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Everything posted by Crusader
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Ground Attack Bombing Weapons Delivery Techniques
Crusader posted a topic in KB - Unorganized Topics
SimHQ.net Air Combat Corner Library https://simhq.net/_air/acc_library.htm SFP1/SF2 series related articles on bombing NOTE:Tthe url's to the pictures and also "next page" links are not updated from .com to .net. Right-click on the picture description/links, choose "open in new window/tab" and once there (404 msg) manually change the url from .com to ..net. Bit work intensive but doable. Techniques For Weapons Delivery In SFP1 by Andy Bush and Leon "Badboy" Smith https://www.simhq.net/_air/air_055a.html Techniques For Weapons Delivery In SFP1 Page 2 https://www.simhq.net/_air/air_055b.html The articles predate the SF2 series and make no reference to the fixed depression values in the cockpit ini for Default (bombs), Rockets and Gun (A/G) settings.-
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- bombing
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SimHQ.net Air Combat Corner Library https://simhq.net/_air/acc_library.htm SFP1/SF2 series related articles on bombing NOTE: The url's to the pictures and also "next page" links are not updated from .com to .net. Right-click on the picture description/links, choose "open in new window/tab" and once there (404 msg) manually change the url from .com to .net. Bit work intensive but doable. Techniques For Weapons Delivery In SFP1 by Andy Bush and Leon "Badboy" Smith https://www.simhq.net/_air/air_055a.html Techniques For Weapons Delivery In SFP1 Page 2 https://www.simhq.net/_air/air_055b.html The articles predate the SF2 series and make no reference to the fixed depression values in the cockpit ini for Default (bombs), Rockets and Gun (A/G) settings.
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DroneScapes Youtube @Nyghtfall
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Good line-up of the variants AS 20 was for training only, I'll look for info on the launcher adapter AS 37 Kormoran, there is one assymetrical config with the missile on the LH pylon and a tank on the RH pylon
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Energetic BUMP Original post in this thread is useful for debugging an hung-up game loading process. Perhaps worth a sticky/pin or transfer to the KB.
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The old version with the long F.3 front fuselage Compare canopy mid bow position to the intake upper edge position. They line up on the IDS/ECR.
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Damn Volker,, whatcha doing Stroke brush in Photoshop is OK but that one now Hoffe es geht Dir bald wieder besser!
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Just going by the screenshots: great work! FE/SF series Blender kites pioneer
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I'd say he is Missing in Action
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It's mostly red tracers I'd say, red color doesnt affect the night vision as much as other brighter colors do. ZPU-1/2/4 14.5 mm have red tracer ammo, and ZU-23/ZSU-23-4 23mm too. Snip below for small arms ammo taken from forum.cartridgecollectors.org/t/tracer-colours/4703
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@Coupi I have paused my SF2 playing/modding for too long a time already to really know atm. ~
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More photos from digging for MiGs https://aerospaceweb.org/aircraft/fighter/mig25/pics03.shtml
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The probably widely-known photos of the dug-up MiG-25 are of the 25107 https://www.af.mil/News/Article-Display/Article/138759/american-forces-unearth-hidden-aircraft-in-iraq/
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Walnut ...
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thats interestng The indications are indeed different. The aircraft symbol is rotating to indicate the bank angle/roll. While the horizon in the background rolls up/down to indicate the pitch against the aircraft symbol. Mago's MiG-21/29 cockpits have the coorect setup for this decades
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The TW Lightnings introduced functions for instrument directions to the selected waypoint. Interested modders should have a look in the Lightning's cockpit ini files
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SF2 - Advanced Moddings (DLL Files editing)
Crusader replied to Eagle114th's topic in Mods & Skinning Discussion
Used in TW F-4 cockpits Radar-guided missile selected and radar mode = boresight/ACM results in "Interlock Out" switch indication. IRL function: missile can be fired by overriding certain Fire Control System checks (like ASE dot position, closing speed limits etc) which would inhibit the launch -
SF2 Avionics Community Pack - - Beta release v0.5
Crusader replied to Eagle114th's topic in Mods & Skinning Discussion
The 30 mil 60° segments centered vertically - heres how Im interpreting the description: - remove red-marke dlines - add the 2 orange-marked segments, for 30 mil they are positioned halfway between the pipper and the outer 60 mil circle each segment covers a 60° arc Regarding colors: some sights installed in night fighters have had a red-colored filter. Another method was to turn the filament lighting way down for a very faint illumination of the reticle. -
This F-105D (stock TW ac ) sight mod I made some years ago has revised sight settings for gun/bomb/rockets. For dive bombing from 12k ft .. iirc. Rocket settings - I dont remember anymore. Sight reticle has accurate shape
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See also The depression values need to be adjusted for the specific aircraft type and are generally valid for one delivery profile only
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