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Coupi

+MODDER
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Everything posted by Coupi

  1. Hello guys, Just for curiosity! Is this possible to have this on Blackberry? Best regards, Coupi.
  2. Hello, Shuuuutttt... Top Sicret!!! Spyplane... from the Area 51!!! Coupi.
  3. Hello, High-G Flanker festival! Coupi.
  4. Hello, Very interesting subject with very good updating possiblities! So... I present you my repainting Su-27S cockpit: - arms/legs removed (optional), - side panel, - white lines for instrument panels, - ADI (little grey visual deleted), - radar screen,... Best regards, Coupi.
  5. Many many thanks!!! Very good for my PTO install...
  6. Miam miam!!! Many thanks Paulo!!!
  7. I like itvery much!!! Many thanks...
  8. Hello, I like it Paulopanz!!! Coupi. ... Mustang for ever! http://www.liveleak.com/view?i=e5e_1361191008
  9. Hi Kevin! Super, thank you very much for your precious answer!!! Coupi.
  10. Hello, Beautifull stuff!!! Many thanks Amariani... very important mod for WW2 installs! However in my PTO install... I see a "clandestine" guy under the Mustang P-51D_PTO! Is there a fakepilot item? In the data.ini I've found an "ADF" indication? Best regards, Coupi
  11. Oh! Fantastic job!!! Many thanks Amariani... My SF2 WW2 installations can take shape days after days thanks to the beautiful modders stuff! Best regards, Coupi
  12. Hello,... from the list... Me 262! Otherwise... Meteor Mk.I for V1 hunting missions!
  13. Very beauty... full!!! Many thanks!!!
  14. Hello guys, Wonderful! Plenty of details... I like very much!!! Coupi.
  15. Why not use this dedicated cockpit! http://combatace.com...-spitfire-pits/ Very useful mod for having flyable TK Spitfire.
  16. Many thanks Kevin for these French birds!
  17. ... Alternative modification in order to fire with the "iron" gunsight! Add in the Data.ini: [AircraftData] DestroyedModel=P40EDest.LOD DestroyedEffect=VehicleFireEffect ... ... ... ... Component[008]=LeftStab Component[009]=RightStab Component[010]=Gunsight [Gunsight] ParentComponentName=Fuselage ModelNodeName=Gunsight ShowFromCockpit=TRUE Modification in the Cockpit.ini: [CockpitSeat001] ModelName=P_40b_cockpit.LOD OpenCockpit=FALSE Position=0.0,-1.0,0.845 Offset=0.0,-0.12,0.0 ... ... ... Gunsight=------GunsightFront Best regards, Coupi. Ok Stary! Many thanks for your beautiful stuff, Coupi.
  18. Stary, I have tested this figures for P-40B Pit: [GunsightFront] HasGunsight=TRUE GunsightMilSize=60 GunsightName=N3_sight.tga LeadComputing=FALSE MaxDepression=250 DefaultDepression=0 [CockpitSeat001] ModelName=P_40b_cockpit.LOD OpenCockpit=FALSE Position=0.0,-1.0,0.845 Offset=0.0,-0.12,0.0 Coupi. Very dangerous... testing!
  19. Hello Stary, I'm testing the AVG P-40B pit position... Very very good!!! Coupi.
  20. Hello, Effectively I think it depends on skin. To my mind for a mod a specific "hangar screen" image must be put in the created skin folder. Coupi.
  21. Hello, Very good Cocas! We can see plenty of accurate moving items, Coupi.
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