likely it's not) 1 Share this post Link to post Share on other sites
+ravenclaw_007 7,495 Posted August 16, 2019 (edited) here are the AS.34 kormoran and AS.34 Kormoran2 , about the the data i´m not sure if they are corect , feel free to change them if you like to Kormoran.7z Kormoran2.7z Edited August 16, 2019 by ravenclaw_007 3 1 Share this post Link to post Share on other sites
+ravenclaw_007 7,495 Posted August 16, 2019 (edited) i just saw the post from Wrench , i´m sure that France did not use the kormoran they had there own development the MM-38 , MM-39 , MM-40 Exocet so you can remove France from the kormoran data.ini Kormoran was used by Germany and Italy , Kormoran 2 only by Germany , the missil needed a special launch rail , the missile was used on the F-104 and the Tornado Edited August 16, 2019 by ravenclaw_007 1 1 Share this post Link to post Share on other sites
+russouk2004 6,958 Posted August 16, 2019 (edited) ohhhh...........Kormorant sea skinning cruise missile.................my bad ha ha ... Edited August 16, 2019 by russouk2004 1 6 Share this post Link to post Share on other sites
+Gepard 10,893 Posted August 17, 2019 20 hours ago, russouk2004 said: ohhhh...........Kormorant sea skinning cruise missile.................my bad ha ha ... Some decades ago the cormorant used to be close to extinction. Today he has multiplied so much that he has become a plague. Share this post Link to post Share on other sites
+russouk2004 6,958 Posted August 17, 2019 (edited) it has...on one of our fishing lakes,RSPB gave us permission to shoot some....they empty some lakes of fish that clubs have bought...Its not their fault its ours for over fishing the seas... though rather than kill them club put up poles etc....cormorants dont like restricted landing places poles put them off trying to land,and for quick escape ,they like a clear area Edited August 17, 2019 by russouk2004 Share this post Link to post Share on other sites
+ravenclaw_007 7,495 Posted August 19, 2019 uuupppss... i made a mistake , the Booster burn time was only 1,0 sec not 3.5 sec here are the edited versions Kormoran.7z Kormoran2.7z 1 1 Share this post Link to post Share on other sites