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Everything posted by Wilches
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It´s the Korean War map as example.
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This is what I plan to do. Make it selected on bases scroll list.
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The most strange is the fact that allies carriers works normally in single missions, although out of the location I designated for it. Conclusion - all is a big mess!
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Wrench once said that some maps does not allowed carrier ops. Hope it´s not the case...
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Could you be more specific please?
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Look on XXX_TARGETS.INI [TargetArea065] Name=IJN NorthTask Group Position=1509500.00,1234500.00 Alignment=ENEMY Location=1 ActiveYear=0 Radius=5657.0 CarrierStation=TRUE Target[001].Type=Unryu_CV Target[001].Offset=-61.00,34.00 Target[001].Heading=360 Target[001].ActiveDate=8/8/1944 Target[002].Type=Musashi Target[002].Offset=-1047.00,269.00 Target[002].Heading=360 Target[003].Type=IJNDestroyer Target[003].Offset=612.00,451.00 Target[003].Heading=360 Target[004].Type=IJNDestroyer Target[004].Offset=885.00,-712.00 Target[004].Heading=360 Target[005].Type=Mogami Target[005].Offset=-744.00,-624.00 Target[005].Heading=360 Target[006].Type=Mogami Target[006].Offset=-535.00,719.00 Target[006].Heading=360 Target[007].Type=Unryu_CV Target[007].Offset=1134.00,-110.00 Target[007].Heading=360 Target[008].Type=Unryu_CV Target[008].Offset=-1353.00,-276.00 Target[008].Heading=360 Target[009].Type=Takao Target[009].Offset=-2160.00,0.00 Target[009].Heading=360 Target[010].Type=Chikuma Target[010].Offset=-1881.00,-599.00 Target[010].Heading=360 Target[011].Type=IJNDestroyer Target[011].Offset=1524.00,228.00 Target[011].Heading=360 All the ships are present.
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Yes, they´re there. The whole convoy shows at Mue´s TargetAreaEditor. I did this many times before, but this time something´s went wrong.
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I created a new Japanese Carrier Station on a tiny red dot at the sea, but it don´t appears on bases scroll list.
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Gents, what´s the trick to add a new carrier station for single missions? For both sides. The NavalMap=TRUE and its WaterMap=XXX_Water.bmp already done. The airbases list on Mission Generator failed to find the naval stations. Does the XXX_Movement.ini has any effect on it? Wich files controls this trick? Map - Japan YAP Aircraft Carrier settings already done: [MissionData] NationName=IJN ServiceStartYear=1944 ServiceEndYear=1945 GroundObjectRole=WARSHIP WarshipClass=AIRCRAFT_CARRIER Availability=VERY_COMMON FormationSizeBase=1 FormationSizeVariation=0 Exported=FALSE CarrierBaseSize=SMALL CarrierNumSquadrons=6 Plane´s DATA.INI done too: [MissionData] NationName=IJN ServiceStartDate=8/1944 ServiceEndDate=8/1945 AircraftRole=FIGHTER AircraftCapability=DAY_ONLY Availability=VERY_COMMON Exported=FALSE ExportStartYear= ExportAvailability= PrimaryRoles=INTERCEPT SecondaryRoles=CAP NormalMissionRadius=730 MaxMissionRadius=1230 Ceiling=9875 MinBaseSize=SMALL <---------- Same as the carrier CarrierBased=TRUE <---------------- HEEEELLLPPP!
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VERY much better!!! Thanks!!!
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Gepard, try to make a darker tile as the sat photo is very much lighter than the rest and then compare wich´s better. Just guess...
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The Skyhawk becomes 'a hit' with Uruguay
Wilches replied to Spinners's topic in Sci-Fi/Anime/What If Forum
I - W - A - N - T - I - T!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!1 -
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I made it at last!!!!!!!!!!!!!!!!! That´s the trick. Thanks so much Cliff7600!!!!!!!
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Thanks one more time, but no success.
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It´s YAP´s D4Y2/3, so no 3D Max... May have a way to make it work via editing. Must be.
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Tried that. No big deal...
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Perhaps I have to rename "SystemType" from HIGHLIFT_DEVICE to LANDING_GEAR.
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Only the "GunnerCanopy". Should I add the node Canopy2? I'm away from my pc now to put it on test.
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Thanks bud but it does not work. Set like this: [GunnerCanopy] SystemType=HIGHLIFT_DEVICE DeploymentMethod=AUTOMATIC_SPEED Setting[1].Angle=30.0 Setting[1].DeployValue=10 Setting[1].RetractValue=60 MaxDeflection=30.0 MinDeflection=0.0 ControlRate=2.0 ModelNodeName=Canopy2 <--- canopy node AnimationID=1 <--- gear retract
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Modern buildings should be good. Awesome!!!!!
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Gents, this puzzle is for the experts. This model has the rear canopy is closed and the animation to open it is set for MANUAL and I intend to open it after take-off, upon retracting landing gear o flaps automatically. I tried all the things with no results. I have add some lines to DATA.ini but it´s useless. Any trick to make it open? [GunnerCanopy] SystemType=HIGHLIFT_DEVICE DeploymentMethod=AUTOMATIC_SPEED Setting[1].Angle=30.0 Setting[1].DeployValue=10 Setting[1].RetractValue=60 MaxDeflection=30.0 MinDeflection=0.0 ControlRate=2.0 AnimationID=9 The setting above seams to make it close not to open.
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Maaaaaaannnnn!!!! If you are trying to kill me, you´re doing right!!! Please, say you´ll release this beauties!!! Now I´ll take some pills to stop shacking! mandatory... you know! dragon ball z wallpaper goten
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Hey Master, I was thinking on painting a Su-35 in IRIAF liveries but you draw first!!! Masterpiece by any standards!!!! Thanks so much to all involved!!!
