ok Heres what works so far...I added a system to the nose, then added a copilot, but instead of a pilot model, I used a seat.
// Crew ---------------------------------------------------------
[Pilot]
SystemType=PILOT_COCKPIT
PilotModelName=PilotN1
SetCockpitPosition=TRUE
Position=-0.24,5.10,0.69
MinExtentPosition=-0.49, 4.20,-0.42
MaxExtentPosition= 0.01, 5.21, 0.79
CanopyNodeName=
HasArmor=TRUE
ArmorMaterial=STEEL
Armor[FRONT].Thickness=6
Armor
.Thickness=6
Armor
.Thickness=6
Armor[REAR].Thickness=6
Armor[bOTTOM].Thickness=6
[CoPilot]
SystemType=PILOT_COCKPIT
PilotModelName=Mk6_Front
SetCockpitPosition=TRUE
Position=-0.24,5.05,0.66
MinExtentPosition=-0.49, 4.10,-0.42
MaxExtentPosition= 0.01, 5.11, 0.79
I just had to play with the seat position to get it right.
Sheesh, isnt this what I pay you modders top dollar for? ;) thanks for your help