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Blade

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Everything posted by Blade

  1. Blade

    Roll Call

    Blade has the ball.
  2. Keep using the GermanyCE.cat. IMHO what you need is a tile set only (see the link in my post above). And here is the relevant topic from the Knowledge Base: http://forum.combatace.com/index.php?showtopic=12230.
  3. Hi, Try downloading a texture set for the desert terrain. The Suez terrain is default to the stock SFP1 desert texture, however the GermanyCE.cat file you use contains a different set of terrain texture files. IMHO that may be the problem. I recommend this.
  4. IIRC this issue was discussed at the TW forums some time ago. If my memory serves me well, a .tga file had been left out accidentally. TK said he would check it and the next patch would fix it.
  5. Hi, Try this: http://www.jpsmodell.de/dc/luft_e.htm Some aggressors: http://www.jpsmodell.de/dc/usn_e.htm#aggressor (scroll down to the bottom of the page)
  6. Thanks guys, I'm really touched (actually moved to tears).
  7. Then it's a preview of two F-16 skins (about to be released) depicting two ANG (NY & SC) units participating in Desert Storm!!! Any prize for the correct answer?
  8. I totally agree
  9. Seems to me that a DS campaign is about to be released...
  10. A more persistent problem was that the cartridges could be jammed in the cannon feeds by high-gee maneuvers, and in addition such maneuvers could also deplete the pneumatic air supply that drove the feed mechanism. There was never really a fix for these two problems. (http://www.vectorsite.net/avcrus_2.html)
  11. Please don't make me abandon all hope...
  12. It affects aircraft numbers (or any other decals having the 'DecalLevel=2' entry in the Decals.ini file). 'Startnumber=0' makes the first plane in the squadron carry the first number, see the 'Numbers.lst' files in the skin folders. E. g. '100' for a USN F-4 unit or '300' for a USN A-4 squadron, etc.
  13. Maybe a glimmer of hope... (Cited from X-Wing Series on Wikipedia)
  14. Anyone interested in having parked Intruders with wings folded? It's quite easy, here's what to do: Open the A-6A_Static_Data.ini with Notepad. Then find the section that starts with [Fuselage], scroll down to the bottom of the section, and add the following line: SystemName[006]=WingFold Now go to the bottom of the file and add the following: [WingFold] SystemType=HIGHLIFT_DEVICE DeploymentMethod=AUTOMATIC_SPEED Setting[1].Angle=30.0 Setting[1].DeployValue=0.0 Setting[1].RetractValue=5.0 MaxDeflection=30.0 MinDeflection=0.0 ControlRate=0.2 AnimationID=8 Now your static Intruders are parked with wings folded. PS: comrpnt, I hope you don't mind that I'm fiddling with your mod...
  15. Since we're talking about animations - and I don't think anyone has come up with THIS - I have a question: What do you do after a successful trap aboard a carrier? You fold your wings... The A/C is the stock WoV A-6A.
  16. The pit (and avionics, at least game-wise) of the F-4G is quite similar to (if not the same as) that of the F-4E, so the stock (or any downloadable hi-rez) F-4E pit can be used as stand-in. The pit of the F-4S is nearly identical to that of the F-4J. The only difference I could find is the radar controls and display. F-4S pit: By any chance, could anyone enlighten me about the characteristics of the radar (APQ-99 IIRC) used in the F-4S? I've been trying to come up with some info or data for some time now, but all I could find was that it is capable of displaying range information, bearing information and IFF information, but no figures or exact data. I guess we could model it in the SFP1-series (using the Avionics70.dll), provided that we have the exact data...
  17. I had that one as well. Gee, I can't believe it was nearly 20 years ago...
  18. The truth about the destruction of the Death Star is out here: http://www.theforce.net/fanfilms/shortfilm...irmen/index.asp
  19. IMHO X-Wing Alliance still rocks, especially with the improved 3D models made by modders for almost all the ships and objects appearing in the game. BTW, hasn't anyone tried the TIE Fighter Total Conversion Pack for X-Wing Alliance? And some interesting stuff: X-Wing graphics through time.
  20. Thank you very much. It seems that space tricked me. I'll try it ASAP. Thanks again, Bl.
  21. Thanks, but I'm through with these. Unfortunately, the F-4G doesn't come with an out file. As the second best option, I browsed the F-4G.lod file back and forth for several times. I've found some promising ones (such as 'AN/APR-38' which seemed to be an obvious solution), but still no joy. Only then I decided to ask the community, especially Wpnssgt and Crab_02, who made/modified the model. So, guys, if you read this, could you help me out?
  22. Hi all, I've been trying to find the meshname of the undernose fairing of the F-4G to no avail. So far everything I've found in the lod file doesn't seem to work. So, does anyone know if it is possible to put decals there, and, if so, what the meshname is? Thanks, Bl.
  23. Iron Eagle I presume...
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