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ravenclaw_007

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Everything posted by ravenclaw_007

  1. i´m not 100% sure but i think you have to use the actual animation slot number and you can not change it by replacing it with an other number , AnimationID=1 you have to change it to the real animation slot of the 3d model there is a way in the cockpit.ini where you can link an animation from the cockpit to the animation of the aircraft model like in the case below for the canopy , the aircraft animation for the canopy is on slot 3 in the cockpit it is on slot 1 [Canopy] Type=EXTERNAL_ANIMATION_LINK NodeName=CanopyFrame01 MovementType=ANIMATION AnimationID=1 ItemNumber=3 if you can do something similar in the data.ini i dont know
  2. do you have the 3ds max file
  3. did you add GunnerCanopy or Canopy2 to the to the data.ini fuselage entry , SystemName[xxx]=GunnerCanopy or Canopy2
  4. link the animation to the landing gear , or in 3ds max move the animation slots to the slot for the landing gear
  5. aahhh ok Thank You
  6. thanks for that link that helped me with an other problem but in the post you mentioned Guru had a grey screen , how did he get it ???
  7. i got the info that the F-4E had a CCT TV with a black gray tv screen and not the black green one we use in SF2 , adding a GreyTvFilter did not do the trick i have now a colored TV screen i need some help here , can somebody tell me how to get the tv screen monochrome ( black gray ) , any help is welcome
  8. testing my new Red Top missile
  9. this missile drives me crazy , i have the dimensions for it from the net , length 3,32 meters ( 10.9 feet ) diameter 0,23 meter ( 9.1 inch ) , so i made a cylinder with exact this dimension an made the missile out of it , than i added details and try to make the skin but i discovered that what ever i made it did not work there was always a mismatch with the pictures i have , so i changed the length of that missile to 3,96 meters and i was able to get everything done , but i like to have the missile with the length mention in the net , so scaled the missile just along the x axis until i got the right measurement with the result that some of the circular openings in the missile body are no longer round , but it is just a bit so i let it oval now Red Top missile , it took a long time to do this one but it is done now
  10. good find yes this one shows the AN/ALE-40 panel in the front and rear cockpit for the F-4D but not for the F-4C and it is not mention from what year this cockpit layout is , but it must be from 1980 or later before that there was no AN/ALE-40 panel int the D cockpits
  11. nope that is a F-4E only manual and yes it shows the AN/ALE-40 control panel , i do have almost everything that is available on flight manuals for the F-4E unfortunately i dont have the late flight manuals for the F-4C/D , but maybe in the future i will get them as well i do have a F-4C/D/E flight manual from 1973 and this one does not show the AN/ALE-40 control panel for all this aircraft , for the F-4C/D we should have a flight manual from 1980 up to 1990 to be sure
  12. mounting the pylons with the AN/ALE-40 is not helping much , you need in the cockpit , front and rear , the AN/ALE-40 control panel and the wiring for it , with out it no chaff and no flares this is the panel in a F-4F rear cockpit there is a F-4C/D flight manual from 1984 - 1990 available at ebay .com , unfortunately they will not ship to germany so i can not buy it , in this manual you should be able to see if there are this control panels or not https://www.ebay.com/itm/221409795156?hash=item338d0d5c54:g:W1AAAOxyeZNTPytq&amdata=enc%3AAQAHAAAAoKLirUgBrrwgX44mMW%2BYEGqf3dnuVjbOqUgnWrqZn1dkjevZl%2FcudPuTGTQBZuvND%2FdqtXlZbwblz3PrH%2FWaQTWDjax4vzMx3NaUUCh8hJin7%2BKXj49IFnUvTMgVmcEOftPX8ML%2BQeHqUMfuqfFqxPuacppiBgFr3o2r%2BDWvL6EoNoXwM7yYd0esizV0KgToPajW8mS5HsSzkEr5QZvHxpo%3D|tkp%3ABk9SR7KK35jUYQ
  13. Imperial Iranian Air Force F-4E 1972 cockpit based on the original flight manual radar off , texture not yet final radar on TISEO on AGM-65A selected mirror position corrected
  14. here is the skin without the roundels , and a layer template (PSD) F16CFTGr Template.zip
  15. F-4E_72 cockpit after T.O. 1F-4E-556 and T.O. 1F-4E-566 radar off , texture is not yet final radar on Weapon screen (AGM-65B)
  16. AGM-88G AARGM_ER 3d work is almost done , it is not perfect but for the moment i think it is good enough may be in the future we will get some better pictures with more details
  17. night flight with a F-4E
  18. its on the to do list like all the AGM-84
  19. thanks for that fast reply
  20. i would need the diameter and the length of that missile
  21. October 1970 , the 478th TFS and the 560th TFS at Homestead AB got dissolved , material and personell got moved to the 309th TFS /31st TFW at Homestead AB F-4E , 478th TFS F-4E , 560th TFS F-4E , 309th TFS
  22. here is the AGM-119A Penguin , it is more for helicopters and slow flying aircraft not for a EF2000 , but you can try it anyway AGM-119A.zip the missile is set up with AttachmentType=NORWAY , if you will use it on other aircraft you have to change it to AttachmentType=USAf , NATO or what ever the AttachmentType on your aircraft is
  23. just a small update on the new F-4E 3d model , from the beginning i did not like the way the vents on the F-4 look like , Sundowner made some big improvements with new textures but i think it is about time to make them in 3d , thats how they look like now , also new the missile hard points and the splitter plate the aircraft is not yet done , still a lot of work ahead including the new cockpits and some new skins and much more on details
  24. a TV view appears only if the missile has an EO-seeker or a IR-seeker ( camera ) , the Kormoran missile does not have that , try the AGM-119 Penguin this anti ship missile has an IR-seeker
  25. new 450 gallon drop tank for the F-105
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