Chugster Posted October 27, 2020 Posted October 27, 2020 So i have the NA module and if I use any US Navy plane it lets me launch from a Nimitz-style carrier but when i choose the F-4K it puts me on the HMS Invincible, which isnt ideal as launch is ok but I dont think the Invicible has hook wires for a carrier landing. I am pretty sure its just an ini tweak but I have no idea what ini Quote
EricJ Posted October 27, 2020 Posted October 27, 2020 More than likely the Data.ini of the aircraft, change the nationname= from whatever it is to USN and see if that'll put you on a regular carrier deck Quote
+Gepard Posted October 27, 2020 Posted October 27, 2020 If you look in the invincible_data.ini, is there line CarrierBaseSize=SMALL If there is CarrierBaseSize=MEDIUM set it to small and give it a try Quote
+russouk2004 Posted October 27, 2020 Posted October 27, 2020 MinBaseSize=SMALL CarrierBased=TRUE CarrierParkSpan=18.50 CarrierParkAnimationID=-1 From panther Quote
Wrench Posted October 27, 2020 Posted October 27, 2020 actually any carrier capable aircraft will generate on any allied carrier. I've had Scooter and SPADs generate as parked on many a RN CV. 1 Quote
Chugster Posted October 27, 2020 Author Posted October 27, 2020 2 hours ago, russouk2004 said: MinBaseSize=SMALL CarrierBased=TRUE CarrierParkSpan=18.50 CarrierParkAnimationID=-1 From panther That worked perfectly...thanks 1 Quote
Wrench Posted October 28, 2020 Posted October 28, 2020 just had this thought ... in an edit to my post above, maybe the game should add this: "The game engine of North Atlantic (tm) also allows cross-decking operations between air groups and aircraft of friendly, allied nations with Carrier Battle Groups" Quote
+allenjb42 Posted October 28, 2020 Posted October 28, 2020 You might want to download this package which includes HMS Ark Royal for your RN Phantoms. https://combatace.com/files/file/13758-sf2na-ultimate-carriers-pack/ 1 Quote
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