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Wilches

ACE
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Everything posted by Wilches

  1. Yes, a new band and lettering apart. This works. You can paint the band if the decals limit's reached. You know master!!
  2. Boss, I discover a way to avoid this decal leakings. Simply add REVERSE=TRUE to one of thered band.
  3. Worth to note the fixed tailwheels.
  4. As for the silver livery or natural metal skins, the parameters below are the best: [TextureSet] Name=XXXXX Nation=XXX Squadron=XXXX StartDefaultDate=XXXX Specular=1.200000 <--------------- Glossiness=0.300000 <--------------- Reflection=1.400000 <---------------
  5. Sir, we really appreciate your hard work for sure!!!
  6. Much worse. No success.
  7. Thanks pal! I´ll try.
  8. Folks, I just notice a weird issue. I remove some parts from a plane via editing but when that plane is destroyed, even still airborne, the "removed" part appears. My edited lines below: [Remove1] //ParentComponentName=Fuselage ModelNodename=Empty DestroyedNodeName=CowlFlaps DetachWhenDestroyed=TRUE HasAeroCoefficients=FALSE ????????
  9. They seems to be useless. I guess they were made for future projects.
  10. Thanks so much to all team!!!!
  11. What about the "new" Su-22s?? Five years or more!!!!!!
  12. Awesome! As the Trackers are coming along, some hard ship and sub hunting should be much appreciated.Thanks Gepard!!!!!
  13. Yes!!! Worked like a charm!!! Thanks so much o EricJ, Menrva and Wrench for your kindness!!!!!!!!!!
  14. Thanks again. All of you said are done.
  15. Thanks boss, so what should I have to do?
  16. I guess the Carrier uses some truck convoy path or something. I don´t find a way to place it over water even with all the settings "protocol" done.
  17. Is it a FORMATION.INI issue or not?
  18. It´s the Korean War map as example.
  19. This is what I plan to do. Make it selected on bases scroll list.
  20. The most strange is the fact that allies carriers works normally in single missions, although out of the location I designated for it. Conclusion - all is a big mess!
  21. Wrench once said that some maps does not allowed carrier ops. Hope it´s not the case...
  22. Could you be more specific please?
  23. Look on XXX_TARGETS.INI [TargetArea065] Name=IJN NorthTask Group Position=1509500.00,1234500.00 Alignment=ENEMY Location=1 ActiveYear=0 Radius=5657.0 CarrierStation=TRUE Target[001].Type=Unryu_CV Target[001].Offset=-61.00,34.00 Target[001].Heading=360 Target[001].ActiveDate=8/8/1944 Target[002].Type=Musashi Target[002].Offset=-1047.00,269.00 Target[002].Heading=360 Target[003].Type=IJNDestroyer Target[003].Offset=612.00,451.00 Target[003].Heading=360 Target[004].Type=IJNDestroyer Target[004].Offset=885.00,-712.00 Target[004].Heading=360 Target[005].Type=Mogami Target[005].Offset=-744.00,-624.00 Target[005].Heading=360 Target[006].Type=Mogami Target[006].Offset=-535.00,719.00 Target[006].Heading=360 Target[007].Type=Unryu_CV Target[007].Offset=1134.00,-110.00 Target[007].Heading=360 Target[008].Type=Unryu_CV Target[008].Offset=-1353.00,-276.00 Target[008].Heading=360 Target[009].Type=Takao Target[009].Offset=-2160.00,0.00 Target[009].Heading=360 Target[010].Type=Chikuma Target[010].Offset=-1881.00,-599.00 Target[010].Heading=360 Target[011].Type=IJNDestroyer Target[011].Offset=1524.00,228.00 Target[011].Heading=360 All the ships are present.
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