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Everything posted by Wrench
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New aircraft sorting list for Aircraft selection (Menu)
Wrench replied to Eagle114th's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Those of us that have (literally) spent a lifetime studying aircraft, already know "who has what". And we know "where" the aircraft are on the list because it's alphabetical by name. Easier to look for an aircraft name -which is far better known-, then the country. ------ For the in game screens, why not have them on opposite upper corners? keeps things at "eye line", radar t the left, rwr to the right -
Whirlybird Wednesdays
Wrench replied to allenjb42's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Antarctic Patrol Ship's Flight, HMS Protector, c. 1960- 113 replies
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IPTN/CASA CN-235
Wrench replied to UllyB's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
might have something to do with being tossed out the back end, right Macelena??? -
Whirlybird Wednesdays
Wrench replied to allenjb42's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
hang on to those, as the entire package is/has been re-worked to better flying, and more accurate skins for the original release (some with 100% historical numbering) ======= although still Tuesday here in the USofA, a required screenshot A "green parrot" caught in-flight -
ini tweaking thing
Wrench replied to UllyB's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Deuces color picker is loooooooooooooooooooooooooooooooooooooooooooooooooooooooong gone. It was on his site. -
Sound of jets and props missing
Wrench replied to dsawan's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
pause and the un-pause. the sounds should come back known issue -
Question about MiG-15 and MiG-17's flight model (.INI tweaks)
Wrench replied to Eagle114th's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
The MiG-15s in the KAW mod probably have the "closest" to reality of the AI birds (for player use)- 8 replies
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- 2
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- .ini tweak
- flight model
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(and 2 more)
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Whatever happened to the PB4Y Privateer????
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The Insane Engineering of the X-15
Wrench replied to KJakker's topic in Military and General Aviation
For fun, try finding the early 1960's movie "X-15". Has some very cool flying sequences (and Charles Bronson!!) Believe it or not, I still have my VHS copy! EDIT: Found it on YouTube!! -
J-22 Orao : slats activation ?
Wrench replied to Coupi's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
if there's no animation listed, that doesn't mean they don't work; flaps & slats and control surfaces don't show in the LOD viewer animation listings either. OTH, if they're fixed to the wing, you may have to leave them as virtual components, just the data ini statements. Do they extend in-game? -
I wish
Wrench replied to GKABS's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Phoooey on the TFD tool!!! I actually only use for minor height adjustments. I know, I know, not everyone has the TE experience I have. Brother, don't I know it!!! Of course, you all can see how I cheat by painting the tile transition edges, and the roads and river paths. Did the sea/land coastline tiles too!! It cuts down time trying to match, and makes all the edges perfect (you'll find that screw up on the stock 3 terrains, too) I'm a cheater!!! I'm a cheater!!! hahaha hahaha I drink to my own cleverness!!! -
What If Screenshot Thread.......
Wrench replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
B-25J, Night Intruder, 1950 (note AN/APS-4 under left wing) -
Eagle114th's new SF2 Menu Project - WIP
Wrench replied to Eagle114th's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
i like the dial switch- 72 replies
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I wish
Wrench replied to GKABS's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
How odd. That's never been a problem for me white = roads green = rivers -
Templates?
Wrench replied to SGTSoap281's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
start here: https://combatace.com/files/category/442-skin-templates/ -
PAF C130
Wrench replied to TalhaBinSafdar's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
watch where you put things ... I had to move your upload to the correct section. A C-130 is NOTHING a Mirage III. We actually have specific categories for most every aircraft. Try to be more carefull- 1 reply
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- paf
- pakistanairforce
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(and 4 more)
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Whirlybird Wednesdays
Wrench replied to allenjb42's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
early 1951, VMR-161 working up for deployment to Korea (stahri's H19/HO4S/HRS-1, now with decals!!) -
Two-Seater Tuesdays
Wrench replied to allenjb42's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
ok, WHERE did that correct Canberra cockpit come from???? (or only for the G?) --------- required screenie "Ready On the Cat"- 412 replies
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Sikorsky H-19 Chickasaw
Wrench replied to strahi's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
My FAVORITE early helicopter!! thanks! ============================= EDIT: any chance for templates??? With all the Godzilla v Kong, we'll be needing a JASDF version!! Also, to paint out the numbers, and start decaling Also, where are the sounds? Shouldn't they have been included in the package?? A destroyed model is listed, but ?where? is it?? -
thank you posting! now, all we need is someone to do "Last Stand of the Tin Can Sailors"
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How many skins you can have for a plane?
Wrench replied to Gepard's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
check that the main ini isn't set to read only -- I've had that happen to me, too with the Skyraiders (20 skins). You'll have to un-read only it, start the game, and hope it dosen't rewrite the cockpit entries. If it does, just add them back in and make it read only again -
My projects (GKABS)
Wrench replied to GKABS's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
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Overrotation/Tail strike
Wrench posted a topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
I've got a small issue I can't seem to solve. No matter what statement I use (take off rotation), the aircraft over rotates, strikes and drags it's ass for a bit. I've tried moving the CG forward, but can't really (now that I found the point where it doesn't slowly rear up like a cat begging for treats), as then in flight, it starts the slight nose down drift. this is the AI takeoff statement: [AIData] TakeOffRotationAngle=0.0 dosen't do anything (at least for the player-flown bird) you can see the images, especially the last one (4) it's just before the strike. even removing the hit boxes/collision points for the tail and fin meshes, don't help. I still get that "crashing metal" noise. You all know i'm not that knowledgeable on MAX, but does the world center of the object have anything to do with this? Meaning, if the WC is too far aft, would correcting the CG even effect it? Or is the CG simply for aerodynamic forces, not effecting "on the ground". Cat shots off the boat do NOT have the tail strike problem. So, what can be done? -
Airfield in water?
Wrench replied to orsin's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
ok, then, now that we have pictures, how about their locations (x/y coordinates) and names. You can get that with the HUDData turned on, the mission briefing, the map, and the targets ini. Also, have you tried contacting the builders via PM??? -
Overrotation/Tail strike
Wrench replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
wonder if it could be done 'virtually'? and how the statements would look?? something to explore...