In full hard mode, there are limits on the azimuth and elevation of the radar. In addition, radars model limited range, power, and frequency bands. Calculated RCS of the target come into play, and the AI will attempt to defeat shots taken with manuver, expendables, and ECM. Also, search, TWS, STT, Boresight, and ground mapping are all modeled. You cannot adjust the 'bars' or azimuth manually however.
Nope, magic target next button.
Yes, includes supply lines, resupply, multiple aircraft taskings, etc. However, it will feel a bit more 'sterile' than something like Falcon 4 AF. In addition, mission planning for your flight is relatively limited compared to something like Falcon.
Proper S/VTOL, including proper limitations (ie don't try to VTOL with a full load...ain't going to happen). Yes, modern aircraft support CCIP.
Not per se. However, there are a few models that do helo flight very well, but if you're expecting Black Shark...ain't going to happen.
Both exist. However, TF and 'radar patching' isn't modeled in the sim, but laser pods and LGB delivery are. There are several models of the Tornado available, the Strike Eagle is currently undergoing an upgrade (including a proper cockpit).
Yep, nice to easily make backups or have multiple mods with one install and easily transferable (Generation 1 sims I could run off a memory stick).
FC