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Everything posted by Crusader
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Aug 2011 Update is out!
Crusader replied to ValAstur's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Mirage IIICZ or EZ is more likely.. I think. -
Aug 2011 Update is out!
Crusader replied to ValAstur's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Other new weapons beside the JL-100 are: AIM-7P (perhaps added already with a previous upate...) Matra530E IRM LAU-32A 7-shot rocket pod V3A (SAAF IRM 's ) V3B and the 500L Supersonic Tankd for the Mirage is back And the list in the Loadout menu now gives number and type of rockets info for the rocket pods The new weapon editor, I noticed that several options are now greyed out for specific weapon types, e.g for SAHM it now has only 3 options home on jam optical backup iff interrogator al other are greyed out now.... dont know if that is intentional or a bug... no more lofted AIM-7 etc. havent checke doptions for modded AHM (AIM-120) yet. ~ -
Komar Missile Boat
Crusader replied to Crusader's topic in Thirdwire: Strike Fighters 1 Series - File Announcements
Hi, yea, no problem really. I only uploaded the Komar, its made by Pasko Patak some years ago and was available at his now defunct website. ~ -
SFG1WMSpeech.rar
Crusader replied to Retrogade's topic in Thirdwire: Strike Fighters 1 Series - File Announcements
One of the best mods lately !!! -
Kongo class
Crusader replied to WhiteBoySamurai's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
lolol walking... perhaps with more fake gun entries which rotate the mesh up/down at a small angle.. to move the legs a bit .. will look funny for sure. but then.. its a MONSTER!!!! -
ahhh ja.. Sea Skua ...
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Kongo class
Crusader replied to WhiteBoySamurai's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
cool boat -
yea, keine hänger bei mir wenn das destroyed lod und texturen geladen wurden, aber die hatte ich auch um 50% verkleinert ... man kuckt sich das teil ja eh nichtmehr an, nur den schönen großen feuerball ... cooler Seaking, kann der auch Seaeagle .. unzerstörbare träger, jaa... TK.. argh... er hat zwar im TW forum geschrieben das er Träger versenkbar machen will für das Tomcat game.... aber man weiß halt nie ob das letzen endes auch mit seinem budget machbar ist... LOLOL ... oh man ....
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nö, bequem die leertaste für screenies gemappt und dann immer feste druff.... 64 pics ~12 Mb original JPG dann mit IrfanView Batch conversion größe 50% reduziert und mit 80% qualität gespeichert = 1.86 Mb Ich mach mal ein paar flaks in die data ini, ma kuckn was passiert....
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und meine kiste... AMD64 thingo CPU mit 2 GHz , XP SP3, 2 Gb RAM , Nvidia 7600GT graka settings waren alle ....errr... ne menge änderungen, so im großen und ganzen auf High hab die OilRig texturen auf 1024 px verkleinert
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coole ölinsel habe 2 ins Desert Terrain eingefügt, zum testen... keine probleme mit pfs , auch wenn ne kleine seeschlacht nebenbei im gange war... und effecte sind Stary's Unified Effect pack ich fluuuute den thread mit pics ... fluuuuuuten....
