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Everything posted by Spillone104
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	Eh si Gabri, è il tuo 737! Mettere gli Hush kit ad un MD-80 è un' atto criminale!!! O forse inutile? A320 + colorazione rosa e viola = Per l' aereo postale lascio il quesito ad altri altrimenti è il Giorgio che si arrabbia con me. Comunque splendida giornata ieri. Grazie.
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				SF2 Screenshot Thread
Spillone104 replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
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	View File F-104B Pack Lockheed F-104B Starfighter for Strike Fighters 2 The F-104B was the trainer version of the F-104A interceptor.It has been used by the Air Forces of the US, Pakistan, Jordan and Taiwan. ------------------------------------------------------------------------------------------------------------------- This mod is intended as a general update of the F-104B model of Ajunaidr released some years ago. The FM is improved and now there are a new ogival nose, pitot and other details added via "fake pilot". ------------------------------------------------------------------------------------------------------------------- IMPORTANT!!! You need SF2E to have the stock F-104G and SFP1 for the cockpit files. or follow these precious instructins: http://combatace.com/topic/57393-flyable-f-104s-for-sf2/ ------------------------------------------------------------------------------------------------------------------- Installation: Simply copy all the files in the respective directory of your game folder. "User"\Saved Games\ThirdWire\StrikeFighters2 ------------------------------------------------------------------------------------------------------------------- Credits: Original F-104B: Ajunaidr Added 3D parts and Fuel Tanks: Spillone104 Textures : Spillone104 and Paulopanz Decals : USAFMTL (Dave) and Paulopanz Fake pilot mod: FastCargo INIs : Spillone104 Effects : Spillone104 Sounds : Spillone104 Beta testers : Starfighter2 and Paulopanz ------------------------------------------------------------------------------------------------------------------- Legal stuff: This mod is freeware. Commercial use is not allowed. ------------------------------------------------------------------------------------------------------------------ Enjoy and good flight. :) Submitter Spillone104 Submitted 04/27/2011 Category F-104
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Version 1.0
564 downloads
Lockheed F-104B Starfighter for Strike Fighters 2 The F-104B was the trainer version of the F-104A interceptor.It has been used by the Air Forces of the US, Pakistan, Jordan and Taiwan. ------------------------------------------------------------------------------------------------------------------- This mod is intended as a general update of the F-104B model of Ajunaidr released some years ago. The FM is improved and now there are a new ogival nose, pitot and other details added via "fake pilot". ------------------------------------------------------------------------------------------------------------------- IMPORTANT!!! You need SF2E to have the stock F-104G and SFP1 for the cockpit files. or follow these precious instructins: http://combatace.com/topic/57393-flyable-f-104s-for-sf2/ ------------------------------------------------------------------------------------------------------------------- Installation: Simply copy all the files in the respective directory of your game folder. "User"\Saved Games\ThirdWire\StrikeFighters2 ------------------------------------------------------------------------------------------------------------------- Credits: Original F-104B: Ajunaidr Added 3D parts and Fuel Tanks: Spillone104 Textures : Spillone104 and Paulopanz Decals : USAFMTL (Dave) and Paulopanz Fake pilot mod: FastCargo INIs : Spillone104 Effects : Spillone104 Sounds : Spillone104 Beta testers : Starfighter2 and Paulopanz ------------------------------------------------------------------------------------------------------------------- Legal stuff: This mod is freeware. Commercial use is not allowed. ------------------------------------------------------------------------------------------------------------------ Enjoy and good flight. :) - 
	Auguri di buona Pasqua ragazzi! @ Mau: Lo sai vero che purtroppo o menomale abbiamo anche altro di cui occuparci fuori dal contesto modding/simming. E poi oltretutto è festa. (detto tra noi, durante le feste c'è mortorio anche nella sezione downloads) @ target92: Benvenuto a bordo :-) Per skin particolareggiate cosa intendi? Mancano le decals come numeri e insegne di reparto? Ale.
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	Happy Easter guys!
