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Everything posted by Wrench
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Airfield in water?
Wrench replied to orsin's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
yes, pleas post some screenshots of the affected airfields!! and, their locations (x/y coordinates) and names. Otherwise, the builder won't know where to look -
Alternate TFD Terrain Tilemap editor/viewer
Wrench replied to gerwin's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
98.6% of all terrain work is done manually. On this, you may take as gospel -
My projects (GKABS)
Wrench replied to GKABS's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
any chance for a junk with furled sails??? THAT could be used as ground object, tied to a dock or moored in a harbor or river -
Nightwinds over Korea
Wrench replied to Spinners's topic in Thirdwire: Strike Fighters 2 Series - Sci-Fi/Anime/What If Forum
cause we didn't have them yet!!! Not even the "A" which is basically the B.2 in USAF paint (and yes, there is one if D/L section I did some years back). They also didn't get internal guns until Martin built the B model. I don't like strafers without guns (too much time in SWPac, eh?) In truth, I think that's one of the reason the USAF looked that Canberra; replace the Tornado, and the worn out Invaders. also, i seem to have lost the B template ...fkfkfkfkfkfkfkfkfkfkfkfkfkfk (on a side note, anyone ever catch the Cranberry at the end of "The Crawling Eye" movie?? ) -
My projects (GKABS)
Wrench replied to GKABS's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
those will really look nice on VNSEA terrain (or VN48 if i ever get back to it!) -
water color
Wrench replied to UllyB's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
repaint all the tiles that have water on them. have fun!!! -
(mr burns voice) Excellent!!
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Nightwinds over Korea
Wrench replied to Spinners's topic in Thirdwire: Strike Fighters 2 Series - Sci-Fi/Anime/What If Forum
maybe, maybe not. I'd actually thought about a night intruder version of the "B". With radar AND guns and rockets and bums, it would definately be better then the Invader for a hot war scene in Europe. I even did an experimental "night unders" version of the NMF (think B-29s in Korea), but didn't like it. Literally takes just seconds to redo the serials and buzz number in red for another skin. -
brother, seriously??? Cocas and I did those years ago (Mk.V & LF, and the trop w/vokes) and the Mk.1 is TMF, and been around even longer.
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Version 1.0.0
198 downloads
SF2 Northrop F-89B Scorpion 3/24/2021 -For SF2, Any and All (Full 4/5 Merged Reccomended) "Quarantine Approved - Essential Mods" This is the release of the Northrop F-89B Scorpion All-Weather jet Interceptor. This mod recreates the first operational unit to recieve them in 1951. I'd started this mod in 2019, and it totaly slipped under the radar (so to speak). I now present it for it's historical useage. This mod makes use of the 89C lod, so there are small minor differences that will not inhibit gameplay in any way. This package contains not only the aircraft, but 2 complete skin sets, for both active USAF, and later use by the Air National Guard. Units represented are: 84th FIS, 78th FIW, based at Hamilton AFB, near San Francisco, CA, 1951-54 and 176th FIS, Wisconson Air National Guard, Truax Field, WI, 1955-1960 The SF2 'date switch' is used for when these aircraft left USAF for ANG service in 1955-ish. With the exception of painted on squadron color markings (84th), all serial & Buzz Numbers are decals. Decal randomization is TRUE. The 84th gets 18, and the 176th has 16. On the Number list, any marked with a star (*) are 100% historically accurate to that unit. Any unmarked, were either unable to be matched, or are 'fillers'. But all are for F-89Bs. Also supplied are pilot figures, drop tanks, and air-to-air HVAR unguided rockets. These are the same as the v.3 pack, but completeness is my standard. Each skin also has it's own Hangar Screen, depicting that particular unit. As is always recommended, unzip to a temp folder or your desktop to give easy access to the rest of this readme for it's install instructions. PLEASE READ THEM!!! Happy Landings! Wrench Kevin Stein -
