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Everything posted by Coupi
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Strike Fighters 2 Screenshots
Coupi replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
PTO... action! -
SF2 WW2 French Fighters Pak
Coupi replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Many thanks Kevin for these French birds! -
... Alternative modification in order to fire with the "iron" gunsight! Add in the Data.ini: [AircraftData] DestroyedModel=P40EDest.LOD DestroyedEffect=VehicleFireEffect ... ... ... ... Component[008]=LeftStab Component[009]=RightStab Component[010]=Gunsight [Gunsight] ParentComponentName=Fuselage ModelNodeName=Gunsight ShowFromCockpit=TRUE Modification in the Cockpit.ini: [CockpitSeat001] ModelName=P_40b_cockpit.LOD OpenCockpit=FALSE Position=0.0,-1.0,0.845 Offset=0.0,-0.12,0.0 ... ... ... Gunsight=------GunsightFront Best regards, Coupi. Ok Stary! Many thanks for your beautiful stuff, Coupi.
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Stary, I have tested this figures for P-40B Pit: [GunsightFront] HasGunsight=TRUE GunsightMilSize=60 GunsightName=N3_sight.tga LeadComputing=FALSE MaxDepression=250 DefaultDepression=0 [CockpitSeat001] ModelName=P_40b_cockpit.LOD OpenCockpit=FALSE Position=0.0,-1.0,0.845 Offset=0.0,-0.12,0.0 Coupi. Very dangerous... testing!
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Delta Wings
Coupi replied to KnightWolf45's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Hello, Very good Cocas! We can see plenty of accurate moving items, Coupi. -
Mig29K Update
Coupi replied to russouk2004's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Hello, Many thanks for your beautiful stuff!!! Coupi. -
Hello, I propose you a light alternative modification of the beautiful Stary WW2 cockpit for Hellcats. Choose the "MID_WW2_Cockpit" and in the "MID_WW2_Cockpit.ini" file add these lines in order to move these parts. I've moved the mirror and the front canopy and I've deleted the canopy top "connecting bar". Instrument[029]=Move1 Instrument[030]=Move2 Instrument[031]=Move3 Instrument[032]=Move4 [Move1] Type=AIRSPEED_INDICATOR NodeName=mirror_frame MovementType=POSITION_Z Set[01].Position=-0.23 Set[01].Value=0 Set[02].Position=-0.23 Set[02].Value=0 [Move2] Type=AIRSPEED_INDICATOR NodeName=canopy_top_connecting_bar MovementType=POSITION_Z Set[01].Position=-8 Set[01].Value=0.0 Set[02].Position=-8 Set[02].Value=1.0 [Move3] Type=AIRSPEED_INDICATOR NodeName=front_reinforced_canopy MovementType=POSITION_Z Set[01].Position=-0.060 Set[01].Value=0 Set[02].Position=-0.060 Set[02].Value=0 [Move4] Type=AIRSPEED_INDICATOR NodeName=canopy_screw15 MovementType=POSITION_Z Set[01].Position=-0.060 Set[01].Value=0 Set[02].Position=-0.060 Set[02].Value=0 Many many thanks Stary for your beautiful stuff! Best regards, Coupi.
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Setting up For WWII
Coupi replied to Veltro2k's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
Hello, Little by little, step by step "carefully" I'm building an all new PTO install from SF2NA. I've begun with the Philippine Terrain with every editings needed I've found in CA. Today I've not specific problem. To my mind the most important settings are the years for this TO. The years must be coherent. This is a long way in order to have a good WWII game... but this is very fun! My install is a mix of mods from CA TMF and A-Team items with lot of adaptations like guns, pilots, effects, engine sounds, cockpits, etc... I like very much dogfights between more than 12 Oscar, Zero and Hellcat, Corsair fighters in the sky!!! Carrier operations are the next step for my PTO and I'll give you my opinion about this type of adding. Best regards, Coupi. -
SF2 WW2 Heinkel He-162 Volksjager
Coupi replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Many thanks Kevin! -
GermanyCE HR V3 part 1 of 3
Coupi replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Hello, Thank you very much Stary! I should replace my PC as soon as possible in 2013... in order to play fully with your beautiful terrain!!! Coupi. -
SARCASM 1.4
Coupi replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Many many thanks!!! -
Hello, I like the TMF modded F4U-1 Corsair with its "birdcage"! I propose an alternative cockpit position with the possibility to see the antenna from the ''birdcage'' inside: 1) The modification In the cockpit.ini: [CockpitSeat001] ModelName=F4U-1PIT Position=0.0,-0.016,0.96 ViewAngles=0.0,0.0,0.0 2) The modification in the aircraft.ini: [Fuselage] ModelNodeName=Fuselage ShowFromCockpit=TRUE HasAeroCoefficients=TRUE Best regards, Coupi.
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@ kevin regard F7
Coupi replied to russouk2004's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
I like your stuff very much!!! -
Strike Fighters 2 Screenshots
Coupi replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Hello, Bf 109 time! Coupi. -
Strike Fighters 2 Screenshots
Coupi replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Hello! Thanks to this very interesting SF2 WW2 thread! http://combatace.com...-bf-109e-3-fms/ Coupi -
AIM-7 Sparrow
Coupi replied to ravenclaw_007's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Very beautiful "birds"!!! -
More Vipers......
Coupi replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Many many thanks to the Team for your Pol Vipers!!!
