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ravenclaw_007

MODDER
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Everything posted by ravenclaw_007

  1. the RF-5A nose is in work and the basic shape is done , the problem here is that this part is not as easy as the drop tanks and that modding is no longer my first prioity , firts is real life and my grandson , second is modding , so be patient i will make that recce-nose but not in 1 week work i still have to finish - Mirage F1 ecm and recce pods - F-5A recce nose - Tornado (guuruu) Brimstone and Brimstone tripple launcher - Spitfire Mk IX ( for Wrench ) - F-4G series and Cockpits Weapon Pack 3 RF-8 and Cockpit this short list are only the most important items there are still many more that needs to be worked on , the Weapons pack 3 is already split in to 2 parts , Bombs / Missiles / etc. and Rocket pods and Rockets there are still so many items for each pack that i have to finish
  2. that is exactly what we are doing (if possible) , i send all the F-5A or RF-5A items to sophocles and he will integrate this item to his model
  3. some more , this time they are for the NF-5A
  4. back to the F-5A , the excellent aircraft model is getting some new 150 gallon drop tanks
  5. i use the Paint Shop pro X3 and with the the TGA Tool and the Nvidia nomal map filter i´m able to make all my Templates , Skins and Tga´s , i try the photoshop 6.0 but i was not happy with it
  6. ooohhhh...... that is news to me , Thanks Kevin
  7. or make one of your own based on the Skins you have , it is not such a big deal but it takes time
  8. and frustrating as well , if you spent days to find the reason why your mod is not working like it should
  9. i love this aircraft especially with the Matra JL-10 twin mount on top of the wings
  10. to make this weapons i need good pictures and info about the measurements , to get that for weapons of the israeli Air Force is somehow difficult but if someone would supply the needed pictures and infos i will make them
  11. Thanks to Wrench i was now finaly able to get my hands on a F-4B/N/J tactical manual , with that manual i was able to correct some of my weapons like the AERO 7D / LAU-3A/A and LAU-3A as well as my LAU-32 series launcher and the LAU-59 series a lot of work to change everythink but im almost done witht it here are the new MK-77 fire bombs MK-77 mod2 MK-77 mod4 MK-77 mod5 AERO 7D 2.75 Inch Rocket Launcher ( U.S. Navy ) LAU-3A/A 2.75 Inch Rocket Launcher ( U.S. Navy ) LAU-3A 2.75 Inch Rocket Launcher ( U.S. Air Force ) LAU-32A/A 2.75 Inch Rocket Launcher LAU-32B/A 2.75 Inch Rocket Launcher LAU-59/A 2.75 Inch Rocket Launcher Guided Weapon Walleye I different Mk versions Guided Weapon Walleye II different Mk versions AN/ALQ-164 U.S. Navy and Italian Navy version MK-83 AIR with Thermal Protection Coating
  12. how about this 2 depth charge , they should be able to do the work , some more in work
  13. AV-8B at the range , having fun with CBU`s and testing the new AN/ALQ-164
  14. more F-4G testing , F-4G on a nuclear strike ( yes she can ) first go after the air defence threats , then after the target , the DSU-94/A special weapons panel ist done and working
  15. making a aircraft and bring it in to the game is difficult enough but making a cockpit and try to get it work is a pain in the a..... F-4G_early cockpit , still a long way to go
  16. trainings mission at the range
  17. Walleye II "Fat Albert" at the Range
  18. early rocket pack´s AERO 6A made out of paper , rockets with Mk1 (HE Frag) and Mk5 (HEAT) warheads
  19. finish the weaponspack-3 and finish my F-4G and the cockpit for it and there is still a lot of work i should finish for other people , Kevin is waiting for a aircraft and the F-5a recon nose needs to be finished to so let´s start working
  20. ok each lod shows up when i put the them to [LOD001] and it seems that they are working, i changed the settings to: [LOD001] Filename=LAU-59_Mk40_Mk1c.lod Distance=5 [LOD002] Filename=LAU-59_Mk40_Mk1c_Lod2.lod Distance=15 [LOD003] Filename=LAU-59_Mk40_Mk1c_Lod3.lod Distance=50 and at a certain point ( maybe 50 meters ) only the rockets remain if i zoom out , the launchers are gone , only between Lod001 and Lod002 i cant find any difference
  21. just found them on TW , but nothing about the distance lod´s @ Sundowner , Ant could you please check you mail
  22. Happy new year
  23. could be , do you have this TW max exporter notes ??? i just checked the TW side but i cant find the exporters
  24. the lod is in the folder , i made now so many weapons but only now i found this problem , so it is not only with this particular weapon i posted above , this problem i have with many ( all ? ) weapons i made the name Lod2 or Lod3 is something that TW is using as well , so i dont think that this would be the problem i wonder if it is something with my game setup that causes this
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