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				QF-104A
Spillone104 replied to Spillone104's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Sorry. I made a mistake with the ini of the FakePilot. Please correct the entries in the FakePilot.ini like this. Distance was set at 30m. Damn wrong! [LOD001] Filename=FakePilot.LOD Distance=3000 Alex - 
	View File QF-104A Lockheed QF-104A Starfighter for Strike Fighters 2 The QF-104A was a special modified version of the (Y)F-104A Star-fighter which could be flown remotely controlled. The control was done by F-104 pilots on the ground or inside another aircraft. The conversion of the (Y)F-104A to QF-104A was approved on 19 Februar 1960 by the USAF. Testing of the QF was conducted during the period of 9 Januar 1961 to 16 October 1961. The reason for converting the (Y)F-104A was the need for high altitude, high mach targets for the development of ground-to-air (BOMARC) and air-to-air (AIM7 - AIM9 - GAR2B - MB1 - AIM4) missiles. At the end of the summer in 1972 the QF-104 drone program had come to an end and the F-104D's were handed over to the Puerto Rice ANG which could use them very well. All of the personnel that were in the QF-104 program were reassigned to other duties and bases. In total 24 QF-104's have been used by the USAF. Twenthy of them were actually killed as targets and 1 crashed while flying a manned mission. The pilot ejected safely. What has happened to the other 3 aircraft is not known but it is very likely that they have been withdrawn from use. In total the drone-flight has accomplished 162 unmanned missions. Most of the QF mission were flown at Eglin AFB. However, some were flown at Holloman AFB (NewMexico) and a small number at Point Mugu NAS in California (for the US NAVY). The QF-104A were of course different from the normal 104’s. The most important modifications/changes included (in reality there are a lot more...) : 1 - The QF-104A received anti-skid brakes. 2 - A smoke-generator was applied (JP-4 pumped into the exhaust). 3 - Remote control system to fly the aircraft unmanned. 4 - A dayglow paintscheme was applied. It was an “eyecatcher”. Originally the aircraft serial numbers were painted white. This was unsatisfactory as they were not highly visible against the dayglow. For that reason they were changed to black lateron. 5 - A special system which is able to make in flight air-starts remotely. In fact several were successfully made over the years. 6 - Due to the high-rate of stall problems with the GE J79 3A engines the QF was repowered by the 3B version of this engine. This solved the stall-problems. 7 - A self-destruction device was mounted on the QF for emergency reasons. This device was remotely controlled 8 - A changed cockpit layout to support all typical QF-104 systems. 9 - Additional gun-bay and case storage fuel tanks. 10 - Optical (5) camera scoring system. Three camera’s were located in the nose radome and 2 could be found inside the left external fueltank. ------------------------------------------------------------------------------------------------------------------- Pilot Notes: The default nation for this plane is USAF "friendly plane". Inside the QF-104A there is a folder named "For Mescalero Proving Grounds", if you want to use this aircraft with that mod simply replace the data.ini file. Now it will be a "red" target. :'( ------------------------------------------------------------------------------------------------------------------- Installation: Simply copy all the files in the respective directory of your game folder. "User"\Saved Games\ThirdWire\StrikeFighters2 ------------------------------------------------------------------------------------------------------------------- Credits: Original F-104A: Ajunaidr Added 3D parts and Fuel Tanks: Spillone104 Textures : Spillone104 Decals : STORM and Spillone104 Fake pilot mod: FastCargo INIs : Spillone104 Effects : Spillone104 Sounds : Spillone104 Beta testers : Starfighter2 and Paulopanz Info and history: www.i-f-s.nl ------------------------------------------------------------------------------------------------------------------- Legal stuff: This mod is freeware. Commercial use is not allowed. ------------------------------------------------------------------------------------------------------------------ Enjoy these bright orange planes and try to not pull the trigger too often. Thanks ;-) Submitter Spillone104 Submitted 04/22/2011 Category F-104
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Version 1.0
190 downloads
Lockheed QF-104A Starfighter for Strike Fighters 2 The QF-104A was a special modified version of the (Y)F-104A Star-fighter which could be flown remotely controlled. The control was done by F-104 pilots on the ground or inside another aircraft. The conversion of the (Y)F-104A to QF-104A was approved on 19 Februar 1960 by the USAF. Testing of the QF was conducted during the period of 9 Januar 1961 to 16 October 1961. The reason for converting the (Y)F-104A was the need for high altitude, high mach targets for the development of ground-to-air (BOMARC) and air-to-air (AIM7 - AIM9 - GAR2B - MB1 - AIM4) missiles. At the end of the summer in 1972 the QF-104 drone program had come to an end and the F-104D's were handed over to the Puerto Rice ANG which could use them very well. All of the personnel that were in the QF-104 program were reassigned to other duties and bases. In total 24 QF-104's have been used by the USAF. Twenthy of them were actually killed as targets and 1 crashed while flying a manned mission. The pilot ejected safely. What has happened to the other 3 aircraft is not known but it is very likely that they have been withdrawn from use. In total the drone-flight has accomplished 162 unmanned missions. Most of the QF mission were flown at Eglin AFB. However, some were flown at Holloman AFB (NewMexico) and a small number at Point Mugu NAS in California (for the US NAVY). The QF-104A were of course different from the normal 104’s. The most important modifications/changes included (in reality there are a lot more...) : 1 - The QF-104A received anti-skid brakes. 