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Everything posted by ravenclaw_007
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i´m not 100% sure but i think you have to use the actual animation slot number and you can not change it by replacing it with an other number , AnimationID=1 you have to change it to the real animation slot of the 3d model there is a way in the cockpit.ini where you can link an animation from the cockpit to the animation of the aircraft model like in the case below for the canopy , the aircraft animation for the canopy is on slot 3 in the cockpit it is on slot 1 [Canopy] Type=EXTERNAL_ANIMATION_LINK NodeName=CanopyFrame01 MovementType=ANIMATION AnimationID=1 ItemNumber=3 if you can do something similar in the data.ini i dont know
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do you have the 3ds max file
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did you add GunnerCanopy or Canopy2 to the to the data.ini fuselage entry , SystemName[xxx]=GunnerCanopy or Canopy2
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link the animation to the landing gear , or in 3ds max move the animation slots to the slot for the landing gear
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aahhh ok Thank You
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thanks for that link that helped me with an other problem but in the post you mentioned Guru had a grey screen , how did he get it ???
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i got the info that the F-4E had a CCT TV with a black gray tv screen and not the black green one we use in SF2 , adding a GreyTvFilter did not do the trick i have now a colored TV screen i need some help here , can somebody tell me how to get the tv screen monochrome ( black gray ) , any help is welcome
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this missile drives me crazy , i have the dimensions for it from the net , length 3,32 meters ( 10.9 feet ) diameter 0,23 meter ( 9.1 inch ) , so i made a cylinder with exact this dimension an made the missile out of it , than i added details and try to make the skin but i discovered that what ever i made it did not work there was always a mismatch with the pictures i have , so i changed the length of that missile to 3,96 meters and i was able to get everything done , but i like to have the missile with the length mention in the net , so scaled the missile just along the x axis until i got the right measurement with the result that some of the circular openings in the missile body are no longer round , but it is just a bit so i let it oval now Red Top missile , it took a long time to do this one but it is done now
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good find yes this one shows the AN/ALE-40 panel in the front and rear cockpit for the F-4D but not for the F-4C and it is not mention from what year this cockpit layout is , but it must be from 1980 or later before that there was no AN/ALE-40 panel int the D cockpits
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nope that is a F-4E only manual and yes it shows the AN/ALE-40 control panel , i do have almost everything that is available on flight manuals for the F-4E unfortunately i dont have the late flight manuals for the F-4C/D , but maybe in the future i will get them as well i do have a F-4C/D/E flight manual from 1973 and this one does not show the AN/ALE-40 control panel for all this aircraft , for the F-4C/D we should have a flight manual from 1980 up to 1990 to be sure
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mounting the pylons with the AN/ALE-40 is not helping much , you need in the cockpit , front and rear , the AN/ALE-40 control panel and the wiring for it , with out it no chaff and no flares this is the panel in a F-4F rear cockpit there is a F-4C/D flight manual from 1984 - 1990 available at ebay .com , unfortunately they will not ship to germany so i can not buy it , in this manual you should be able to see if there are this control panels or not https://www.ebay.com/itm/221409795156?hash=item338d0d5c54:g:W1AAAOxyeZNTPytq&amdata=enc%3AAQAHAAAAoKLirUgBrrwgX44mMW%2BYEGqf3dnuVjbOqUgnWrqZn1dkjevZl%2FcudPuTGTQBZuvND%2FdqtXlZbwblz3PrH%2FWaQTWDjax4vzMx3NaUUCh8hJin7%2BKXj49IFnUvTMgVmcEOftPX8ML%2BQeHqUMfuqfFqxPuacppiBgFr3o2r%2BDWvL6EoNoXwM7yYd0esizV0KgToPajW8mS5HsSzkEr5QZvHxpo%3D|tkp%3ABk9SR7KK35jUYQ
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Imperial Iranian Air Force F-4E 1972 cockpit based on the original flight manual radar off , texture not yet final radar on TISEO on AGM-65A selected mirror position corrected
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F-4E_72 cockpit after T.O. 1F-4E-556 and T.O. 1F-4E-566 radar off , texture is not yet final radar on Weapon screen (AGM-65B)
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AGM-88G AARGM_ER 3d work is almost done , it is not perfect but for the moment i think it is good enough may be in the future we will get some better pictures with more details
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its on the to do list like all the AGM-84
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thanks for that fast reply
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i would need the diameter and the length of that missile
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Phantom Phriday. (READ RULES IN FIRST POST)
ravenclaw_007 replied to yakarov79's topic in Screen Shots
October 1970 , the 478th TFS and the 560th TFS at Homestead AB got dissolved , material and personell got moved to the 309th TFS /31st TFW at Homestead AB F-4E , 478th TFS F-4E , 560th TFS F-4E , 309th TFS- 797 replies
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here is the AGM-119A Penguin , it is more for helicopters and slow flying aircraft not for a EF2000 , but you can try it anyway AGM-119A.zip the missile is set up with AttachmentType=NORWAY , if you will use it on other aircraft you have to change it to AttachmentType=USAf , NATO or what ever the AttachmentType on your aircraft is
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just a small update on the new F-4E 3d model , from the beginning i did not like the way the vents on the F-4 look like , Sundowner made some big improvements with new textures but i think it is about time to make them in 3d , thats how they look like now , also new the missile hard points and the splitter plate the aircraft is not yet done , still a lot of work ahead including the new cockpits and some new skins and much more on details
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a TV view appears only if the missile has an EO-seeker or a IR-seeker ( camera ) , the Kormoran missile does not have that , try the AGM-119 Penguin this anti ship missile has an IR-seeker
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