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ravenclaw_007

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Everything posted by ravenclaw_007

  1. just link the animation from the fuel-Hose to the landing gear , as soon as the gear retract the fuel-hose will be extendet
  2. Buccaneer S2 , Paulo did an absoulte excellent job on all the decals and skins just a few
  3. Desert Bucc´s
  4. damn , das sieht echt gut aus wirklich klasse arbeit diese bohrinsel echte extraklasse Otto hast du dir da nicht den finger verbogen beim ganzen bilchen schiessen
  5. early morning
  6. ravenclaw_007

    MF Mig 29

    Volker baut S2 versionen und skippy so weit ich weis eine S1 version er hat mir mit einigen bildchen fürs cockpit weitergeholfen
  7. some more desert-storm nose art
  8. ravenclaw_007

    MF Mig 29

    ich habe mir mal das packet angeschaut und einige sachen hatte ich noch nicht andere aber fehlen wo ist den die Mig-29eg (DDR) ???? also ich hbe das teil aber im pack kann ich die nicht finden
  9. reduce the spring factor to 4 and try it
  10. i did have the exact same thing on my Buccaneer there where 2 things that causes this - i had to remove the tailskid - i had to change the ShockStroke the shockstroke should be the the same as on the 3D model , if the stroke length is to long you have this catapult effect with some possible flip over [NoseGear] SystemType=LANDING_GEAR Retractable=TRUE DeployTime=5.0 AnimationID=1 DragArea=0.25//0.10 HideGearNode=FALSE ModelNodeName=NoseGearStrut InsideNodeName= ShockAnimationID=7 ShockStroke=0.256_____________________________________check this value SpringFactor=0.4--------------------------------------this can cause it to DampingFactor=0.90 WheelNodeName=FrontTire RotationAxis=X-AXIS RollingRadius=0.335 CastoringWheel=TRUE CastoringNodeName=Front_Steering CastoringAxis=Z-AXIS Steerable=TRUE MaxSteeringSpeed=41.15 Locking=FALSE MaxSteeringAngle=60.0 InputName=YAW_CONTROL ControlRate=1.0 HasBrakes=FALSE RollingCoefficient=0.05 MaxDeploySpeed=99.61 MaxLoadFactor=9.0
  11. i take the fighter in the two-piece outfit
  12. fox hunting
  13. soon , at a download station near you it is almost done
  14. i had a similar issue on the Bucc there was one value on the wing positive in stead of negative
  15. check my RF-4E models i use the Air-Brake to release the Chute , this works perfect and as Dels mention above the Chute needs his own animation slot [Chute] SystemType=AIRBRAKE DeployTime=1.0 RetractTime=0.05 AnimationID=10 ModelNodeName= DragArea=25.00 DeployWhenOnGears=TRUE // FullyDeployOnGround=TRUE
  16. He alles Gute zum Geburtstag , hätte ich jetzt fast vergessen
  17. yap that ´s it , normaly that thing should fly backward with all gun´s fired nice job
  18. HeHeHeHe... this makes fun
  19. i just had the same thing on a weapon i made and it was some object with no texture assigned to it , i could not see the error on win7 antil crusader send me picture from his winxp computer and it looks exactly like this one
  20. Buccaneer S2
  21. meinst du die flight ini oder die options.ini , in der options.ini kanst du die jahreszahlen fürs spiel eingeben die ini findest du unter GespeicherteSpiele/Thirdwire/strikefighters2
  22. Shout African H-2 Raptor1 glide-bomb , Raptor datalink pod and ELT-555 ecm-pod
  23. Buccaneer Mk.50 skins 1965 pre delivery 1965 1974 1980 1990
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