Jump to content

ravenclaw_007

MODDER
  • Posts

    4,307
  • Joined

  • Last visited

  • Days Won

    322

Everything posted by ravenclaw_007

  1. the Buccaneer´s Mk50,S2,S2C,S2D are done for SF2 and now , with the help of Cliff11 , we are converting it for SF1 it will take some time because i have to remove all the drop-tanks and change them as weapons and i have to convert all new weapons to SF1 standart as well so the Buccaneers will be first released for SF2 and then a bit later for SF1 , and then i take a year vacation
  2. some oil-rig´s that was captured by rebel´s , nothing a Sea-Eagle could not fix
  3. wie immer bei Florian den nagel direct auf den kopf getroffen
  4. what terraine is this
  5. nope ich habe gerade 2 inseln hochgejagt da blieb nichts stehen nur mir der atem als ich mir so ne insel anschauen wollte und das ding zu schiessen anfängt ich dachte offenes feuer ist auf den dingern verboten
  6. i dont have any problem with FPS on all terrains that i have tested it , also the test-crew did not report any big drop´s , but you are right on some low end computer it would be difficult to fly the Buccaneer as for the release the Mk50 , S2 , S2D are done and under final testing i coult release it but i think i better wait antil all other models are done to , so i have more time to tease you some more cockpit pictures Buccaneer S2 Buccaneer Mk50
  7. aahhh.. i just made it
  8. ravenclaw_007

    MF Mig 29

    CARLO !!!! hier gibt es arbeit für dich ich würde mich schon über eine NVA Mig-29 freuen die besser aussieht als die existierende
  9. this with the shadow i notice befor on the RF-4e mod i made and now on your Buccaneer as well , i think that is something only TK can answer
  10. just link the animation from the fuel-Hose to the landing gear , as soon as the gear retract the fuel-hose will be extendet
  11. Buccaneer S2 , Paulo did an absoulte excellent job on all the decals and skins just a few
  12. Desert Bucc´s
  13. damn , das sieht echt gut aus wirklich klasse arbeit diese bohrinsel echte extraklasse Otto hast du dir da nicht den finger verbogen beim ganzen bilchen schiessen
  14. early morning
  15. ravenclaw_007

    MF Mig 29

    Volker baut S2 versionen und skippy so weit ich weis eine S1 version er hat mir mit einigen bildchen fürs cockpit weitergeholfen
  16. some more desert-storm nose art
  17. ravenclaw_007

    MF Mig 29

    ich habe mir mal das packet angeschaut und einige sachen hatte ich noch nicht andere aber fehlen wo ist den die Mig-29eg (DDR) ???? also ich hbe das teil aber im pack kann ich die nicht finden
  18. reduce the spring factor to 4 and try it
  19. i did have the exact same thing on my Buccaneer there where 2 things that causes this - i had to remove the tailskid - i had to change the ShockStroke the shockstroke should be the the same as on the 3D model , if the stroke length is to long you have this catapult effect with some possible flip over [NoseGear] SystemType=LANDING_GEAR Retractable=TRUE DeployTime=5.0 AnimationID=1 DragArea=0.25//0.10 HideGearNode=FALSE ModelNodeName=NoseGearStrut InsideNodeName= ShockAnimationID=7 ShockStroke=0.256_____________________________________check this value SpringFactor=0.4--------------------------------------this can cause it to DampingFactor=0.90 WheelNodeName=FrontTire RotationAxis=X-AXIS RollingRadius=0.335 CastoringWheel=TRUE CastoringNodeName=Front_Steering CastoringAxis=Z-AXIS Steerable=TRUE MaxSteeringSpeed=41.15 Locking=FALSE MaxSteeringAngle=60.0 InputName=YAW_CONTROL ControlRate=1.0 HasBrakes=FALSE RollingCoefficient=0.05 MaxDeploySpeed=99.61 MaxLoadFactor=9.0
  20. i take the fighter in the two-piece outfit
  21. fox hunting
  22. soon , at a download station near you it is almost done
  23. i had a similar issue on the Bucc there was one value on the wing positive in stead of negative
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..