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SF2 Screenshot Thread
Crusader replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Its available only as part of the Nato Fighters 4+ package so far. Time to make a stand-alone version -
I made a long reply last night but my PC crashed/rebooted before I could post it But basically it was what what Spectre8750 wrote above. The APG-63 was improved continually all the time, without resulting in a new designation been assigned to it. The Programmable Signal Processor ( PSP ) came with late 1979 build radars, this allowed further upgrades by software changes ( since its a digital system). The PSP's memory was also increased. But the new code which made use of the new PSP and memory wasnt frontline ready until 1981, only then it saw widespread usage on USAFE units. Real TWS "out of the box" so to say, only came with the APG-70 in 1985 and later. The APG-63 received further memory and software updates which enable dit to have TWS too around that time. Back in 1981, the addition of PSP and larger memory allowed for better ECCM capability and the Raid Assessment Mode (RAM), which was usable up to 40 nm range scale, other features were the things Spectre gave already. The impression that the F-15A /APG-63 did have TWS from the start is widespread, but not true. So, in my Avionics mod ( which is not new, its just the latest version of my avionics made first in 2005/06 or so, originally for WOE and then a mod for WOI which had 3 radar versions, APG-63 early and late + APG-70, IIRC ) I didnt include TWS for historical reasons and left out ground map mode too, because of the way the game handles radar mode selection. I like it to go from search to boresight fast, dont want to step through up to 2 other modes ... that can result in switchology failures when done in a hurry Thats it for now... posting before the crate is crashing again... ~
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View File SF2E Version August 2011 F-15A Avionics Enhancement v1c Strike Fighters 2 Europe (SF2E) F-15A Eagle avionics enhancement v1c Updates over the previous v1a version: - improved and repositioned scales for a more realistic look - added EOGB capability to data ini for GBU-8 (Wing and CL stations) - EOGB seeker symbology (gunsight) added to HUD - LGB seeker symbology (Target Box) added to HUD (The box marks primary strike target like it would be the case by using the Inertial Navigation System function) - minor other ini tweakes ------------------------------------------------------------------------------- Strike Fighters 2 Europe (SF2E) F-15A Eagle avionics enhancement v1a by : Crusader ( avionics, ini tweaks ) ######################################### # For SF2E updated to version JULY 2011 # ######################################### Note: No TWS radar mode. That's no error, its just the way it was. The enhancement adds several readouts or changes to them for a more "realistic" look and functionality of the HUD and APG-63 radar. Further changes are made to the data and cockpit ini for a new launch sequence of AIM-7 missiles, launching in Right Fwq - Right Aft - Left fwd - Left Aft sequence. Another small tweak is the AIM-7 ejection angle, they are now ejected at a 45° downward angle instead of straight down. All edits/tweakes/enhancements are limited by current game limits, so there are a few work arounds and trade-offs. Installation : Copyor move the 3 ini files and cockpit folder provided by this mod into the ..\ your mods folder\ThirdWire\StrikeFighters2 Europe\Objects\Aircraft\F-15A folder Other files/mods included: Gunsight texture by wpnssgt. Thanks! For questions/comments ect, contact "Crusader" at CombatAce.com forums. Disclaimer: - I take no responsibility if anything goes wrong , use at your own risk! - this mod is FREEWARE and can not be used in any payware product! Submitter Crusader Submitted 08/02/2011 Category Avionics
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Version v1c
731 downloads
Strike Fighters 2 Europe (SF2E) F-15A Eagle avionics enhancement v1c Updates over the previous v1a version: - improved and repositioned scales for a more realistic look - added EOGB capability to data ini for GBU-8 (Wing and CL stations) - EOGB seeker symbology (gunsight) added to HUD - LGB seeker symbology (Target Box) added to HUD (The box marks primary strike target like it would be the case by using the Inertial Navigation System function) - minor other ini tweakes ------------------------------------------------------------------------------- Strike Fighters 2 Europe (SF2E) F-15A Eagle avionics enhancement v1a by : Crusader ( avionics, ini tweaks ) ######################################### # For SF2E updated to version JULY 2011 # ######################################### Note: No TWS radar mode. That's no error, its just the way it was. The enhancement adds several readouts or changes to them for a more "realistic" look and functionality of the HUD and APG-63 radar. Further changes are made to the data and cockpit ini for a new launch sequence of AIM-7 missiles, launching in Right Fwq - Right Aft - Left fwd - Left Aft sequence. Another small tweak is the AIM-7 ejection angle, they are now ejected at a 45° downward angle instead of straight down. All edits/tweakes/enhancements are limited by current game limits, so there are a few work arounds and trade-offs. Installation : Copyor move the 3 ini files and cockpit folder provided by this mod into the ..