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Hello everyone,

I have a question about how to force carrier mission on icelandNA. I have installed many of ships mods into SF2, each time I fly USN aircraft (F-14A '77 as an example), I always take off on an island instead of carrier.  how do I force single mission to always use carrier based aircraft to start on carrier?
 

The advice is appreciated.


Cheers!

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You have to manually place the carrier  on the map  to do carrier missions. There is no way to force it.

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6 minutes ago, EricJ said:

You have to manually place the carrier  on the map  to do carrier missions. There is no way to force it.

That is noted.  Thank you for the advice.

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UPDATE: I think I solved what I wanted to do. 

This is what I did:

I copied both IcelandNA folder and groundobjects folders from SF2:NA Expanded campaign mod and pasted them into my modded SF2 main directory.

NOTE: DO NOT, repeat, DO NOT overwrite icelandNA terrain with the new one.  Instead, erase the IcelandNA then paste the new IcelandNA from SF2:NA expanded.  The reasons?  I overwrote IcelandNA and got a very strange side effect.  WhenI loaded the single mission, i think I was in a very strange world.  the ships were all merged with each other and the camera were spinning fast everywhere.  I had to quit SF2.   Hence, wiping IcelandNA and replace new IcelandNA fixes this. 

However, now I am able to take off from carrier anytime.  And as for different carrier, I'll use mission editor to quickly replace the SF2 carrier with another one.  This is a success today.

Edited by Eagle114th

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that's really odd, because when flying for the US Navy , all I ever gotten is carrier based missions. And, yes all single, game generated missions. From the 1st day of installation

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56 minutes ago, Wrench said:

that's really odd, because when flying for the US Navy , all I ever gotten is carrier based missions. And, yes all single, game generated missions. From the 1st day of installation

It is probably related to the mods I installed into IcelandNA terrain folder.  At least I wiped that terrain folder clean and installed the new version from SF2 NA expansion (campaign) mod.  It is my goal to experience the expanded terrains with the mods that adds a lot to all SF2 terrains. 

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I think the terrain main ini could have been missing the line NavalMap=TRUE at the first paragraph [Terrain] from the terrain main ini, mods could do stuff like that

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26 minutes ago, macelena said:

I think the terrain main ini could have been missing the line NavalMap=TRUE at the first paragraph [Terrain] from the terrain main ini, mods could do stuff like that

AH i see! That is noted!  Thank you and I will keep that in mind.

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