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ravenclaw_007

MODDER
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Everything posted by ravenclaw_007

  1. some more , this time they are for the NF-5A
  2. back to the F-5A , the excellent aircraft model is getting some new 150 gallon drop tanks
  3. i use the Paint Shop pro X3 and with the the TGA Tool and the Nvidia nomal map filter i´m able to make all my Templates , Skins and Tga´s , i try the photoshop 6.0 but i was not happy with it
  4. ooohhhh...... that is news to me , Thanks Kevin
  5. or make one of your own based on the Skins you have , it is not such a big deal but it takes time
  6. and frustrating as well , if you spent days to find the reason why your mod is not working like it should
  7. i love this aircraft especially with the Matra JL-10 twin mount on top of the wings
  8. to make this weapons i need good pictures and info about the measurements , to get that for weapons of the israeli Air Force is somehow difficult but if someone would supply the needed pictures and infos i will make them
  9. Thanks to Wrench i was now finaly able to get my hands on a F-4B/N/J tactical manual , with that manual i was able to correct some of my weapons like the AERO 7D / LAU-3A/A and LAU-3A as well as my LAU-32 series launcher and the LAU-59 series a lot of work to change everythink but im almost done witht it here are the new MK-77 fire bombs MK-77 mod2 MK-77 mod4 MK-77 mod5 AERO 7D 2.75 Inch Rocket Launcher ( U.S. Navy ) LAU-3A/A 2.75 Inch Rocket Launcher ( U.S. Navy ) LAU-3A 2.75 Inch Rocket Launcher ( U.S. Air Force ) LAU-32A/A 2.75 Inch Rocket Launcher LAU-32B/A 2.75 Inch Rocket Launcher LAU-59/A 2.75 Inch Rocket Launcher Guided Weapon Walleye I different Mk versions Guided Weapon Walleye II different Mk versions AN/ALQ-164 U.S. Navy and Italian Navy version MK-83 AIR with Thermal Protection Coating
  10. how about this 2 depth charge , they should be able to do the work , some more in work
  11. AV-8B at the range , having fun with CBU`s and testing the new AN/ALQ-164
  12. more F-4G testing , F-4G on a nuclear strike ( yes she can ) first go after the air defence threats , then after the target , the DSU-94/A special weapons panel ist done and working
  13. making a aircraft and bring it in to the game is difficult enough but making a cockpit and try to get it work is a pain in the a..... F-4G_early cockpit , still a long way to go
  14. trainings mission at the range
  15. Walleye II "Fat Albert" at the Range
  16. early rocket pack´s AERO 6A made out of paper , rockets with Mk1 (HE Frag) and Mk5 (HEAT) warheads
  17. finish the weaponspack-3 and finish my F-4G and the cockpit for it and there is still a lot of work i should finish for other people , Kevin is waiting for a aircraft and the F-5a recon nose needs to be finished to so let´s start working
  18. ok each lod shows up when i put the them to [LOD001] and it seems that they are working, i changed the settings to: [LOD001] Filename=LAU-59_Mk40_Mk1c.lod Distance=5 [LOD002] Filename=LAU-59_Mk40_Mk1c_Lod2.lod Distance=15 [LOD003] Filename=LAU-59_Mk40_Mk1c_Lod3.lod Distance=50 and at a certain point ( maybe 50 meters ) only the rockets remain if i zoom out , the launchers are gone , only between Lod001 and Lod002 i cant find any difference
  19. just found them on TW , but nothing about the distance lod´s @ Sundowner , Ant could you please check you mail
  20. Happy new year
  21. could be , do you have this TW max exporter notes ??? i just checked the TW side but i cant find the exporters
  22. the lod is in the folder , i made now so many weapons but only now i found this problem , so it is not only with this particular weapon i posted above , this problem i have with many ( all ? ) weapons i made the name Lod2 or Lod3 is something that TW is using as well , so i dont think that this would be the problem i wonder if it is something with my game setup that causes this
  23. i was looking how far i have to go to see no more changes between Lod001 and Lod002 , i started with Lod001 at Distance=15 and to my surprise i could not see any changes because the Lod002 never appeart any idea what is wrong here ??? [WeaponData] ObjectFullName=LAU-59/A (HE Frag) Mk1 w/cover ObjectDataFile=LAU-59_Mk40_Mk1c_data.INI [LOD001] Filename=LAU-59_Mk40_Mk1c.lod Distance=50 [LOD002] Filename=LAU-59_Mk40_Mk1c_Lod2.lod Distance=300 [LOD003] Filename=LAU-59_Mk40_Mk1c_Lod3.lod Distance=1000 [Shadow] CastShadow=TRUE ShadowCastDist=2000 MaxVisibleDistance=100
  24. Hallo Dave , nice to haer from you check the optoins list , you have to change it in your game folder and in the C/User/Saved Games/ThirdWire/SF2 folder [GraphicsOptions] DisplayDeviceID=0 DisplayWidth=1920 DisplayHeight=1080
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