2 - A smoke-generator was applied (JP-4 pumped into the exhaust). 3 - Remote control system to fly the aircraft unmanned. 4 - A dayglow paintscheme was applied. It was an “eyecatcher”. Originally the aircraft serial numbers were painted white. This was unsatisfactory as they were not highly visible against the dayglow. For that reason they were changed to black lateron. 5 - A special system which is able to make in flight air-starts remotely. In fact several were successfully made over the years. 6 - Due to the high-rate of stall problems with the GE J79 3A engines the QF was repowered by the 3B version of this engine. This solved the stall-problems. 7 - A self-destruction device was mounted on the QF for emergency reasons. This device was remotely controlled 8 - A changed cockpit layout to support all typical QF-104 systems. 9 - Additional gun-bay and case storage fuel tanks. 10 - Optical (5) camera scoring system. Three camera’s were located in the nose radome and 2 could be found inside the left external fueltank. ------------------------------------------------------------------------------------------------------------------- Pilot Notes: The default nation for this plane is USAF "friendly plane". Inside the QF-104A there is a folder named "For Mescalero Proving Grounds", if you want to use this aircraft with that mod simply replace the data.ini file. Now it will be a "red" target. :'( ------------------------------------------------------------------------------------------------------------------- Installation: Simply copy all the files in the respective directory of your game folder. "User"\Saved Games\ThirdWire\StrikeFighters2 ------------------------------------------------------------------------------------------------------------------- Credits: Original F-104A: Ajunaidr Added 3D parts and Fuel Tanks: Spillone104 Textures : Spillone104 Decals : STORM and Spillone104 Fake pilot mod: FastCargo INIs : Spillone104 Effects : Spillone104 Sounds : Spillone104 Beta testers : Starfighter2 and Paulopanz Info and history: www.i-f-s.nl ------------------------------------------------------------------------------------------------------------------- Legal stuff: This mod is freeware. Commercial use is not allowed. ------------------------------------------------------------------------------------------------------------------ Enjoy these bright orange planes and try to not pull the trigger too often. Thanks ;-) - 
	
	
				SF2 Screenshot Thread
Spillone104 replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Yes Coupi. New WIP based on the Ajunaidr F-104A plus many, many parts added by me via "fake pilot" and new skins. And last thing the dedicated wingtip tanks. Hopefully this should be ready in few days. Ale - 
	
	
				SF2 Screenshot Thread
Spillone104 replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
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				SF2 Screenshot Thread
Spillone104 replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
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				SF2 Screenshot Thread
Spillone104 replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
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	Now.... put him on a hovercraft.
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				SF2 Screenshot Thread
Spillone104 replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
No. But megaton range nukes yes. - 
	Is only a small problem with the DATA.INI Replace those landing gear entries with these. [LeftGear] SystemType=LANDING_GEAR Retractable=TRUE DeployTime=5.0 AnimationID=2 DragArea=0.50 HideGearNode=FALSE HideWheelNodeOnly=TRUE ModelNodeName=Strut_L InsideNodeName=Bay_Left ShockAnimationID=4 ShockStroke=0.12 SpringFactor=2.0 DampingFactor=2.0 WheelNodeName=Main_Wheel_L RotationAxis=X-Axis RollingRadius=0.38 CastoringWheel=FALSE HasBrakes=TRUE BrakingCoefficient=0.75 RollingCoefficient=0.05 MaxDeploySpeed=154.42 MaxLoadFactor=9.0 DetachNode[001]=Door_Left_2 DetachNode[002]=Door_Left_3 DetachNode[003]=Door_Left_4 [RightGear] SystemType=LANDING_GEAR Retractable=TRUE DeployTime=5.0 AnimationID=2 DragArea=0.50 HideGearNode=FALSE HideWheelNodeOnly=TRUE ModelNodeName=Strut_R InsideNodeName=Bay_Right ShockAnimationID=5 ShockStroke=0.12 SpringFactor=2.0 DampingFactor=2.0 WheelNodeName=Main_Wheel_R RotationAxis=X-Axis ReverseWheelRotation=TRUE RollingRadius=0.38 CastoringWheel=FALSE HasBrakes=TRUE BrakingCoefficient=0.75 RollingCoefficient=0.05 MaxDeploySpeed=154.42 MaxLoadFactor=9.0 DetachNode[001]=Door_Right_2 DetachNode[002]=Door_Right_3 DetachNode[003]=Door_Right_4
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	Buon Compleanno Matteo!!!
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				SF2 Screenshot Thread
Spillone104 replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
In the first screen is GermanyCE with Stary and Piecemeal fantastic mods. The second is default Desert. - 
	
	
				SF2 Screenshot Thread
Spillone104 replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
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	Happy Birthday Aleks!
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	Bene, siamo ancora tutti interi, nessuno ha scambiato il teleobbiettivo di DySkO per un MANPADS o interpretato male il fatto di vedere 3 persone assieme appena dall' altro lato della strada. Comunque, movimento non tanto a dire il vero, e alquanto sfuggevole alla nostra reazione nel preparare le fotocamere. Morale della favola: 2 decolli in coppia di F-16, 1 atterraggio di una coppia sempre di F-16, atterraggio di un C-130J, e per finire atterraggio di un EA-18G Growler che si è unito ad altri 4 al parcheggio oltre ad alcuni F-16 giordani sotto il sole. Se non altro quel che mi ha fatto piacere è essersi ritrovati almeno in 3 e fatto conoscenza di persona con X RAY.
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				MIRAGE IIIV
Spillone104 replied to Veltro2k's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Ohhhhh! Nice job Veltro! - 
	
	
				SF2 Screenshot Thread
Spillone104 replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
 
