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Crusader

+MODDER
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Everything posted by Crusader

  1. Es ceru, ka dīķī ziemā Ziemeļatlantijas aisbergu pārāk parasta .. un nolādēts ir redzams radara ...
  2. Yea, I kenn die methode. ist aber nicht das was wir (TMF) wollen. Die TA-7C wird bei uns nur vom rücksitz geflogen... fertig. War so geplant, wird so gemacht. Ham ja genugend A-7 die von vorne pilotiert (cool gell) werden... @Student - aha.. joa.. ma kuckn ...
  3. Die TA-7C ist das zu 95% fertige The Mirage Factory TA-7C Projekt .. und das wird jetzt 100% fertig... ich warte nur noch auf etwas skins/decals Zeug. Dein Modell hat die ALQ-126 Antennenverkleidung hinten an der Rumpfunterseite, die Trainingsmaschinen hatten das nich ;) La-200 ..
  4. TA-7... ich hab auch eine... TMF maschine, die bringt der Nikolaus .. is jedenfalls der plan. hat aber nur rücksitz
  5. The Prowler did not have HARM capability until the '90s, mid-80's, greater numbers of ICAP-II variant aircraft from 1985 onwards ...the kite is EW only for TKs game then..
  6. Tomorrow he will deny that there are any preview pics out there ...
  7. Fishing in the dark, but check your TYPES list of the terrain in use for the campaign, if the target group you want to concentrate on is already known to your force. e.g: [TargetType087] Name=vIndustrial1 FullName=Steel Mill ModelName=vIndustrial1.LOD TargetType=WEAPON_FACTORY ActiveYear=0 TargetValue=500 UseGroundObject=FALSE DamagePoint=140.0 ArmorValue=300000.0 ArmorType=0 RepairRate=0.050 StartDetectChance=0 <------------- set to 100 StartIdentifiedChance=100 IncreaseDetectChanceKey=0 <---------- too CollisionMesh=vIndustrial1Col.LOD MaxVisibleDist=12000.0 DamagedModel= DestroyedEffect=LargeShortStructureCollapse DestroyedModel=vIndustrial1Dest.LOD SecondaryEffect=LargeExplosionEffect SecondaryChance=100
  8. Jag A - yes. 3 versions which mainly differ in weapon/electronic capability.
  9. The Ghana profile looks very flashy That link is cool too...
  10. templates .. i dont know ... but we have 5 or more variants in deep storage somewhere , which wait for a way into the install maker...
  11. those bulges are bays to catch the empty links, empty shells are dumped through the pair of small pipes at each side EDIT: switched Casing_Chutes_R <--- thats 99% the right-side double pipes Chute_Housing Chute_Ring Chute_Ring_Under the other 3 meshes are also related to it, but depending on the hierache might dont need to be removed all separately also try Casing_Chutes_L for the left side pipes the list above has some _Bay names, perhaps some of them are the name sof the 2 bulges Since we cant extract any of the SF2 lods anymore, I usually ask TK for mesh names now if I want to mod something, done so ~ 2 weeks ago for some F-15 antenna names.
  12. updated file with new textures.. or so I heard ..
  13. cool!
  14. Attached are the four A-1 data inis with gun aimangle value entries added. The AI aims so precise that with the guns shooting straight ahead they miss small targets like AAA every time, bracketing the target nicely ... Skyraider data gun aimangles.7z
  15. RULE!!!!!1 DanW .. if you see this.... any official WORD!! about eventuell TWS mode improvments .. to relax the "speculators" ... ???
  16. how about this way: open weapondata with the weapon editor make a copy of the stock SUU-23 pod rename it to SUU-16 ( weapon type and full name ) change the lod to the SUU-16 lod you want to use adjust service years if required save now the SUU-16 should be available.. 99.9 % .. I hope ...
  17. I'm working on a 1983 version of the F-15A, which has TWS ( there was a TWS mode pre-MSIP, I re-checked my sources, dont know the exact time when it was available but 83/84 is a good estimate ) I've also added IFF function to normal search mode, IFF isnt limited to TWS on the real thing. My F-15A avionics enhancement will be updated too. The IFF function in the game is a 100% method, it sorts contacts into friendly and enemy symbols. From my F-15A (83) mod escort mission, the circle left low on the screen is a friendly F-4 bomber flight.. the diamonds near the top are mig-23 and 17 flights .. enemy same scenario in TWS, the F-4 bomber flight is outside the TWS scan volume (60° scan), not visible anymore, I have selected the mig-23 flight - center up - and right low corner are my #3 and 4 heading for the mig 17's ... migs are rectangles and friendlies are dots the exact type of the enemy aircraft was found out by locking them and using the radar target keyboard command , kinda a "lite" enemy IFF interrogator ~
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