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ravenclaw_007

MODDER
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Everything posted by ravenclaw_007

  1. i had a similar issue on the Bucc there was one value on the wing positive in stead of negative
  2. check my RF-4E models i use the Air-Brake to release the Chute , this works perfect and as Dels mention above the Chute needs his own animation slot [Chute] SystemType=AIRBRAKE DeployTime=1.0 RetractTime=0.05 AnimationID=10 ModelNodeName= DragArea=25.00 DeployWhenOnGears=TRUE // FullyDeployOnGround=TRUE
  3. He alles Gute zum Geburtstag , hätte ich jetzt fast vergessen
  4. yap that ´s it , normaly that thing should fly backward with all gun´s fired nice job
  5. HeHeHeHe... this makes fun
  6. i just had the same thing on a weapon i made and it was some object with no texture assigned to it , i could not see the error on win7 antil crusader send me picture from his winxp computer and it looks exactly like this one
  7. Buccaneer S2
  8. meinst du die flight ini oder die options.ini , in der options.ini kanst du die jahreszahlen fürs spiel eingeben die ini findest du unter GespeicherteSpiele/Thirdwire/strikefighters2
  9. Shout African H-2 Raptor1 glide-bomb , Raptor datalink pod and ELT-555 ecm-pod
  10. Buccaneer Mk.50 skins 1965 pre delivery 1965 1974 1980 1990
  11. ich habe den Logitech G940 und den gebe ich nicht mehr her ernsthaft endlich mal ein joydtick mit throttle und pedalen einzigster nachteil ist er kostet ein bischen was aber ansonsten kann ich den nur empfehlen
  12. i know but my riveting machine broke down i have to wait for a new one
  13. ravenclaw_007

    MF Mig 29

    ein screenshot währe schön das würde viel mehr leute anziehen und den mod herunterladen lassen ist wie beim essen das auge ist immer mit auserdem währe es hilfreich wenn du genau sagst was in dem mod ist zb. das das einfach nur die konvertierung von SF1 zu SF2 ist oder was du sonst noch dran gebastelt hast
  14. Happy Birthday
  15. after a long and quiet sleep i´m back the to finish the buccaneer templates , still alot of riveting to be done and some parts of the aircreft still look´s to clean
  16. for all who like to use this pod´s on the TW F-16 and on Wrench´s A-16 mod , this are the entry´s in the data.ini you may have to edit the data.inis of the pod´s and change from Exported=FALSE to TRUE
  17. just remember that the object you like to scale can not be directly animated in position=move and scale , to do this you have to link the brake-chute to an other object (box) so the position animation will be done by animating the box and the scale animation by animating the brake-chute
  18. no problem here you go animation i had a problem my self and posted this step by step instruction you can use this animation instruction , my error was 3d-object related
  19. a penny for your thoughts
  20. thanks for the hint
  21. Attack , fast and low
  22. View File WE.177 Nuclear Bomb Pack i made this bombs for the Buccaneer project but i release this pack as stand alone version since this bombs where not only carried by the Buccaneer , a lot of other aircraft from the RAF and RN did carry this bombs as well to install simply drop them in to your weapons folder Note: especially for the WE.177A is it important to make a direct hit since the 10kt warhead makes only a "limited" damage, best results will be with this parameters for bomb release Speed = 450kts Altitude = 10000ft Range to target = 1.8Nm on some Aircraft you have to edit the data.ini by adding NUC to the weapontype of the selected weaponsstation have fun ravenclaw_007 Submitter ravenclaw_007 Submitted 07/10/2011 Category Weapon Packs  
  23. Version vers.1.0

    1,331 downloads

    i made this bombs for the Buccaneer project but i release this pack as stand alone version since this bombs where not only carried by the Buccaneer , a lot of other aircraft from the RAF and RN did carry this bombs as well to install simply drop them in to your weapons folder Note: especially for the WE.177A is it important to make a direct hit since the 10kt warhead makes only a "limited" damage, best results will be with this parameters for bomb release Speed = 450kts Altitude = 10000ft Range to target = 1.8Nm on some Aircraft you have to edit the data.ini by adding NUC to the weapontype of the selected weaponsstation have fun ravenclaw_007
  24. "my name is Bomb. Nuke Bomb." testing the WE-177A
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