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ravenclaw_007

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Everything posted by ravenclaw_007

  1. check the Buccaneer it has the Bomb Bay Fuel Tank and the Bulged Bomb Bay Door Fuel Tank and yes they work [BBFT] SystemType=WEAPON_STATION StationID=10 StationGroupID=5 StationType=INTERNAL AttachmentPosition=0.0,-0.67,-1.06 AttachmentAngles=0.0,0.0,180.0 LoadLimit=4800 AllowedWeaponClass=FT AttachmentType=UK,RAF SpecificStationCode=BucCFFT BombBayAnimationID=3 BombBayOpenTime=1.0 BombBayCloseTime=1.0 ModelNodeName=BBRails MovingPylon=TRUE RotatingPylon=TRUE AutomaticDoors=FALSE MinExtentPosition=-1.00, -6.40,-1.41 MaxExtentPosition= 1.00, 0.46, 0.42 FuelTankName=BucCFFT NoJettisionTank=TRUE [Bulged_BBD] SystemType=WEAPON_STATION StationID=30 StationGroupID=6 StationType=SEMI_RECESSED AttachmentPosition=0.0,0.0,0.0 AttachmentAngles=0.0,0.0,0.0 LoadLimit=1020.6 AllowedWeaponClass=FT AttachmentType=UK,RAF SpecificStationCode=BucBBBD ModelNodeName=BombayFT FuelTankName=BucBBBD NoJettisionTank=TRUE
  2. the F-16 cockpits for the team viper are made by me , i can add legs but the one i have is from my RF-4E and showing the wrong flightsuit and boots for a F-16, i search textures but they are not working with the legs i have , if you have a better model with the correct flightsuit i can add them in no time the problem with the arm and hands of the pilot is to get a realy good and detail model , i dont have it , Florian try this with his pilot figure , so the only way is to make a new hig detail pilot figure or to buy a pilot figure but i dont have 200 euros just for pilot figure so you can see arm and hands in the cockpit
  3. if you use the F-4F made by me you have to fly with the F-4F_80 to have the AGM-65 working , the early F-4F did not have the AGM-65 they just used bombs and rocket pods i just check the F-4F_80 and it is working with out any problem
  4. first i like to know from who did you get the 3ds max file of the F-16C Blk50 / 52 Series , or do you try to import the lod file to 3ds max , this would not work
  5. i´m not sure if i have released this Swedish Weapons and if yes with wich pack , so here you can have it ( ECM Pods are not includet ) The M55_Akankapsel is a 30mm gun pod The M71_Bomblavett is a MER bomb rack for 4 bombs Swedish Weapons.7z
  6. this pod is part of some Swedish weapons i made for the Viggen an Draken here you can get it Raketkapsel M70.7z
  7. i just finished new SNEB 68 mm Rockets , from the top HE , AT , FRAG , Flechette SNEB 100 mm Rockets are next
  8. based on the few pictures i have of the Type 100-4 is this what i could do , no warranty that i got the details right though , the rockets will be next
  9. i fond some pictures showing the Type 100-4 from the rear
  10. my problem with the Thomson Type 100-4 and 100-6 are that i dont have any pictures from the rear , what makes it very difficult to finish them from the Type 100-4 i do have some pictures but non from the rear , the 3ds max model looks like this now if somewone cult help me with pictures of the 2 rocket pods that would help me a lot , especialy from the rear
  11. here they are still in work , dont know if anybody has made them before
  12. the Matra Type 116 model pictures above are wrong the correct launcher looks like this ( and is in work ) , i removed the wrong pictures , the weapons you have to delete your self a correct model is in work my problem especially with french weapons is that i have to rely on pictures , if this pictures are labeled wrong i get a problem like in the case of the MATRA Type 116 , it is not the first mistake i made with french weapons but i´m learning with each one
  13. i´m still working on the rocket pods , i may release them first because of the large file size of the Weapon Pack 3 , but it will still take some time
  14. now you see it , now you don't
  15. F-4G from the 23rd TFS / 52nd TFW during Desert Storm , all squadron markings are removed / painted over
  16. AIM-9 missiles are carried on a missile rail , on launch the rocket motor ignite and the missile is guided on the missile rail , there is no free falling the same for the russian counterparts
  17. which heat seeking missile you are talking about ???
  18. this are the WilliePete effects i use for my Weaponspack 3 and they work perfectly Effects.7z
  19. what terrain is that ??? mandatory screenshot
  20. will take look at it but i can't promise anything yet is already on the to do list
  21. not yet , wich gun pod do you need ???
  22. do you need the templates for it ???
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