\ your mods folder\ThirdWire\StrikeFighters2 Europe\Objects\Aircraft\F-15A folder Other files/mods included: Gunsight texture by wpnssgt. Thanks! For questions/comments ect, contact "Crusader" at CombatAce.com forums. Disclaimer: - I take no responsibility if anything goes wrong , use at your own risk! - this mod is FREEWARE and can not be used in any payware product! -
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View File The Mirage Factory MarcFighters F-5EBR Tiger II TMF and MarcFighters Strike Fighters Project 1 F-5EBR Tiger II Found in old backups from 2008 File version says its v1.0 , but it is still a beta, not fully finished. For droptanks, use the tanks from the TMF F-5E Tiger II Effects + Sounds are included Have Fun ~ -------------------README--------------------------- Northrop F-5E Br Tiger II MarcFighter, The Mirage Factory and Olivier ANGUILLE (BPAo) (RIP) present : Northrop F-5E Br Tiger II http://en.wikipedia.org/wiki/F-5_Freedom_Fighter +--------------------------------------------------------+ SFP1 Model Plane 3D : BPAo Textures : MarcFighter FM : Column5 Effects : Sony Tuckson, Deuces Test team Manetsim, USAFMTL, Gaston, Sony Tuckson, Actarus, Column5, DamWaar, _Thomas_, Camouflage, Moonjumper This file can not be sold or used for a commercial package. Submitter Crusader Submitted 07/31/2011 Category F-5 Freedom Fighter
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View File Komar Missile Boat Found in my backups. File was originally available on Pasko's public website. ----------------------------------Original README ----------------------------------- Komar Missile Boat for Strike Fighters Project 1 ver 1.0 2004-03-12 by Pasko Installation: Extract zip to ..\strike fighters\Objects\ folder, move Komar.mis to \strike fighters\Missions folder add the following entry to groundobjectdata.ini replacing XX with numbers. [Object0XX] ObjectName=Komar ObjectFullName=Komar Missile Boat ObjectDataFile=Komar_data.ini This is still beta! _____________________________________________________________________________ I can not take any responsibility whatsoever regarding using of this add-on. This is freeware addon package. Submitter Crusader Submitted 07/31/2011 Category Patrol Craft
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Version v1.0
877 downloads
TMF and MarcFighters Strike Fighters Project 1 F-5EBR Tiger II Found in old backups from 2008 File version says its v1.0 , but it is still a beta, not fully finished. For droptanks, use the tanks from the TMF F-5E Tiger II Effects + Sounds are included Have Fun ~ -------------------README--------------------------- Northrop F-5E Br Tiger II MarcFighter, The Mirage Factory and Olivier ANGUILLE (BPAo) (RIP) present : Northrop F-5E Br Tiger II http://en.wikipedia.org/wiki/F-5_Freedom_Fighter +--------------------------------------------------------+ SFP1 Model Plane 3D : BPAo Textures : MarcFighter FM : Column5 Effects : Sony Tuckson, Deuces Test team Manetsim, USAFMTL, Gaston, Sony Tuckson, Actarus, Column5, DamWaar, _Thomas_, Camouflage, Moonjumper This file can not be sold or used for a commercial package. -
Version v1.0
371 downloads
Found in my backups. File was originally available on Pasko's public website. ----------------------------------Original README ----------------------------------- Komar Missile Boat for Strike Fighters Project 1 ver 1.0 2004-03-12 by Pasko Installation: Extract zip to ..\strike fighters\Objects\ folder, move Komar.mis to \strike fighters\Missions folder add the following entry to groundobjectdata.ini replacing XX with numbers. [Object0XX] ObjectName=Komar ObjectFullName=Komar Missile Boat ObjectDataFile=Komar_data.ini This is still beta! _____________________________________________________________________________ I can not take any responsibility whatsoever regarding using of this add-on. This is freeware addon package. -
DLC #006 is out!
Crusader replied to SkateZilla's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Yep, thats a SNAFU ... it should have gone into another thread (screenies), but somehow I managed to go back in the browser history without realizing it ... -
DLC #006 is out!
Crusader replied to SkateZilla's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
F-14 will have fun dodging volcano ash over ICELAND
