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Everything posted by russouk2004
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yeah IO know stock terrains are fine...Ive examined all the inis to try and find any errors or odd differences from pre patch data,but find nothing...Im wondering if the actual TODs have screwed up summat.
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which 29 is it?... look in the Migs OUT file...look for nozzles and animation ID mig29A should have this in engines section.. NozzleAnimationID=9 as do the mig29s I have done..
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I make a box the aircrafts size...and adjust the left.right.top,front views to fit. when I make a 3 view,ie front view...I make note of image size...say front view image is 2046x1234 pixels in max make it 20.46 metres by 12.34 metres...then images are same scale in max...then I link them and make them fit the box I made...so the a\c is more or less exact scale\size.
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Ive noticed that the patch bug to gears affects my su-9,which has no shock animations,but it does move in game,and its made the parts move...by themselves...odd...
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The mesh can only be fixed in 3dsmax...move pilot with Y axis,(front to back),ie second set of numbers in the pilot position
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its in the mod folder under dlc saved games\thirdwire\extracted files \DLC Data028 and 29
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I think you need to extract desert airfield.ini`s 1 to 6 from the desert terrain.cat
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np
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Ive added back the front canopy mesh..as F has all glass... doing a bare metal skin and new decs for B model.
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pilot looks a tad small V m8 model a bit big..?
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splinter camo has redstars on already..so thats why no decal entry...the update had stars on it...thats why I deleted old files and repacked all in this one. as to B...it will do with edits for now. it can be used as east german too...I liked it as a what if german a\c so thats why its so...lol I have a template and will upload asap.
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View File Sukhoi Fishpot SU-9.7z Updated SU-9F Added canopy animation : shift and zero mapping missing on gear doors and gearwells only partly mapped:FIXED Toned down some parts as they were too Bright.IE: Tyres,wells etc. added some missing base decals. opacity on canopy fixed. loadouts fixed. bmps and dds files all now jpegs. Installation: Just drop contents into your mod folder and overwrite,if you have old version,delete it first,as this pack has all updates etc. In development: Further skins, A,B,models. Ive assigned this a\c to the 179 IAP 8 Army PVO but you can alter it to any unit you prefer. Im not much up on my soviet units. :) I think ive done everything,if not contact me via CA. cheers Russouk2004 Submitter russouk2004 Submitted 06/17/2013 Category Su-9
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Version V.2.0
709 downloads
Updated SU-9F Added canopy animation : shift and zero mapping missing on gear doors and gearwells only partly mapped:FIXED Toned down some parts as they were too Bright.IE: Tyres,wells etc. added some missing base decals. opacity on canopy fixed. loadouts fixed. bmps and dds files all now jpegs. Installation: Just drop contents into your mod folder and overwrite, if you have old version, delete it first, as this pack has all updates etc. In development: Further skins, A,B,models. Ive assigned this a\c to the 179 IAP 8 Army PVO but you can alter it to any unit you prefer. Im not much up on my soviet units. I think ive done everything,if not contact me via CA. cheers Russouk2004 -
nvm....Made luftwaffe as a seperate entity...finally sorted ALL su9f soviet to one download and all working correct. Included update and damage model all into one download... will get old ones removed and upload new package in a bit...
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I cant find the luftwaffe skin in downloads...?
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Yeah seen that....they turned the lancaster\shackleton to same role...I think you yanks did it after us brits...IIRC the usnavy askey RN for help in this.
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new files all in one now...
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new files all in one now...
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new files all in one now...
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even with basic textures you can give look of flaky paint and metal looks...this is a flaking paint real pic I pasted and made opaque to give the wear n tear look...it also applies to bare metal...these are from my Indian Flanker.
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This is from my p47...I made the metal look by using real aluminium pics and selecting bits to use as each panel etc,adding weather etc is time consuming but worth it...
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New prop,spinner..new gears...animating was a mare...better canopy etc...ignore paint its temp. new cannons (not blocky any longer) rounder intake,was an early model I did when had`nt done many 3d models,so low poly...and blocky...so updating the parts..
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I ll try and squeeze it in ...if you pardon the pun..
