Chugster Posted October 27, 2020 Posted October 27, 2020 So i have the NA module and if I use any US Navy plane it lets me launch from a Nimitz-style carrier but when i choose the F-4K it puts me on the HMS Invincible, which isnt ideal as launch is ok but I dont think the Invicible has hook wires for a carrier landing. I am pretty sure its just an ini tweak but I have no idea what ini Quote
+EricJ Posted October 27, 2020 Posted October 27, 2020 More than likely the Data.ini of the aircraft, change the nationname= from whatever it is to USN and see if that'll put you on a regular carrier deck Quote
+Gepard Posted October 27, 2020 Posted October 27, 2020 If you look in the invincible_data.ini, is there line CarrierBaseSize=SMALL If there is CarrierBaseSize=MEDIUM set it to small and give it a try Quote
+russouk2004 Posted October 27, 2020 Posted October 27, 2020 MinBaseSize=SMALL CarrierBased=TRUE CarrierParkSpan=18.50 CarrierParkAnimationID=-1 From panther Quote
+Wrench Posted October 27, 2020 Posted October 27, 2020 actually any carrier capable aircraft will generate on any allied carrier. I've had Scooter and SPADs generate as parked on many a RN CV. 1 Quote
Chugster Posted October 27, 2020 Author Posted October 27, 2020 2 hours ago, russouk2004 said: MinBaseSize=SMALL CarrierBased=TRUE CarrierParkSpan=18.50 CarrierParkAnimationID=-1 From panther That worked perfectly...thanks 1 Quote
+Wrench Posted October 28, 2020 Posted October 28, 2020 just had this thought ... in an edit to my post above, maybe the game should add this: "The game engine of North Atlantic (tm) also allows cross-decking operations between air groups and aircraft of friendly, allied nations with Carrier Battle Groups" Quote
+allenjb42 Posted October 28, 2020 Posted October 28, 2020 You might want to download this package which includes HMS Ark Royal for your RN Phantoms. https://combatace.com/files/file/13758-sf2na-ultimate-carriers-pack/ 1 Quote
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