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Blade

RED DEVILS
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Everything posted by Blade

  1. It can be done. Unfortunately I cannot recall whose idea it is orignally, but it is possible to have multiple droptanks on the same station. Here is what you should do: Insert the following data under the last weapon station in the a/c's data.ini: [LeftWingStationWetSilver] SystemType=WEAPON_STATION StationID=X StationGroupID=3 StationType=EXTERNAL AttachmentPosition=-3.27,-2.62,-0.18 AttachmentAngles=0.0,-5.0,0.0 LoadLimit=1600 AllowedWeaponClass=FT AttachmentType=USAF ModelNodeName= PylonMass=108.41 PylonDragArea=0.06 FuelTankName=TANK450_F105S ShowFromCockpit=TRUE [RightWingStationWetSilver] SystemType=WEAPON_STATION StationID=X+1 StationGroupID=3 StationType=EXTERNAL AttachmentPosition=3.27,-2.62,-0.18 AttachmentAngles=0.0,-5.0,0.0 LoadLimit=1600 AllowedWeaponClass=FT AttachmentType=USAF ModelNodeName= PylonMass=108.41 PylonDragArea=0.06 FuelTankName=TANK450_F105S ShowFromCockpit=TRUE Check the StationID of the last weapon station and renumber the two StationIDs (marked red) accordingly. The StationGroupIDs should remain unchanged. Finally find the components that lists the original LeftWingStationWet and RightWingStationWet as systems (should be the inner or the outer wings) and at the bottom of each section add the following lines: SystemName[XXX]=LeftWingStationWetSilver and SystemName[XXX]=RightWingStationWetSilver The 'XXX' entries should be replaced with the next number in line. Now you are done. Well, it may seem confusing (sorry, I'm away from home right now, so I cannot be more specific), but I hope it helps.
  2. Hi, IIRC it is an AI-only plane by default, so you have to assign a cockpit to it to make it flyable.
  3. The F-105 was part of the Century series. I second this. :yes:
  4. Blade

    57th FIS '79

    From the album: SF1+2

  5. The direct link doesn't seem to work, so to see pix of 66-0382 do the following: Click this link. In the 'Registration:' field enter 66-0382, and finally click 'Show me the photos!'
  6. (Taken from Joe Baugher's website.)
  7. CM dispensers on Marineflieger F-104Gs: http://www.916-starfighter.de/Large/2660.htm http://www.916-starfighter.de/Large/2433.htm AFAIK they were used from the early 1980s.
  8. The wing pylons of the F-15A were re-positioned in the last patch. Is it possible that you use a _data.ini extracted from the previous version of WoE? (I know you wrote you hadn't tweaked it, but who knows...)
  9. IIRC there should be a planning map in the package. As for the terrain textures, I suggest this set.
  10. I think not only Tomcats tend to that. IIRC I've already seen Phantoms and Floggers doing so as well.
  11. AFAIK there is no such conversion. For the X-Wing Alliance level (I suppose you refer to graphics and gameplay) you still need to have XWA...
  12. Indeed, the A-4B, C and E use the same bitmaps. However some texture files of the A-4F (fuselage and tail) are slighty different. (Some parts had to be re-located because of the avionics hump.)
  13. Hi, I think it is some compatibility issue with XP. I had the same problem some time ago with XvT as well. IIRC, a fix I downloaded from somewhere solved my problem. On this page you can find a compatibility fix. I know it says it is for X-W 95 and T-F 95, but, if my memory serves me well, this was the fix that solved my problem.
  14. Considering the fact that only 19 Intruders were converted to A-6B standards, I guess only a handful could be assigned to each squadron. The following quotation (http://www.aero-web.org/specs/grumman/a-6b.htm) seems to suport this:
  15. Blade

    Roll Call

    Blade has the ball.
  16. Keep using the GermanyCE.cat. IMHO what you need is a tile set only (see the link in my post above). And here is the relevant topic from the Knowledge Base: http://forum.combatace.com/index.php?showtopic=12230.
  17. Hi, Try downloading a texture set for the desert terrain. The Suez terrain is default to the stock SFP1 desert texture, however the GermanyCE.cat file you use contains a different set of terrain texture files. IMHO that may be the problem. I recommend this.
  18. IIRC this issue was discussed at the TW forums some time ago. If my memory serves me well, a .tga file had been left out accidentally. TK said he would check it and the next patch would fix it.
  19. Hi, Try this: http://www.jpsmodell.de/dc/luft_e.htm Some aggressors: http://www.jpsmodell.de/dc/usn_e.htm#aggressor (scroll down to the bottom of the page)
  20. Thanks guys, I'm really touched (actually moved to tears).
  21. Then it's a preview of two F-16 skins (about to be released) depicting two ANG (NY & SC) units participating in Desert Storm!!! Any prize for the correct answer?
  22. Seems to me that a DS campaign is about to be released...
  23. A more persistent problem was that the cartridges could be jammed in the cannon feeds by high-gee maneuvers, and in addition such maneuvers could also deplete the pneumatic air supply that drove the feed mechanism. There was never really a fix for these two problems. (http://www.vectorsite.net/avcrus_2.html)
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