Nightwinds over Korea
Wrench replied to Spinners's topic in Thirdwire: Strike Fighters 2 Series - Sci-Fi/Anime/What If Forum
Damn it! =I= was gonna do that one!!! OTH, aren't you glad I uploaded the template? --------- now, for the inevitable joke --- just a bit gassy, eh??? (ducks and runs ............................) -
SF2 Northrop F-89B Scorpion
Wrench replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
no, sorry. the model is old.....(3/2003) if you stay in the cockpit, you won't notice it!!! -
SF2 Northrop F-89B Scorpion
Wrench posted a topic in Thirdwire: Strike Fighters 2 Series - File Announcements
View File SF2 Northrop F-89B Scorpion SF2 Northrop F-89B Scorpion 3/24/2021 -For SF2, Any and All (Full 4/5 Merged Reccomended) "Quarantine Approved - Essential Mods" This is the release of the Northrop F-89B Scorpion All-Weather jet Interceptor. This mod recreates the first operational unit to recieve them in 1951. I'd started this mod in 2019, and it totaly slipped under the radar (so to speak). I now present it for it's historical useage. This mod makes use of the 89C lod, so there are small minor differences that will not inhibit gameplay in any way. This package contains not only the aircraft, but 2 complete skin sets, for both active USAF, and later use by the Air National Guard. Units represented are: 84th FIS, 78th FIW, based at Hamilton AFB, near San Francisco, CA, 1951-54 and 176th FIS, Wisconson Air National Guard, Truax Field, WI, 1955-1960 The SF2 'date switch' is used for when these aircraft left USAF for ANG service in 1955-ish. With the exception of painted on squadron color markings (84th), all serial & Buzz Numbers are decals. Decal randomization is TRUE. The 84th gets 18, and the 176th has 16. On the Number list, any marked with a star (*) are 100% historically accurate to that unit. Any unmarked, were either unable to be matched, or are 'fillers'. But all are for F-89Bs. Also supplied are pilot figures, drop tanks, and air-to-air HVAR unguided rockets. These are the same as the v.3 pack, but completeness is my standard. Each skin also has it's own Hangar Screen, depicting that particular unit. As is always recommended, unzip to a temp folder or your desktop to give easy access to the rest of this readme for it's install instructions. PLEASE READ THEM!!! Happy Landings! Wrench Kevin Stein Submitter Wrench Submitted 03/30/2021 Category Other -
Overrotation/Tail strike
Wrench replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
I've passed some requests to the modler, and we'll see what he does. I did notice the piviot point is off on the flaps, they should also go back and down, but that'll be fixed. The fins may be too low, compared to some photos and drawings I used the Hawkeye's FM, including adding fake components (why does TK insist on using "**_mid_wing", when there isn't one???) It flys just like the E-2 (no surprise), except for bouncing it's butt!! But I've asked Veltro to recheck everything. thanks guys! -
Request: Weathered silver/gray MIG 21 skin?
Wrench replied to Eric85's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Talk about necrothreading ... There's this little tutorial in our ever-overlooked Knowledge Base (this is from the SF/Wo* KB, and is a little dated) I'd also suggest heading over the SF2 downloads section, in particular the "Add On Cockpits" . However, iirc, Paladrain's Fishbed series of cockpit are located in the SF1 downloads. They work just fine in SF2 -
Alternate TFD Terrain Tilemap editor/viewer
Wrench replied to gerwin's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
you have to start ALL Of that in the Terrain Editor. The TFD is not designed for full-out tileing of terrains lat/long grids don't exist, they are constructs of the planning map good luck, you've picked the hardest thing to do in this game -
Two-Seater Tuesdays
Wrench replied to allenjb42's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Weekend Worriers -
Proximity fuze for guns?
Wrench replied to macelena's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
they're useless against fighters. Hence, they're used only on INTERCEPTORS, to down Russian bombers. That's why CAP is removed from the mission tasking (or should be) in the data ini -
F-4B Phantom II
Wrench replied to ravenclaw_007's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
We all know the game don't know one carrier from another!! I'll be they'll work fine on the RCN bird farms!! -
Attack of the Killer Tornadoes
Wrench replied to Spinners's topic in Thirdwire: Strike Fighters 2 Series - Sci-Fi/Anime/What If Forum
for those of you who've never experienced it ... ======== back on topic, GREAT play on words, Alfie!! Have you tried the torpedo attack mode yet? Pretty interestering! -
what's funny, after the PDF fail, I went and did the usual search, and found the dual carrier as resin bits for the model kits!! https://www.click2detail.net/store/p64/1%3A72_GAM-87_Skybolt_Set_(Type_1)_for_B-52H.html both types of noses
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PAF F-16C Block 50
Wrench replied to TalhaBinSafdar's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
It's in the wrong category, and I'll be moving it to proper "F-16" one. Thank you for your work- 1 reply
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- pakistan air force
- paf
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Canadair CL-13 Sabre F.Mk.2
Wrench replied to paulopanz's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
well, if one leaves the engine data sections alone, only the aerodynamic sections would need "replacement" Since these are "equalivant" to the E models ... Let me fiddle and I'll get back to you! Since the Fubat512 KAW FM greatly increases "pilot work load" -- you have to really make a conscious effort to plan and play out the engagement, maybe leaving it more relaxed might be better? Thank you for the compliment!! I always love seeing your work, and how GOOD it always looks. I know how much research it takes to get the serials/squadron correct!! EDIT: ok, looking it over, it HAS the latest KAW version of the FM, and all the hit boxes are also updated & corrected. I have nothing to do to this one, but simply enjoy flying it!! Thank you again, paulo!! -
Version 1.0.0
99 downloads
SF2 NAA B-45B Tornado "Gunship" What-If Pack by Veltro2k 3/27/2021 -For SF2, Any and All (Full 4/5 Merged Reccomended) "Quarantine Approved - Essential Mods" This is the release of a "What If..." variant of the North American B-45B "Tornado" light jet bomber. This version is totally fictional, but the model itself is based on some modifications performed on a few "C" models (ie: the solid nose). This aircraft represents those as if they had entered service with the 84th Bomb Squadron of the 47th Bomb Wing. Historically, all bomber versions only served with the 47th in it's 3 squadrons. All markings are decals, and decal randomization is TRUE. All serial numbers are spurious, but are taken from another aircraft (also a bomber) of the same year vintage. There are 12 serial/buzz numbers. Squadron color markings ARE historically correct for the 84th. All necessary parts have been provided, with one caveat. The Mk.7 (61kt) nuclear bomb does =NOT= include the nuke explosion effect. As there are several around, you End Users (tm) may need to do some editing/renaming. I use the one from the Gunny Ordinance Pack. Other weapons include under-wing 5" HVAR rockets & rails, GP bombs, and torpedos. There are 4 20mm cannon in the solid nose. Unfortunately, due to needing a real gunsight (K-14), the bombsight won't/doesn't work. You may have to 'glide bomb' or best guess it. When in-game, you can identify this aircraft by it's Displayed Name on the aircraft Drop Down Selector. You'll see: B-45B Tornado (WI) The "WI" standing for "What If". As is always recommended, unzip to a temp folder or your desktop to give easy access to the rest of this readme for it's install instructions. PLEASE READ THEM!!! Also, please read the "Notes" for other info, "historical" notes and some operational suggestions. Happy Landings! Wrench Kevin Stein with thanks to Veltro2k for building it -
View File SF2 NAA B-45B Tornado "Gunship" What-If by Veltro2k SF2 NAA B-45B Tornado "Gunship" What-If Pack by Veltro2k 3/27/2021 -For SF2, Any and All (Full 4/5 Merged Reccomended) "Quarantine Approved - Essential Mods" This is the release of a "What If..." variant of the North American B-45B "Tornado" light jet bomber. This version is totally fictional, but the model itself is based on some modifications performed on a few "C" models (ie: the solid nose). This aircraft represents those as if they had entered service with the 84th Bomb Squadron of the 47th Bomb Wing. Historically, all bomber versions only served with the 47th in it's 3 squadrons. All markings are decals, and decal randomization is TRUE. All serial numbers are spurious, but are taken from another aircraft (also a bomber) of the same year vintage. There are 12 serial/buzz numbers. Squadron color markings ARE historically correct for the 84th. All necessary parts have been provided, with one caveat. The Mk.7 (61kt) nuclear bomb does =NOT= include the nuke explosion effect. As there are several around, you End Users (tm) may need to do some editing/renaming. I use the one from the Gunny Ordinance Pack. Other weapons include under-wing 5" HVAR rockets & rails, GP bombs, and torpedos. There are 4 20mm cannon in the solid nose. Unfortunately, due to needing a real gunsight (K-14), the bombsight won't/doesn't work. You may have to 'glide bomb' or best guess it. When in-game, you can identify this aircraft by it's Displayed Name on the aircraft Drop Down Selector. You'll see: B-45B Tornado (WI) The "WI" standing for "What If". As is always recommended, unzip to a temp folder or your desktop to give easy access to the rest of this readme for it's install instructions. PLEASE READ THEM!!! Also, please read the "Notes" for other info, "historical" notes and some operational suggestions. Happy Landings! Wrench Kevin Stein with thanks to Veltro2k for building it Submitter Wrench Submitted 03/27/2021 Category What If Hangar
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